Sigwyen
Fledgling Freddie
- Joined
- Feb 14, 2004
- Messages
- 528
As topic says im trying to get my zerker toa'd.
this is my temp idea atm but as u see i got 11+ to la and only 5+ to mainhand skill,
Question : I can swap abit around and get 8+ to la and 9+ to mainhand .. wich is better ?
my resists body 22 energy/spirit 19
Question : Is it better to keep em like that or to raise body to 24, spirit to 23 and lower energy to 10 ?
Besides that well dunno
/Mirk
Statistics
STR:103/101 CON:101/99 DEX:15/75
QUI:86/86 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:344/352
Power:0/25
AF:28/50
Resistances
Body: 22
Cold: 27
Heat: 22
Energy: 19
Matter: 5+5
Spirit: 19
Crush: 26
Slash: 25+3
Thrust: 27+2
Skills
Axe: 5
Hammer: 5
Sword: 5
Left Axe: 11
Parry: 3
Staff: 5
Bonuses
Style Damage: 12
Melee Damage: 12
Melee Combat Speed: 13
Fatigue: 5
Two-Handed Configuration:
Build Utility: 794.3
Useable Utility: 755.0
TOA Utility: 313.0
Statistics
STR:103/101 CON:86/94 DEX:30/75
QUI:86/86 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:304/312
Power:0/25
AF:38/50
Resistances
Body: 22
Cold: 27
Heat: 22
Energy: 19
Matter: 5+5
Spirit: 19
Crush: 32
Slash: 31+3
Thrust: 33+2
Skills
Axe: 5
Hammer: 5
Sword: 5
Left Axe: 11
Parry: 3
Staff: 5
Bonuses
Style Damage: 7
Melee Damage: 16
Melee Combat Speed: 16
Chest (Golden Scarab Vest):
Imbue: 25.0
15 Dexterity
6% Crush
6% Thrust
6% Slash
4 Style Damage
4 Melee Damage
Utility: 46.0
TOA Utility: 40.0
Arms:
Imbue: 37.5/32 (Quality: 100)
13 Strength
28 Constitution
9% Slash
7% Spirit
Utility: 59.3
TOA Utility: 0.0
Head:
Imbue: 37.0/32 (Quality: 100)
13 Strength
25 Constitution
4 Left Axe
9% Energy
Utility: 63.3
TOA Utility: 0.0
Legs (Bravery Bound Leggings):
Imbue: 27.0
15 Strength
3 ALL melee weapon skills
7% Thrust
40 Hits
5 Strength Cap Increase
40 Hits Cap Increase
Utility: 49.0
TOA Utility: 20.0
Hands (Maddening Scalars):
Imbue: 20.0
15 Constitution
15 Quickness
40 Hits
3 Melee Damage
5 Constitution Cap Increase
5 Quickness Cap Increase
3 Melee Combat Speed
Utility: 30.0
TOA Utility: 50.0
Feet (crafted shite):
Imbue: 36.0/32 (Quality: 100)
3 Left Axe
7% Body
7% Spirit
28 Quickness
Utility: 61.7
TOA Utility: 0.0
Right Hand (Malice's Axe):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Strength Cap Increase
5 Constitution Cap Increase
40 Hits Cap Increase
5 Style Damage
5 Fatigue
Utility: 30.0
TOA Utility: 65.0
Left Hand (Thurisaz Berserker leftaxe):
Imbue: 22.0
10 Strength
10 Quickness
3 Melee Damage
8 Strength Cap Increase
3 Melee Combat Speed
3 Style Damage
4 Left Axe
Utility: 33.3
TOA Utility: 61.0
Two-Handed (Battler):
Imbue: 30.0
15 Strength
15 Dexterity
6% Crush
6% Thrust
6% Slash
4 Melee Damage
10 AF
3 Melee Combat Speed
Utility: 56.0
TOA Utility: 45.0
Neck (Beaded Resisting Stones):
Imbue: 45.0
10% Body
10% Cold
10% Crush
10% Thrust
Utility: 80.0
TOA Utility: 0.0
Cloak (Shades of Mist):
Imbue: 20.0
15 Strength
15 Quickness
3 Parry
10 AF
5 Melee Combat Speed
Utility: 35.0
TOA Utility: 35.0
Jewel (Eerie Darkness Stone):
Imbue: 37.0
5% Body
5% Cold
5% Heat
5% Energy
5% Matter
5% Spirit
4% Crush
4% Thrust
4% Slash
Utility: 84.0
TOA Utility: 0.0
Belt (Corrupt Cincture of Terkari):
Imbue: 17.0
6% Heat
48 Hits
2 Melee Damage
8 Strength Cap Increase
8 Constitution Cap Increase
Utility: 24.0
TOA Utility: 42.0
Left Ring (Soltinn's Ring of Spite):
Imbue: 23.0
6% Cold
5% Heat
5% Energy
40 Hits
12 AF
40 Hits Cap Increase
Utility: 42.0
TOA Utility: 22.0
Right Ring (Villianous Darkspire Mercurial Ring):
Imbue: 27.5
18 Quickness
6% Heat
6% Crush
44 Hits
6 Quickness Cap Increase
6 AF
Utility: 47.0
TOA Utility: 18.0
Left Wrist (Naxos Abalone Bracer):
Imbue: 23.5
22 Strength
2 ALL melee weapon skills
48 Hits
8 Strength Cap Increase
2 Melee Combat Speed
Utility: 36.7
TOA Utility: 26.0
Right Wrist (Villianous Darkspire Tempered Bracer):
Imbue: 27.5
18 Constitution
6% Cold
6% Slash
44 Hits
6 Constitution Cap Increase
32 Hits Cap Increase
Utility: 47.0
TOA Utility: 20.0
this is my temp idea atm but as u see i got 11+ to la and only 5+ to mainhand skill,
Question : I can swap abit around and get 8+ to la and 9+ to mainhand .. wich is better ?
my resists body 22 energy/spirit 19
Question : Is it better to keep em like that or to raise body to 24, spirit to 23 and lower energy to 10 ?
Besides that well dunno
/Mirk
Statistics
STR:103/101 CON:101/99 DEX:15/75
QUI:86/86 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:344/352
Power:0/25
AF:28/50
Resistances
Body: 22
Cold: 27
Heat: 22
Energy: 19
Matter: 5+5
Spirit: 19
Crush: 26
Slash: 25+3
Thrust: 27+2
Skills
Axe: 5
Hammer: 5
Sword: 5
Left Axe: 11
Parry: 3
Staff: 5
Bonuses
Style Damage: 12
Melee Damage: 12
Melee Combat Speed: 13
Fatigue: 5
Two-Handed Configuration:
Build Utility: 794.3
Useable Utility: 755.0
TOA Utility: 313.0
Statistics
STR:103/101 CON:86/94 DEX:30/75
QUI:86/86 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:304/312
Power:0/25
AF:38/50
Resistances
Body: 22
Cold: 27
Heat: 22
Energy: 19
Matter: 5+5
Spirit: 19
Crush: 32
Slash: 31+3
Thrust: 33+2
Skills
Axe: 5
Hammer: 5
Sword: 5
Left Axe: 11
Parry: 3
Staff: 5
Bonuses
Style Damage: 7
Melee Damage: 16
Melee Combat Speed: 16
Chest (Golden Scarab Vest):
Imbue: 25.0
15 Dexterity
6% Crush
6% Thrust
6% Slash
4 Style Damage
4 Melee Damage
Utility: 46.0
TOA Utility: 40.0
Arms:
Imbue: 37.5/32 (Quality: 100)
13 Strength
28 Constitution
9% Slash
7% Spirit
Utility: 59.3
TOA Utility: 0.0
Head:
Imbue: 37.0/32 (Quality: 100)
13 Strength
25 Constitution
4 Left Axe
9% Energy
Utility: 63.3
TOA Utility: 0.0
Legs (Bravery Bound Leggings):
Imbue: 27.0
15 Strength
3 ALL melee weapon skills
7% Thrust
40 Hits
5 Strength Cap Increase
40 Hits Cap Increase
Utility: 49.0
TOA Utility: 20.0
Hands (Maddening Scalars):
Imbue: 20.0
15 Constitution
15 Quickness
40 Hits
3 Melee Damage
5 Constitution Cap Increase
5 Quickness Cap Increase
3 Melee Combat Speed
Utility: 30.0
TOA Utility: 50.0
Feet (crafted shite):
Imbue: 36.0/32 (Quality: 100)
3 Left Axe
7% Body
7% Spirit
28 Quickness
Utility: 61.7
TOA Utility: 0.0
Right Hand (Malice's Axe):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Strength Cap Increase
5 Constitution Cap Increase
40 Hits Cap Increase
5 Style Damage
5 Fatigue
Utility: 30.0
TOA Utility: 65.0
Left Hand (Thurisaz Berserker leftaxe):
Imbue: 22.0
10 Strength
10 Quickness
3 Melee Damage
8 Strength Cap Increase
3 Melee Combat Speed
3 Style Damage
4 Left Axe
Utility: 33.3
TOA Utility: 61.0
Two-Handed (Battler):
Imbue: 30.0
15 Strength
15 Dexterity
6% Crush
6% Thrust
6% Slash
4 Melee Damage
10 AF
3 Melee Combat Speed
Utility: 56.0
TOA Utility: 45.0
Neck (Beaded Resisting Stones):
Imbue: 45.0
10% Body
10% Cold
10% Crush
10% Thrust
Utility: 80.0
TOA Utility: 0.0
Cloak (Shades of Mist):
Imbue: 20.0
15 Strength
15 Quickness
3 Parry
10 AF
5 Melee Combat Speed
Utility: 35.0
TOA Utility: 35.0
Jewel (Eerie Darkness Stone):
Imbue: 37.0
5% Body
5% Cold
5% Heat
5% Energy
5% Matter
5% Spirit
4% Crush
4% Thrust
4% Slash
Utility: 84.0
TOA Utility: 0.0
Belt (Corrupt Cincture of Terkari):
Imbue: 17.0
6% Heat
48 Hits
2 Melee Damage
8 Strength Cap Increase
8 Constitution Cap Increase
Utility: 24.0
TOA Utility: 42.0
Left Ring (Soltinn's Ring of Spite):
Imbue: 23.0
6% Cold
5% Heat
5% Energy
40 Hits
12 AF
40 Hits Cap Increase
Utility: 42.0
TOA Utility: 22.0
Right Ring (Villianous Darkspire Mercurial Ring):
Imbue: 27.5
18 Quickness
6% Heat
6% Crush
44 Hits
6 Quickness Cap Increase
6 AF
Utility: 47.0
TOA Utility: 18.0
Left Wrist (Naxos Abalone Bracer):
Imbue: 23.5
22 Strength
2 ALL melee weapon skills
48 Hits
8 Strength Cap Increase
2 Melee Combat Speed
Utility: 36.7
TOA Utility: 26.0
Right Wrist (Villianous Darkspire Tempered Bracer):
Imbue: 27.5
18 Constitution
6% Cold
6% Slash
44 Hits
6 Constitution Cap Increase
32 Hits Cap Increase
Utility: 47.0
TOA Utility: 20.0