Would it solve some problems?

Conway

Fledgling Freddie
Joined
Mar 22, 2005
Messages
159
Yes its probably been said before, and if its been said recently I apologise for not reading everything, and some mod can ditch this in the rubbish bin.

Would it solve some problems to:-

a) be able to port to an instance type Agramon where you meet either an enemy full group 8v8 or an enemy soloer 1v1. I think it would have to be that you have a big enough area to meet each other without warning, and you do not know who you will meet. Maybe 1v1 could be for above or below RR5.

b) have an Agramon style area with portal keeps so we have iRvR for those who want some fast fun and to be able to hit any enemy they see. This removing the problem that any realm with iRvR in their frontier has their relics at risk.

Would having both of these actually allow people to have iRvR, have fights without adding, and defend their relics without conflict with their realm mates? Yes, ok, I'm a naive innocent who hardly ever posts here. Be merciful great ones!

:drink:
 

Ckiller

Loyal Freddie
Joined
Jan 7, 2004
Messages
909
instanced RVR would ruin daoc for most players (meaning even more would quit id say)
Easy fix to lagramon ease down on the hills and trees makin it a bit more open and ALOT less laggy and i think we would see more action there
 

Thorwyn

FH is my second home
Joined
Dec 22, 2003
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4,752
The problem with instanced RvR is, that this would lead to even more fragmentation of the RvR scene and it would basically create an entirely new game. The game was designed as it is and with an idea behind it. Changing such a fundamental part would spoil the design. In adition, this would encourage rp powerlevelling.
 

pjuppe

Fledgling Freddie
Joined
May 31, 2004
Messages
2,052
instanced RvR seems really dull to me. i would rather see the frontiers cleaned up abit (less mobs and zone walls) and making keepsiege not such a bitch to do. more siegeeq for tanks would be one thing, like ladders and stuff.
 

atos

Fledgling Freddie
Joined
Jan 3, 2004
Messages
2,527
Remake the frontiers, give back the old fronteirs with some tweaks. More mobs and perhaps 2 towers added for each keep instead of none. Abit more water in forms of small rivers. And add agramon as a zone where all the old fronteirs meet. Lose the final zones (hadrian's wall, odin's gate and emain macha). Also keep the old fronteirs style with relics. Allow them to swap hands more offen.

Just a suggestion. Old Fronteirs would bring back more players than anything else.
 

Eeben

Fledgling Freddie
Joined
Jan 7, 2004
Messages
3,607
atos said:
Just a suggestion. Old Fronteirs would bring back more players than anything else.

an then they will quit again after a month because it isnt the same as it was before ...
 

Dave J.

Banned
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Jun 27, 2006
Messages
164
Start one new server worldwide, basically an arena server where you get a lvl50, rr5, templated toon instantly. Theres only the frontier to go to, where you can only port if you are a FG. You can also fight groups from all realms there, even your own (or alternatively give the option to make groups with chars from all realms, pvp-server style). The ones that do not want competitive RvR can stay on the normal servers. Everyone are happy.
 

Eeben

Fledgling Freddie
Joined
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Messages
3,607
Dave J. said:
Start one new server worldwide, basically an arena server where you get a lvl50, rr5, templated toon instantly. Theres only the frontier to go to, where you can only port if you are a FG. You can also fight groups from all realms there, even your own (or alternatively give the option to make groups with chars from all realms, pvp-server style). The ones that do not want competitive RvR can stay on the normal servers. Everyone are happy.

i like the idea tbh :) but dont like the mix realm tbh :p but yes it could be cool if you could build a grp an then go the this arena thing with your char from your normal server an fights fg's from other servers..
 

Killder

Can't get enough of FH
Joined
Dec 23, 2003
Messages
298
Daft, daft, daft, daft, daft idea !

Instanced RvR is the ONLY thing that would make me cancel all my accounts - it would ruin DAoC.
 

Mundokar

One of Freddy's beloved
Joined
Dec 29, 2003
Messages
571
Dave J. said:
Start one new server worldwide, basically an arena server where you get a lvl50, rr5, templated toon instantly. Theres only the frontier to go to, where you can only port if you are a FG. You can also fight groups from all realms there, even your own (or alternatively give the option to make groups with chars from all realms, pvp-server style). The ones that do not want competitive RvR can stay on the normal servers. Everyone are happy.

They have that already, its called Counterstrike...
 

>.< Pooned

Fledgling Freddie
Joined
Nov 12, 2005
Messages
1,231
roll back 3 years and its ok old ra old frontiers nothing more nothing less

i get used to wait for master visur so i wont be unhappy to do it again

and relic keeps as they was......

and then some more population may pop

i also want to add that instead of remaking new patches and seen old peeps to comming back to daoc why we not (recruiting) new blood?

new players that is
 

>.< Pooned

Fledgling Freddie
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Mastade said:
Someone pulled a funny LoL!

u either posting nor farting its the same thing really.........

give us ur opinion instead of ur opinion for others opinion :p
 

kivik

Part of the furniture
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Jan 21, 2004
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>.< Pooned said:
u either posting nor farting its the same thing really.........

give us ur opinion instead of ur opinion for others opinion :p

well it's still his opinion?
 

liloe

It's my birthday today!
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Jan 25, 2004
Messages
4,166
I think the much bigger problem is, that no new players want to join the game, at least not in big numbers. What happens if you come to the game. You get DAoC +SI + ToA, so if you want to xp at a decent rate, you'll start with buying Catacombs. Wow....you have to buy an addon straight off to even be able to do something.

Then you start leveling, alone, no friends, you don't know anybody. Hell when the game was young you looked for an xp group, there were plenty. Then you made friends there, got to know new people and did stuff with them. Even when Glastonbury was opened the situation was different. People made super instance groups (hello, Catacombs required) and rushed through it, then started PL with necros and stuff like that.

If I want to level a new toon on a normal server, I know exactly what I want. Let's take my new BM as example. All I did was PL PL and more PL. Then we set groups for ML pre's and rushed through them, which means after the next rush I will hopefully be ML9 or 10. Just with a few days played. Personally I wouldn't have the patience of explaining all that to a new player and if I was a new player, I'd feel totally lost with all the stuff there is.

So a new player got all the way to 50, he goes out to RvR and he can't kill anything and gets more often nuked down to pieces. The advice of other people: Go get GS, GoV, MS, TD, use ZoU on casters.....wow...sounds good, don't you think? =) I hope you get my point.

I'm not saying the older people are unfriendly, ofc not, many people help out others, but once you've played a game for such a long time, your attitude shifts a lot. I'll take me as an example. For instance I totally cba to do much PvE stuff so if it's needed, it has to go through quickly, which means often enough ML9 pet for encounters and all others, "plz sit down, watch, don't ask, we'll fix it for you". It sure gives credit to the other people, but it doesn't really involve them in the game.

Sure there were more zergs when the server was full, but there were also more nice fights, even without iRvR and stuff like that. You could port to the three other main zones, which was rather handy and gave the opportunity to get fights going in another area.

Nowadays the game is simply too big overall. Each realm has 4 zones +agramon and the server population is simply too small for it. I think the zones should be smaller or have some removed to tighten up the whole thing again. That would not mean more zerging, cause a zerg still can't operate in 9 zones at once. It would rather make traveling and checking other zones much quicker.

Also the "too steep to climb" thing is a huge hampering factor, cause it reduces the accessibility on many zones, which are therefore left out. Generally, the aggro mob are also a huge hindrance, like the red con wyverns at glenlock tower for instance.
 

Raimo

One of Freddy's beloved
Joined
Nov 15, 2004
Messages
1,733
Conway said:
Yes its probably been said before, and if its been said recently I apologise for not reading everything, and some mod can ditch this in the rubbish bin.

Would it solve some problems to:-

a) be able to port to an instance type Agramon where you meet either an enemy full group 8v8 or an enemy soloer 1v1. I think it would have to be that you have a big enough area to meet each other without warning, and you do not know who you will meet. Maybe 1v1 could be for above or below RR5.

b) have an Agramon style area with portal keeps so we have iRvR for those who want some fast fun and to be able to hit any enemy they see. This removing the problem that any realm with iRvR in their frontier has their relics at risk.



Would having both of these actually allow people to have iRvR, have fights without adding, and defend their relics without conflict with their realm mates? Yes, ok, I'm a naive innocent who hardly ever posts here. Be merciful great ones!

:drink:

Go play ur Freeshards if u want these things!!! :touch:
 

Drege

Loyal Freddie
Joined
Dec 11, 2004
Messages
74
Make a system where you get in line for either a solo fight, duo fight, fg fight. Then make some options like if you are a soloer you can choose if you want to meet a caster or a meleer and if you want to meet someone equal rr or above your own rr. Then push accept and go out in rvr. When its your turn and the system finds an oponent that matches your options and you match hes options a window pops up where you can choose accept to go to the fight or deny if you have changed your mind and want to stay where you are. If you do accept you get ported to a random spot in the mid/hib/alb frontiers except emain/hw/odins (zerg areas) and you get ported within a certain distance from eachother (not necesarily in view but in the same general area).

This will not give you a 100% chance of getting a fight and you might still encounter other soloers/fgs that has been ported close by but it will up the chances of good fights without adds.
 

grimlin

Fledgling Freddie
Joined
Sep 29, 2004
Messages
438
Dave J. said:
Start one new server worldwide, basically an arena server where you get a lvl50, rr5, templated toon instantly. Theres only the frontier to go to, where you can only port if you are a FG. You can also fight groups from all realms there, even your own (or alternatively give the option to make groups with chars from all realms, pvp-server style). The ones that do not want competitive RvR can stay on the normal servers. Everyone are happy.

aka freeshard except without the rr5 bit
 

Mundokar

One of Freddy's beloved
Joined
Dec 29, 2003
Messages
571
Ok my answer was a bit short. But Liloe hit the nail on the head (hope thats a true english expression as well).

We cant expect GoA to recruit new players anymore. They have never done and they will never do so. Only hope is that ppl get friends interested in the game. Dont forget there are still 2000 ppl online every evening. If only 1 in 20 could get a friend interested it would mean 100 new players etc etc.

Mythic/Goa are just gearing up for the release of WAR. No action can be expected from them. Daoc for them is Lessons learned, which hopefully will be made to good use in WAR (/prays WAR wont get as toony as WoW)

Just a last point. Rvr might be the endgame for Daoc. But i think you forget that new players have a lot of PvE content to explore. Remember the first time you played daoc and the awe it created of all the places you could go to and see. People who have played the game for a longer time tend to forget this but that's an adventure in itself.
 

Conway

Fledgling Freddie
Joined
Mar 22, 2005
Messages
159
Raimo said:
Go play ur Freeshards if u want these things!!! :touch:

Actually I don't but some do and reading this forum there is a lot of bad feeling around. To me, what makes rvr more interesting than pve is it isn't predictable. You don't know who will outnumber who, or who will come charging over the hill next. If people really want a guaranteed equal fight with no adds then some sort of controlled instance seems the way for them to get it. But if they have that ideal, then they might find it boring.
 

Muylaetrix

Can't get enough of FH
Joined
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Messages
2,021
thanks god there is still no instanced rvr in daoc.

instanced rvr (unless they make it that you CAN`T earn RP in there, just prove your skill in an add free arena, with spectators from all 3 realms ) is the day i quit.

I am prety sure WAR will have intanced RVR and DAOC will never have it.
 

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