Would this template be nice for NS? flame it or..

Gravediggah

Fledgling Freddie
Joined
Jan 18, 2005
Messages
79
For NS

Config Report

Stats

Str: 84 Int: 0 Hits: 388
Con: 63 Pie: 0 Power: 0
Dex: 51 Cha: 0
Qui: 15 Emp: 0

Resists

Body: 34 Energy: 23 (5) Crush: 28 (5)
Cold: 25 Matter: 18 Thrust: 26
Heat: 27 Spirit: 14 Slash: 25

Skills

3 Envenom

11 Critical Strike

11 Piercing

11 Stealth

2 Blunt

2 Blades

Focus

Cap Increases

10 Dex

200 Hits

10 Str

8 Con

Other Bonuses

4 Melee Damage Bonus

45 AF Bonus

14 Melee Speed Bonus

10 Style Damage Bonus

Piece Listing

Chest
Name:
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Style Damage Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 32.00

Arms
Name:
Level: 51 Quality: 100
AF: 102 Bonus:
Effect 1: 40 Hits
Effect 2: 22 Strength
Effect 3: 22 Constitution
Effect 4: 6 Slash Resist
Effect 5: 6 Crush Resist
Effect 6: 2 All Melee Skill Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 73.33

Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Critical Strike - 99 flawed Heated Battle Jewel
Gem 2: 9 Energy Resist - 99 polished Light Shielding
Gem 3: 4 Piercing - 99 flawed Dusty War Spell Stone
Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
Utility: 72.00

Legs
Imbue Points: 36.0 of 32 (100 Qual) Overcharge: 58%
Gem 1: 4 Stealth - 99 flawed Airy Battle Jewel
Gem 2: 4 Piercing - 99 flawed Dusty War Spell Stone
Gem 3: 3 Critical Strike - 99 rough Heated Battle Jewel
Gem 4: 9 Heat Resist - 99 polished Heated Shielding
Utility: 73.00

Hands
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 4 Stealth - 99 flawed Airy Battle Jewel
Gem 2: 4 Critical Strike - 99 flawed Heated Battle Jewel
Gem 3: 3 Envenom - 99 rough Dusty Battle Jewel
Gem 4: 68 Hits - 99 flawless Blood Essence
Utility: 72.00

Feet
Imbue Points: 35.5 of 32 (100 Qual) Overcharge: 78%
Gem 1: 1 Piercing - 99 raw Dusty War Spell Stone
Gem 2: 9 Thrust Resist - 99 polished Airy Shielding
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 76 Hits - 99 perfect Blood Essence
Utility: 60.00

Right Hand
Name:
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 12 Strength
Effect 2: 12 Dexterity
Effect 3: 7 Slash Resist
Effect 4: 7 Crush Resist
Effect 5: 7 Thrust Resist
Effect 6: 4 Melee Speed Bonus
Effect 7: 4 Style Damage Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 58.00

Left Hand
Name:
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 5 Strength Cap Increase
Effect 2: 5 Dexterity Cap Increase
Effect 3: 10 AF Bonus
Effect 4: 40 Hits Cap Increase
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00

Two Handed
Name:
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 10 AF Cap Increase
Effect 4: 6 Crush Resist
Effect 5: 6 Thrust Resist
Effect 6: 6 Slash Resist
Effect 7: 3 Melee Speed Bonus
Effect 8: 4 Melee Damage Bonus
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Thrust Resist
Effect 4: 10 Spirit Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.00

Jewel
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Heat Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Matter Resist
Effect 4: 6 Body Resist
Effect 5: 44 Hits
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 59.00

Belt
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 24 Dexterity
Effect 2: 40 Hits
Effect 3: 80 Hits Cap Increase
Effect 4: 2 Style Damage Bonus
Effect 5: 6 Body Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 38.00

Right Ring
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 24 Constitution
Effect 2: 40 Hits
Effect 3: 4 Spirit Resist
Effect 4: 8 Constitution Cap Increase
Effect 5: 64 Hits Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Ring
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 7 Constitution
Effect 2: 7 Strength
Effect 3: 40 Hits
Effect 4: 40 Hits Cap Increase
Effect 5: 25 AF Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 19.33

Right Wrist
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Body Resist
Effect 2: 6 Matter Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Cold Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Left Wrist
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Body Resist
Effect 2: 6 Matter Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Cold Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00



This is my first NS template and i think my self i did fairly well,however its nice to get other ppl's view on the matter aswell sence perhaps they can see things i miss cuz i noticed after a while i totally was so deep in it i dident do anything right :cheers:


I can add i miss 1pts to cap the str and 11 on Con was like no way to cover it unless i wanted to loose other vital pts..

The Temp is for a pierce NS,however i checked i can 2 things and switch to malice battler without loosing to bad in stats etc...
 

Kaun_IA

Fledgling Freddie
Joined
Oct 7, 2004
Messages
3,000
Good couse u use Leggis (right??) then ull make good damg too, and resists are ok by my standars :clap:
 

Mithryn

Fledgling Freddie
Joined
Jun 6, 2004
Messages
459
Is it just me, or is anyone else seeing the missing 34 dex aswell?

If so, and my eyes arent just deceiving me, I'd advice you to go back to the drawingboards again. If you're speccing pierce, you need to cap your dex to get best possible weaponskill and damage from it, if you're speccing blades with malice/battler I assume you can leave it low.
 

Gravediggah

Fledgling Freddie
Joined
Jan 18, 2005
Messages
79
Mithryn said:
Is it just me, or is anyone else seeing the missing 34 dex aswell?

If so, and my eyes arent just deceiving me, I'd advice you to go back to the drawingboards again. If you're speccing pierce, you need to cap your dex to get best possible weaponskill and damage from it, if you're speccing blades with malice/battler I assume you can leave it low.


Is not pierce 50% dex/str im also close to rr5 however i like to play some with this weapon skill does not boost your dmg either i went from 44 pierce to 37 and i actually got more dmg from that sence i use CS styles i got few points over from it.if you raise pierce wep skill goes up if u lower it goes down.

CS-lv51 is cap for dmg no dex,buff increase or stat etc will give more more dmg boost.

i did some testing did 100 garrote and 100 achilles

For garrote average dmg was on MH 230 offhand was about 100 no crits included ofc.

achilles was MH 265 off hand 120 no crits ofc.

Im not sure if thats good OR bad for a NS lol never done a NS temp and dont know really what is considerd normal in melee dmg



dex cant boost my evade any futher either thats why i went more in CON than throw them in dex my current dex "buffed" is 367

Anyways thx for the tip:D very hard to do temps.

in worst case i remove 1 hit slot in CS kit leaving me with 320hits and miss 9 in dex
 

Twist

Fledgling Freddie
Joined
Dec 31, 2003
Messages
243
swapping traitors for crocs tooth will help you a lot (and you wont miss the minor cap increases as 75 dex you'll have will more than make up for the lower str plus if you miss rememdy the dubuff will hurt less) but, tbh, I don't like the lack of CD in there - you can do much better

edit: not using the full 5.5 o/c on your crafted items is a crime against good templates too :p
 

Mithryn

Fledgling Freddie
Joined
Jun 6, 2004
Messages
459
Gravediggah said:
Is not pierce 50% dex/str im also close to rr5 however i like to play some with this weapon skill does not boost your dmg either i went from 44 pierce to 37 and i actually got more dmg from that sence i use CS styles i got few points over from it.if you raise pierce wep skill goes up if u lower it goes down.

CS-lv51 is cap for dmg no dex,buff increase or stat etc will give more more dmg boost.

i did some testing did 100 garrote and 100 achilles

For garrote average dmg was on MH 230 offhand was about 100 no crits included ofc.

achilles was MH 265 off hand 120 no crits ofc.

Im not sure if thats good OR bad for a NS lol never done a NS temp and dont know really what is considerd normal in melee dmg



dex cant boost my evade any futher either thats why i went more in CON than throw them in dex my current dex "buffed" is 367

Anyways thx for the tip:D very hard to do temps.

in worst case i remove 1 hit slot in CS kit leaving me with 320hits and miss 9 in dex
Yes, for a pierce user its 50% str/dex in combo to determine your damage, meaning if you have 100 str and 50 dex, you will get an effective 75 to determine your damage.

You are getting things a bit mixed up here. Your primary styleline should be as high as possible, while your WEAPONline can be 51 modified with items/RR/spec without your damage dropping. So your CS should be as high as possible (ofcourse, 44+15 is nice for you as RR5, cause you can spec good vennom/stealth too), but the higher the line is, the higher your damage will be.

However, str/dex makes up your weapondamage (also weaponskill) but not in the same way as skill-level does. The lower your str/dex combo is, the lower your CS-attacks will be aswell, and the other way around. So even though you are using Wyrds nice new FOTM setup of skillpoints, you still should strive to get the highest possible stats when it comes to those effecting your weapondamage.

Anyways, you play with what you want, if you think its cool to lower dex thats totally fine. The rest of the template looked nice, with good bonuses, so if you wanna try out lower dex you'll probably still do very good. Good luck with the new template.

Edit: Umm, I just saw your QUICK at 15, and thats gonna really effect your evades. Buffed quick for a NS who relies alot of reactionaries should be at 250. With only 15 in quick you'll probably end up at 200 fully buffed, which is a tad low. However, as with dex .. your choice ;) I am just giving you feedback which you asked for.
 

Gravediggah

Fledgling Freddie
Joined
Jan 18, 2005
Messages
79
Mithryn said:
Yes, for a pierce user its 50% str/dex in combo to determine your damage, meaning if you have 100 str and 50 dex, you will get an effective 75 to determine your damage.

You are getting things a bit mixed up here. Your primary styleline should be as high as possible, while your WEAPONline can be 51 modified with items/RR/spec without your damage dropping. So your CS should be as high as possible (ofcourse, 44+15 is nice for you as RR5, cause you can spec good vennom/stealth too), but the higher the line is, the higher your damage will be.

However, str/dex makes up your weapondamage (also weaponskill) but not in the same way as skill-level does. The lower your str/dex combo is, the lower your CS-attacks will be aswell, and the other way around. So even though you are using Wyrds nice new FOTM setup of skillpoints, you still should strive to get the highest possible stats when it comes to those effecting your weapondamage.

Anyways, you play with what you want, if you think its cool to lower dex thats totally fine. The rest of the template looked nice, with good bonuses, so if you wanna try out lower dex you'll probably still do very good. Good luck with the new template.

Edit: Umm, I just saw your QUICK at 15, and thats gonna really effect your evades. Buffed quick for a NS who relies alot of reactionaries should be at 250. With only 15 in quick you'll probably end up at 200 fully buffed, which is a tad low. However, as with dex .. your choice ;) I am just giving you feedback which you asked for.



Thx m8 for the tips....So easy to fix my eye's on something nice to be able to post here so perhaps other ppl see what i might have missed..

I dont know about quick tho, evade is not "marked" as a skill more stat and you VS lvl based the actual stats that have impact on evade are qui/dex but in very little proportions.
 

Mithryn

Fledgling Freddie
Joined
Jun 6, 2004
Messages
459
Gravediggah said:
I dont know about quick tho, evade is not "marked" as a skill more stat and you VS lvl based the actual stats that have impact on evade are qui/dex but in very little proportions.
Evade has been tested and shown its 100% quickness based, and there is a softcap at quickness at 250 which is what people strive to get to. Above that the return in evaderates are non-detectable. So yes, you should try to get to 250 buffed quickness, but its all your choice and it will probably work fine without it.
 

Gravediggah

Fledgling Freddie
Joined
Jan 18, 2005
Messages
79
Mithryn said:
Evade has been tested and shown its 100% quickness based, and there is a softcap at quickness at 250 which is what people strive to get to. Above that the return in evaderates are non-detectable. So yes, you should try to get to 250 buffed quickness, but its all your choice and it will probably work fine without it.


uhm confusing i picked this from grab bag.

Q: What is the formula for how dex affects parry, block, and evade?

A: I can’t give you the exact formula, because there are just too many variables. Dex is the only stat that matters as far as stats go in the formulas for parry and block, so buff the heck out of dexterity to get the maximum benefit (again, the maximum benefit as far as personal stats go).

Evade is not a skill, and it works very differently from parry and block. Primary, the effectiveness of evade is related to your level of evade and of course, your level versus the level of your target. There are many minor factors, of course, but that is the big one. The stats that affect evade are dex and qui in equal proportions, just not in as large a proportion as they are in parry or block.

So sanya lies? or im confused lol
 

Mithryn

Fledgling Freddie
Joined
Jun 6, 2004
Messages
459
Gravediggah said:
uhm confusing i picked this from grab bag.
So sanya lies? or im confused lol
Yes, Sanya lies cause she and most others in Mythic dont really know how different things applies in "in the wild" scenarios in the game.

If you browse VN at times (US daoc boards), and do some searches, you will find the tests done by rougues on this, might also be on the Safehouse if you wanna browse some old posts there. The tests were done with numerous attacks done against the rogue, and then adding and subtracting items with dex and quick on. The items containing dex did not effect evaderates at all, and the items with quick did. So the conclusion from the testing back then was that evade was 100% based on quick, ofcourse also considering your level of evade and the opponents level.

This isnt really a new thing, its not too many months back that the myth about block/parry rate was determined by the attackers speclevel and so on were shot down, testing (and later a new grabbag post) showed that the only thing determinig your block/parry rate was your dex, your level of parry/block skill and the opponents level. Also a misleading Grab Bag item set out years ago. So dont go trusting Mythic TOO much about how things work in THEIR game, its quite obvious they dont really know it all.

Also, considering that every other rogue out there are capping their quick (to 250 buffed) and their dex to get better weapondamage (for pierceusers), should be a nice indication that what I say actually holds true ;)
 

LordjOX

Part of the furniture
Joined
Dec 22, 2003
Messages
3,886
It's true, I have almost no quickness in my template, but loads of dex and I don't evade at all :(
 

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