illu
Part of the furniture
- Joined
- Mar 18, 2004
- Messages
- 1,867
Would taking /stick out of RvR (but still work in PvE) be a good change for the game or a bad one?
I was thinking stealther duels/fights would be more hectic/manic, FG's would all have to be active all the time and probably wouldn't run as close together naturally. Would the fights be better or worse? Would it add an extra element of skill or are there too many buttons to press as it is now? Doesn't WoW have no /stick in RvR?
One of the strange ideas going through my head :>
The other strange idea I had was whether Fatload would ever leave the vicinity of a tower (holding I assume a DI Bot as he is surprisingly healthy after landing 2000 damage on him). I'm assuming he wants to be the new Horner :> I'll get you one day you bugger
Oli - Illu
I was thinking stealther duels/fights would be more hectic/manic, FG's would all have to be active all the time and probably wouldn't run as close together naturally. Would the fights be better or worse? Would it add an extra element of skill or are there too many buttons to press as it is now? Doesn't WoW have no /stick in RvR?
One of the strange ideas going through my head :>
The other strange idea I had was whether Fatload would ever leave the vicinity of a tower (holding I assume a DI Bot as he is surprisingly healthy after landing 2000 damage on him). I'm assuming he wants to be the new Horner :> I'll get you one day you bugger
Oli - Illu