eSo
Can't get enough of FH
- Joined
- Apr 5, 2004
- Messages
- 1,048
before you say anything stupid, read first.
i toyed around with a template including the following arties:
GoV, Scalars, CoZ, Eriny, Sash, Croc ring, CB and Zo (using champ staff).
i managed to cap everything but melee resists.
crush 10 (ouch)
thrust 16 (including +3 racial)
slash 21 (including +2 racial)
i was thinking that i could tweak those up with PD 3 (+12% melee resists).
i also have croc ring, the ability from it reduces 5% damage and heals your power/end instead. also the powershield thing from zahur crown is unbelieveable with croc ring. when low on health, the target will convert available power to health. i tested this combo in OF, crown drains mana when low on health and heals you, and ring gives you mana from the damage you receive. it's actually pretty good.
correct me if i'm wrong, but i'd end up with:
crush 27 (10 items, 12 ra's, 5 croc)
thrust 33 (16 items, 12 ra's, 5 croc)
slash 38 (21 items, 12 ra's, 5 croc)
not sure if they'll all stack.
and to sum it up:
stats:
int: 101
dex: 101
con: 74
hits: 220/264
resists:
body: 22, energy: 22, crush: 10, cold: 22, matter: 22, thrust: 16 (3), heat: 22, spirit: 21 (5), slash: 21 (2)
skills:
11 mana, 6 light, 6 void
focus:
50 all magic
cap increases:
26 intelligence
26 dexterity
5 strength
64 hits
5 power
other bonuses:
18/10 spell range
38%/30% power pool
6 stat buff effectiveness
10 passive piercing
8 magic damage
6 duration of spells
10 casting speed
artifact abilities worth mentioning:
wolf morph
conversion: 5% of all damage dealt (to you) heals your power and endurance instead
powershield: if low on health, the target will convert available power to health.
summon elemental: summons an elemental spirit to attack the target.
bedazzled: target suffers from a magic bedazzlement that may cause him/her to fumble melee attacks, miscast magic spells or both
mesmeration/stun feedback
permanent health regen 4
permanent mana regen 2
group hp/mana heal
ps: no, i don't want to see your template, i just want your opinion basicly just about about the melee resists-thing. is it worth it all or not. i've managed to do pretty much perfect template with same artifacts but the crown. so i'd gain the croc/zahur-combo thing that could save my life with losing some resists. opinionz!
i toyed around with a template including the following arties:
GoV, Scalars, CoZ, Eriny, Sash, Croc ring, CB and Zo (using champ staff).
i managed to cap everything but melee resists.
crush 10 (ouch)
thrust 16 (including +3 racial)
slash 21 (including +2 racial)
i was thinking that i could tweak those up with PD 3 (+12% melee resists).
i also have croc ring, the ability from it reduces 5% damage and heals your power/end instead. also the powershield thing from zahur crown is unbelieveable with croc ring. when low on health, the target will convert available power to health. i tested this combo in OF, crown drains mana when low on health and heals you, and ring gives you mana from the damage you receive. it's actually pretty good.
correct me if i'm wrong, but i'd end up with:
crush 27 (10 items, 12 ra's, 5 croc)
thrust 33 (16 items, 12 ra's, 5 croc)
slash 38 (21 items, 12 ra's, 5 croc)
not sure if they'll all stack.
and to sum it up:
stats:
int: 101
dex: 101
con: 74
hits: 220/264
resists:
body: 22, energy: 22, crush: 10, cold: 22, matter: 22, thrust: 16 (3), heat: 22, spirit: 21 (5), slash: 21 (2)
skills:
11 mana, 6 light, 6 void
focus:
50 all magic
cap increases:
26 intelligence
26 dexterity
5 strength
64 hits
5 power
other bonuses:
18/10 spell range
38%/30% power pool
6 stat buff effectiveness
10 passive piercing
8 magic damage
6 duration of spells
10 casting speed
artifact abilities worth mentioning:
wolf morph
conversion: 5% of all damage dealt (to you) heals your power and endurance instead
powershield: if low on health, the target will convert available power to health.
summon elemental: summons an elemental spirit to attack the target.
bedazzled: target suffers from a magic bedazzlement that may cause him/her to fumble melee attacks, miscast magic spells or both
mesmeration/stun feedback
permanent health regen 4
permanent mana regen 2
group hp/mana heal
ps: no, i don't want to see your template, i just want your opinion basicly just about about the melee resists-thing. is it worth it all or not. i've managed to do pretty much perfect template with same artifacts but the crown. so i'd gain the croc/zahur-combo thing that could save my life with losing some resists. opinionz!