XP Spots query

K

knackor(MID)

Guest
Can anybody tell me where i should xp with my lvl 20 necro soloing to 50
As im new to alb i will also need directions to these places :/


Thx in advance.
 
B

Belsameth

Guest
try using /advice in game, it's what it's there for :)
 
A

Aybabtu

Guest
Originally posted by knackor(MID)
Can anybody tell me where i should xp with my lvl 20 necro soloing to 50
As im new to alb i will also need directions to these places :/


Thx in advance.

Think i did druids near Campforrest at that lvl - then at 24 went for cornwall hunters behind Cornwall st
 
J

jimmylimmy

Guest
20 - 24 ghoul footmen/knight/lords in avalon marsh...swim west/nw from SI portal and you will run into them

do footmen - footmen/knight combo for lvl 20-22
do knight/lord combo for lvls 22-24

lvl 24-25 have fun capping in bg1, hopefully doing a keep take to get your free ding
 
G

Glottis_Xanadu

Guest
Blantant copy/paste

First, the disclaimers and notes:
* This is a spirit-vulnerable mob guide. Everything listed below should be vulnerable to spirit damage. If you see one that isn't, post in this thread and I'll remove it in the next revision.
* The level guidelines are based on personal experiences of myself and others. Use caution, especially when you're at the low end of the suggested level range.
* This is assuming a standard server. If you want to make a separate guide for PvP servers or Gaheris, feel free.
* A few spirit-vulnerable monsters (such as Moorliches) were removed because some of their abilities made them undesirable to hunt. I may add them at some point in the future with a warning attached, but for now they're not on the list.
* Some monsters may be in areas that are isolated or otherwise hard to get to. I've chosen to list them because those areas usually yield good camp bonuses, and different people have different ideas of what areas are worth hunting in.
* If you want a monster added to the list, please give me an EXACT mob name, the zone the mob is in, and the suggested level range. Some people have given suggestions that I could not include because I didn't know the name of the monster.
* I do not have the Prima SI guide, so my listing of SI monsters may be a bit lacking.

And now, the fifth revision of the list:
1-3: Skeletons - Moldy, Puny, Rotting, standard (various locations)
2-3: Decayed Zombies (various locations)
2-4: Headless Dead (Isle of Glass)
3-5: Zombie Sow (Camelot Hills)
4-6: Large Skeletons (various locations)
5-6: Soggy Skeletons (Isle of Glass)
5-7: Undead Filidh (Camelot Hills, Salisbury Plains)
8-11: Undead Druid (Camelot Hills, Salisbury Plains)
7-15: Tomb of Mithra - all monsters except Mithra priests
8-11: Ghosts (Isle of Glass)
8-11: Boulderings (Camelot Hills)
10-12: Large Boulderings (North Black Mountains)
11-14: Grindylows (Isle of Glass)
12-14: Wind Mephit (Salisbury Plains)
13-15: Mud Golems (Avalon Marsh)
13-16: Sodden Warriors, Drowned, Bugganes (Isle of Glass)
14-16: Gwr-drwgiaids (Llyn Barfog)
15-17: Quicksand (Avalon Marsh)
16-18: Small Skeletal Centurion (Cornwall)
16-18: Ghoul Footmen (Avalon Marsh)
17-19: Skeletal Legionaires (Cornwall)
18-22: Ghoul Knights, Ghoul Lords (Avalon Marsh, often in groups)
19-22: Faint Grim (Snowdonia)
20-23: Cythrauls (Llyn Barfog)
21-23: Undead Seedsman (Isle of Glass Border, Seedsman plant the Haunted Appletrees)
24-28: Wicked Cythrauls (Llyn Barfog)
24-29: Grey Ghosts (Isle of Glass border)
25-29: Giant Skeletons (Salisbury Plains)
26-30: Bwgwl (Llyn Barfog)
27-28: Legionaires (Cornwall)
27-31: Undead Monks (Llyn Barfog)
28-35: Catacombs of Cordova (most monsters)
29-34: Undead Apple Gatherers (Near Wearyall)
29-42: Soultorns (various types, Darkness Falls)
30-36: Dunters (Lyonesse)
32-38: Undead Marshmen and Grangers (Near Wearyall)
35-40: Danoian Clerks (Lyonesse)
35-40: Granite Giants (Dartmoor)
38-41: Undead (North and East of Caddug Keep)
38-41: Tomb Keepers (Barrows)
38-42: Danoian Fisherman (Lyonesse)
39-41: Bean Sidhe (Lyonesse, night spawn)
40-42: Echo room (Barrows)
40-45: Darkfires (Barrows)
40-45: Danoian Farmers (Lyonesse)
41-45: Mountain Lights (behind Caer Diogel)
42-43: Druid Skeletons (Barrows)
42-45: Danaoin Sailors (Lyonesse)
43+: Headless footmen, grasping ghouls, defiled skeletons, ebon skeletons, phantom magi (Caldey)
44-48: Spectral Essences, Spiritual Advisors, Vigilant Souls (Barrows)
45-48: Pikemen (Lyonesse)
45+: Ecto Minions (Dales of Devwy)
45+: Pitch Skeletons (Camp above Cliffton)
46+: Wight Ramp, Celts or Skeletal Druids (Barrows)
47+: Undead Pikemen, Priests of Arawn (Lyonnesse)
48+: Danaoin Soldiers (Lyonesse)
48+: Ghoul Desicrators (Gwyddneau)
48+: Grannies (Emain Macha)
48+: Shark-Bitten Corpses (near Caer Sidi)
49+: White Lights (Caldey)
49+: Cyhraeths (Frontier, near Caer Berkstead)
50: Ancient Zombies, Dread Liches, Blood Liches, Lich Lords (often requires a group)

Regards, Glottis
 
K

knackor(MID)

Guest
I already tried using that guide before i made the thread but i had some trouble with it,I started with 20-23: Cythrauls (Llyn Barfog) and only managed to find 1 Cythraul and 100000 Bwgwl's

:/
 
O

old.shotgunstow

Guest
Yeah they suck and the pop is poo as well. Just go to keltoi at 20 and you can get to 23 pretty easil on the entrance mobs, just takes longer as they are spirit resistant. But still faster than any other class afaik :D
 
B

Bleri McThrust

Guest
Or kill the Haunted Apple trees.

There spirit neautral and if your lucky and only you there you can charge through them :)
 
N

necrofill

Guest
kill at broken bridge in salisbury plains... it r down in right corner of SP... just follow the water!! :D
 

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