D&D Online

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Midgardian

Guest
Well, it had to happen sometime. At least we all know how the classes and races should be ...

LOS ANGELES-- At the Electronic Entertainment Expo (E3), Atari (Nasdaq:ATAR - News) and Turbine today jointly announced plans to bring Wizards of the Coast's incredibly popular gaming universe, "Dungeons & Dragons"® ("D&D"®), to the world of massively multiplayer games with "Dungeons & Dragons® Online." This innovative online role-playing game will be the first project developed, funded and run by Turbine Entertainment, creators of the critically

acclaimed "Asheron's Call" and "Asheron's Call 2." "Dungeons & Dragons Online" will provide players with the definitive online "Dungeons & Dragons" experience, complete with dramatic dungeon crawling, terrifying monster combat and challenging puzzles, character advancement and guild-based power struggles.

"We've been looking for perfect opportunities to enter into the world of massively multiplayer online gaming and there is no fantasy gaming brand with more recognition than 'Dungeons & Dragons,'" said Bruno Bonnell, chairman and CEO of Atari. "The key to a productive business model for online gaming is having quality content that consumers will pay for. 'Dungeons & Dragons Online' will build on the huge amount of established content in the 'D&D' worlds. It has the potential to be that killer online app...that breakthrough title that sets a new standard for the medium."

Slated for release in 2005, "Dungeons & Dragons Online" is centered on robust character advancement, challenging dungeon combat, meaningful guild politics and territorial control over major portions of the game world. Players choose and develop a character based on some of the iconic races associated with "D&D," including Humans, Elves and Halflings, as well as classes such as Fighters, Clerics, Rogues, and Wizards -- after which they can socialize, find quests, group together and equip themselves for future battles.

"'Dungeons & Dragons' is the ultimate fantasy role-playing game. It has introduced more people to game playing than any other title and has spawned hosts of imitators and admirers," said Jeffrey Anderson, president and CEO, Turbine Entertainment. "The social backbone of 'D&D' gaming -- groups of friends creating adventures and worlds to explore together -- along with its rich fiction, immense monster bestiary, and complex character development make it a natural for the next generation of massively multiplayer game."

"Dungeons & Dragons Online" will let players travel alone or in parties as they explore the seemingly endless dungeon complexes found beneath the world. Through the dungeons, players will engage in physical and magical combat with hideous foes straight from the pages of the "Monster Manual"(TM) rulebook. Battle will be challenging, fast-paced, and easy to control with a wealth of unique weapon effects and character movements, as well as specific monster behaviors designed to keep combat both tactical and action packed.
 
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Belsameth

Guest
they'll fail
they'll not just fail...they'll fail horribly..
will be funny to watch them try tho :)
 
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Sibanac

Guest
if neverwinter and AC2 is anything to go b y is going to be the prettyess piece of dung ever
 
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old.The McScrooges

Guest
Originally posted by Midgardian
Wizards of the Coast's incredibly popular gaming universe, "Dungeons & Dragons"® ("D&D"®),

/shudder.
 
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Validus

Guest
fanku mistah salesman! me no interested!

i dont have enough time to play multiple games that u can only be good at if u play them 24/7.
if i had some kind of time warp device, i would gladly play all of these new games
 
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inuyasha

Guest
I gave up on wizards of the coast after they screwed up magic the gathering .P
 
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old.Tohtori

Guest
D&D...*stiffles a laugh*

D&D is teh suxor. Always has always will.

Roleplay..pfft...more like munchkins ohoy! Loot exp thanks mob kill!

Now that i think of it...it would work perfect in MMORPG enviroment :p
 
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Tasans

Guest
Originally posted by old.Tohtori
D&D...*stiffles a laugh*

D&D is teh suxor. Always has always will.

Roleplay..pfft...more like munchkins ohoy! Loot exp thanks mob kill!

Now that i think of it...it would work perfect in MMORPG enviroment :p

Seriously, what d&d sessions you used to play?
A competent dm can make interesting stories without resorting to hack&slash4tehwin. But a crappy dm who cant tell the difference between a 12 and a 20 sider, is bound to make the worst sessions ever.
 
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old.Tohtori

Guest
Originally posted by Tasans
Seriously, what d&d sessions you used to play?

I didn't. D&D just isn't my cup of tea... no peas up your D&D nose but i don't like the system. Try Hárn sometime. That's a roleplaying game.
 
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inuyasha

Guest
Originally posted by Tasans
Seriously, what d&d sessions you used to play?
A competent dm can make interesting stories without resorting to hack&slash4tehwin. But a crappy dm who cant tell the difference between a 12 and a 20 sider, is bound to make the worst sessions ever.

Imho, hackandslash4tehwin sessions seems to work a lot better with our gm, then any other alternative =)
Some of them rocked, some of them (mostly downloaded) was teh sook, anyways im rather bored of that system, givf vampire or BESM :D
 
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Tasans

Guest
Originally posted by inuyasha
Imho, hackandslash4tehwin sessions seems to work a lot better with our gm, then any other alternative =)
Some of them rocked, some of them (mostly downloaded) was teh sook, anyways im rather bored of that system, givf vampire or BESM :D

Bought adventures :m00:

We are playing with pure homemade adventures, they seem to be the best. 7 hours we were roleplaying our ass off in abyss trying to escape some archdeamons who wanted to make us their bitches :p
And vampire sucks big time. Played both dark ages and the modern version, its crap.
 
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baphomet

Guest
AD&D was one of the first P&P rpgs I ever played (around 1981 I think)
I moved onto Rolemaster after that and countless other RPGs.

At the end of the day, it doesn't matter what system you use.
A P&P rpg is as good as the GM and players.

Iøve seen some great D&D campaings and some awful ones.
 
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baphomet

Guest
After saying that.
I'm realy sick of all these new MMORPGs.
I can't wait to see 90% of them fail..

The market is gonna be glutted.
 
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inuyasha

Guest
<--- rock as gm once your bored of regular sessions =)

But....im to lazy to keep creating new ones, so we seldom get far :/
 

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