Yet another NS template

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
kk this is a template with dex LW + CTD, based on resists from heat wep but shouldnt make that big a diff, tried capping matter coz ill be fighting warlocks (not sure it will make much of a diff tho). Spirit is low, but it's not like i attack a necro very often anyway :p and if it's a stealther with spirit LW's im pretty sure my heat LW will tear him apart... other than that only thing im worried about is energy resist, but guess u cant have everything and since im a stealther ill try to avoid ppl with BOS weps :p

please, please, PLEASE tell me whats wrong and needs to be changed, if u could mention replacements it would be great and much appreciated :)

Config Report

Stats

Str: 87 Int: 0 Hits: 240
Con: 74 Pie: 0 Power: 0
Dex: 97 Cha: 0
Qui: 25 Emp: 0

Resists

Body: 26 Energy: 5 (5) Crush: 31 (5)
Cold: 20 Matter: 25 Thrust: 26
Heat: 26 Spirit: 0 Slash: 25

Skills

11 Celtic Dual

11 Stealth

11 Critical Strike

11 Piercing

11 Envenom

Focus

Cap Increases

17 Dex

40 Hits

17 Str

Other Bonuses

30 AF Bonus

8 Melee Damage Bonus

9 Melee Speed Bonus

7 Style Damage Bonus

Piece Listing

Chest
Name: Guard of Valor (BM)
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 5 Dexterity Cap Increase
Effect 5: 4 Melee Damage Bonus
Effect 6: 4 Style Damage Bonus
Effect 7: 15 Dexterity
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Constitution - 99 faceted Earthen Essence
Gem 2: 5 Stealth - 99 imperfect Airy Battle Jewel
Gem 3: 3 Envenom - 99 rough Dusty Battle Jewel
Gem 4: 7 Thrust Resist - 99 imperfect Airy Shielding
Utility: 66.67

Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 36 Hits - 99 imperfect Blood Essence
Gem 3: 5 Thrust Resist - 99 flawed Airy Shielding
Gem 4: 5 Piercing - 99 imperfect Dusty War Spell Stone
Utility: 60.67

Legs
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Thrust Resist - 99 imperfect Airy Shielding
Gem 2: 3 Piercing - 99 rough Dusty War Spell Stone
Gem 3: 5 Critical Strike - 99 imperfect Heated Battle Jewel
Gem 4: 7 Body Resist - 99 imperfect Dusty Shielding
Utility: 68.00

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 60 Hits - 99 precious Blood Essence
Gem 2: 3 Piercing - 99 rough Dusty War Spell Stone
Gem 3: 3 Critical Strike - 99 rough Heated Battle Jewel
Gem 4: 5 Celtic Dual - 99 imperfect Icy War Spell Stone
Utility: 70.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 3 Critical Strike - 99 rough Heated Battle Jewel
Gem 2: 6 Celtic Dual - 99 polished Icy War Spell Stone
Gem 3: 10 Quickness - 99 flawed Airy Essence
Gem 4: 5 Slash Resist - 99 flawed Watery Shielding
Utility: 61.67

Right Hand
Name: Heat LW dex
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 8 Cold Resist
Effect 2: 8 Heat Resist
Effect 3: 28 Dexterity
Effect 4: 10 AF Bonus
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.67

Left Hand
Name: Croc Tooth Dagger
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 27 Strength
Effect 2: 27 Dexterity
Effect 3: 2 Melee Speed Bonus
Effect 4: 4 Melee Damage Bonus
Effect 5: 3 Style Damage Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Two Handed
Name: random LW
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: Empty
Effect 2: Empty
Effect 3: 10 AF Bonus
Effect 4: 28 Dexterity
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 18.67

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Sililia's Necklace
Level: 51 Quality:
Bonus:
Effect 1: 7 Crush Resist
Effect 2: 7 Thrust Resist
Effect 3: 7 Matter Resist
Effect 4: 7 Body Resist
Effect 5: 5 Strength Cap Increase
Effect 6: 5 Dexterity Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Cloak
Name: Shades of MIst (Rogue)
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.00

Jewel
Name: Harpy Feather Charm
Level: 51 Quality:
Bonus:
Effect 1: 44 Hits
Effect 2: 6 Body Resist
Effect 3: 6 Cold Resist
Effect 4: 6 Heat Resist
Effect 5: 6 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 59.00

Belt
Name: Plaited Hair of Malamis
Level: 51 Quality:
Bonus:
Effect 1: 15 Dexterity
Effect 2: 15 Strength
Effect 3: 7 Strength Cap Increase
Effect 4: 7 Dexterity Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 20.00

Right Ring
Name: Tuscarian Ring of Fortitude
Level: 51 Quality:
Bonus:
Effect 1: 30 Constitution
Effect 2: 8 Crush Resist
Effect 3: 9 Slash Resist
Effect 4: Empty
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 54.00

Left Ring
Name: Ring of Dances
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 12 Strength
Effect 3: 12 Dexterity
Effect 4: 5 Crush Resist
Effect 5: 5 Slash Resist
Effect 6: 10 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 51.00

Right Wrist
Name: Zahur's Bracer
Level: 51 Quality:
Bonus:
Effect 1: 40 Hits Cap Increase
Effect 2: 60 Hits
Effect 3: 6 Heat Resist
Effect 4: 6 Matter Resist
Effect 5: 6 Crush Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 51.00

Left Wrist
Name: Ebon Hide Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
 

Oli7er

Fledgling Freddie
Joined
Oct 23, 2004
Messages
162
Amil your frustration is obviously building up due to not being able to play daoc :p log in i say


anyhow template is very nice, very expencive aswell though.

thing with assassin temps is, that it is physically impossible to cap absolutely everything. and you have gone full in the skills which i think is the right thing to do, and got a proper toa bonus aswell. id go for it if you have/can get the items.
 

Overdriven

Dumpster Fire of The South
Joined
Jan 23, 2004
Messages
12,638
Use a spirit weapon off hand.
Will have a good chance against tanks.


Good template.
 

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
was more thinkin of cold offhand as all LW's have 0% bonus to chain, and cold has +10% to plate (?) + cold LW's have same resists as heat so wont gimp me :p
 

Overdriven

Dumpster Fire of The South
Joined
Jan 23, 2004
Messages
12,638
______________Heat___Cold___Matter___Energy[Spirit]

all Cloth_______+0%____+0%_____+0%______+0%
all Leather____+15%___-10%_____-5%______+0%
Studded/Reinf__-10%____+5%_____+5%______+5%
all Chain______-10%____+0%_____+0%_____+10%
Plate/Scale____-10%___+10%____-10%_____+10%
 

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
spirit isnt same as energy, spirit is neutral to all

edit: nerf editing the table
 

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
+ means armor takes additional dmg
- means armor takes reduced dmg
Spirit is neutral to all. <------ So i guess that means i was wrong?
There is no legendary weapon that produces Energy damage (edit: energy is sun weps), it's just on the chart as additional information.

______________Heat___Cold___Matter___Energy

all Cloth_______+0%____+0%_____+0%______+0%
all Leather____+15%___-10%_____-5%______+0%
Studded/Reinf__-10%____+5%_____+5%______+5%
all Chain______-10%____+0%_____+0%_____+10%
Plate/Scale____-10%___+10%____-10%_____+10%
 

Svettig

Fledgling Freddie
Joined
Dec 24, 2003
Messages
102
why have +11 env in template ? :p to lazy to use env gloves and boots ? =)
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
Svettig said:
why have +11 env in template ? :p to lazy to use env gloves and boots ? =)
I asked this before, and he said that he ticked the 'spare item' thing on Korts, so it added the +8 env of that item.
 

Bahumat

FH is my second home
Joined
Jun 22, 2004
Messages
16,788
im not 100% sure but enchanters pbaoe is energy so if they stun you its game over

plus lots of ppl near to 50/not yet got battler/malice may use the BOS wpn so you rule out alot of targets
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
Bahumat said:
im not 100% sure but enchanters pbaoe is energy so if they stun you its game over

plus lots of ppl near to 50/not yet got battler/malice may use the BOS wpn so you rule out alot of targets
It is energy, and enchanters are easy to kill as soon as you get purge ^^. Makes their QC seem useless.
 

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
lol bahu... u really think it will make a difference if i had 26% energy resist if a chanter stunned + PBAE'd if i didnt purge :p?

Fyi 9sec stun + PBAE - purge = dead NS no matter what the energy resist :p
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
FallycSymbol said:
lol bahu... u really think it will make a difference if i had 26% energy resist if a chanter stunned + PBAE'd if i didnt purge :p?

Fyi 9sec stun + PBAE - purge = dead NS no matter what the energy resist :p
If the enchanter had gimped casting speed, you might still survive though with 26% energy ^^.
 

FallycSymbol

Fledgling Freddie
Joined
Oct 26, 2004
Messages
877
how many gimp lvl 50 chanters do u know who solo? at least without buffs
 

enkor

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,383
loon solo? lol

chanters that solo unbuffed... umm, none?
 

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