K
krait
Guest
I've noticed this a few times before but just shrugged it off and forgot about it.
Basically,after i've levelled i usually go for some RvR to break the monotony and,as usual,i tend to die a lot before i quit for the night.
The following morning i get back on the xp treadmill and after i've got the bar moving again a death comes along,but the xp loss from this first xp death is usually far higher than it should be.
This morning I lost 7% from this first death and also had to pay for 3 cons to be raised at the healer.
Has anyone else noticed this happening and/or is this supposed to be part of the game mechanics where RvR deaths count toward the percentage xp loss in PvE.
Basically,after i've levelled i usually go for some RvR to break the monotony and,as usual,i tend to die a lot before i quit for the night.
The following morning i get back on the xp treadmill and after i've got the bar moving again a death comes along,but the xp loss from this first xp death is usually far higher than it should be.
This morning I lost 7% from this first death and also had to pay for 3 cons to be raised at the healer.
Has anyone else noticed this happening and/or is this supposed to be part of the game mechanics where RvR deaths count toward the percentage xp loss in PvE.