zerk temp

falseth

Loyal Freddie
Joined
Sep 23, 2004
Messages
335
Zerk template made by a friend to my zerk.. what u think then G? :clap:

LOKI Build Report
Default Configuration:
Build Utility: 786.0
Useable Utility: 773.3
TOA Utility: 359.0

Statistics
STR:105/101 CON:98/96 DEX:46/80
QUI:81/80 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:312/320
Power:0/25
AF:10/50

Resistances
Body: 30
Cold: 25
Heat: 26
Energy: 2
Matter: 14+5
Spirit: 15
Crush: 26
Slash: 25+3
Thrust: 26+2

Skills
Axe: 2
Hammer: 2
Sword: 11
Left Axe: 11
Staff: 2

Bonuses
Spell Range: 4
Spell Damage: 4
Style Damage: 11
Melee Damage: 9
Melee Combat Speed: 12
Fatigue: 10

Chest (guard of valour):
Imbue: 22.0
40 Hits
18 Strength
5 Strength Cap Increase
15 Dexterity
5 Dexterity Cap Increase
4 Melee Damage
4 Style Damage
4 Spell Range
4 Spell Damage
Utility: 32.0
TOA Utility: 100.0

Arms:
Imbue: 36.0/32 (Quality: 100)
5 Sword
4 Constitution
19 Quickness
9% Slash
Utility: 58.3
TOA Utility: 0.0

Head:
Imbue: 37.5/32 (Quality: 100)
25 Quickness
4 Sword
3 Left Axe
9% Heat
Utility: 69.7
TOA Utility: 0.0

Legs:
Imbue: 37.0/32 (Quality: 100)
22 Quickness
4 Left Axe
9% Heat
7% Cold
Utility: 66.7
TOA Utility: 0.0

Hands (maddening scalars (tank)):
Imbue: 20.0
40 Hits
15 Constitution
15 Quickness
3 Melee Damage
3 Melee Combat Speed
5 Constitution Cap Increase
5 Quickness Cap Increase
Utility: 30.0
TOA Utility: 50.0

Feet:
Imbue: 26.0
21 Strength
21 Constitution
2 Melee Combat Speed
40 Hits
6 Strength Cap Increase
6 Constitution Cap Increase
Utility: 38.0
TOA Utility: 34.0

Right Hand (spear of kings):
Imbue: 21.0
4% Crush
4% Slash
4% Thrust
4% Matter
4% Body
4% Spirit
5 Fatigue
40 Hits Cap Increase
5 Melee Combat Speed
Utility: 48.0
TOA Utility: 45.0

Left Hand (malice axe):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Strength Cap Increase
5 Constitution Cap Increase
40 Hits Cap Increase
5 Style Damage
5 Fatigue
Utility: 30.0
TOA Utility: 65.0

Neck (beaded resisting stones):
Imbue: 45.0
10% Body
10% Cold
10% Crush
10% Thrust
Utility: 80.0
TOA Utility: 0.0

Cloak (feathered wrap):
Imbue: 40.0
11% Spirit
6% Body
6% Crush
6% Slash
6% Thrust
Utility: 70.0
TOA Utility: 0.0

Jewel (gem of lost memories):
Imbue: 18.5
10 Constitution
24 Hits
4% Matter
4% Body
2 ALL melee weapon skills
2 Melee Damage
2 Style Damage
Utility: 38.7
TOA Utility: 20.0

Belt (belt of the brute):
Imbue: 32.0
30 Strength
18 Dexterity
48 Hits
6 Strength Cap Increase
2 Melee Combat Speed
Utility: 44.0
TOA Utility: 22.0

Left Ring (krojer's str ring):
Imbue: 17.0
21 Strength
6 Strength Cap Increase
2% Cold
2% Heat
2% Energy
10 AF
Utility: 26.0
TOA Utility: 22.0

Right Ring (ring of seven slices):
Imbue: 34.5
4 Left Axe
6% Crush
40 Hits
15 Constitution
13 Dexterity
Utility: 60.7
TOA Utility: 0.0

Left Wrist (ebon hide bracer):
Imbue: 30.0
6% Body
6% Cold
6% Heat
6% Matter
6% Slash
Utility: 60.0
TOA Utility: 0.0

Right Wrist (ceremonial bracer (con)):
Imbue: 22.0
18 Constitution
40 Hits
5 Constitution Cap Increase
40 Hits Cap Increase
6% Thrust
Utility: 34.0
TOA Utility: 20.0
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
46 bloody, 28 awesome ;). Looks good. Will be a joy trying to run away from you :(.

Tis my tank stats:

Useable Utility: 757.0
TOA Utility: 265.0

Statistics
STR:101/101 CON:97/95 DEX:15/75
QUI:81/80 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:220/200
Power:0/25
AF:18/50

Resistances
Body: 26
Cold: 26
Heat: 25
Energy: 25
Matter: 25+5
Spirit: 22
Crush: 26
Slash: 25+3
Thrust: 24+2

Skills
Crush: 12
Slash: 9
Thrust: 9
Polearm: 11
Two Handed: 9
Staff: 9

Bonuses
Style Damage: 10
Melee Damage: 9
Melee Combat Speed: 11
 

falseth

Loyal Freddie
Joined
Sep 23, 2004
Messages
335
niceone ;) nah dont even think about runnning, just sit down and lemme onehit u with zerk mode in the back :cheers:
 

Huntingtons

Resident Freddy
Joined
Jan 19, 2004
Messages
10,770
overcap on attack speed is a big no no afaik. It will decrease the dmg but not the attackspeed :eek:
 

Eva

Can't get enough of FH
Joined
Mar 4, 2004
Messages
1,387
Get more quick.. Our zerker in nocturne didn't stop making temps untill he had 25/25 str/qui overcaps. :p

Damage > life as a light tank. You're not supposed to take hits, you're supposed to do damage.
 

Huntingtons

Resident Freddy
Joined
Jan 19, 2004
Messages
10,770
Eva said:
You're not supposed to take hits, you're supposed to do damage.
who's supposed to take the hits then? casters? support? enlighten me... Everyone is supposed to take hits, everyone should have high hits too and high af etc.
 

Eva

Can't get enough of FH
Joined
Mar 4, 2004
Messages
1,387
Huntingtons said:
who's supposed to take the hits then? casters? support? enlighten me... Everyone is supposed to take hits, everyone should have high hits too and high af etc.
Bodyguarders are. 200 hits and 26 con won't save you when you got 3 tanks on you, so rather get 25 more qui and get more dps. Since damage is what you is what you are supposed to do when you're a light tank. I don't say that extra hits/con is bad ofc, but damage have a higher priority than defence when you're in the group to do damage.
 

Huntingtons

Resident Freddy
Joined
Jan 19, 2004
Messages
10,770
Eva said:
Bodyguarders are. 200 hits and 26 con won't save you when you got 3 tanks on you, so rather get 25 more qui and get more dps. Since damage is what you is what you are supposed to do when you're a light tank. I don't say that extra hits/con is bad ofc, but damage have a higher priority than defence when you're in the group to do damage.
but if you wanna aim for a good temp that should be included imo (af the most tho :p)
 

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