xxManiacxx
Can't get enough of FH
- Joined
- Jan 25, 2004
- Messages
- 3,042
Compton said:I'm just interested in what you mids think of the balance between the realms itself? It seems to me that mids are kinda very spoiled with 3 healers and shammy (insane cc+3cm's+3DI's+free relics with celerity+...), and other classes in general have a little edge on most (i.e. bers better growth rates, rat mode makes those TOA bonuses and better growth rates even better due to multiplication, strafing sm melee immune etc.). Of course other realms have better things too, like ibbies having standard bg+TWF, snare styles, self debuffers etc.
But it just occurs to me that the inter-realm balance is still on one side (to me it seems picking order is still mid(healers!)>hib>alb, but balance has never been this close tho). Having the abilities is one thing, but using them to the top like some of you do most of the time is something else ofcourse.
As i haven't really played mid or alb, and some of you have (remember osril on sharwyn), what's your view on it?
Change "typical" for "opted" group, and you're correct. I'd rather have an uber player on a Valkyrie, than a mediocre one on a Berserker (but the uber player on the Berserker would be better, ofc, imo). By the same reasoning, I would not really use a Vampiir in an opted group, Charge or not--a Blademaster has better and more reliable damage output.Puppet said:Without Charge I dont see the Valk keep getting a spot in the typical group.
Xxcalibur said:i think the interrupt issues on valk is very important puppet
Balthasar said:Dont see much dps comming from a valk tbh, 200 damage often styled and an odd 300 with a proc and that's with 5+(?) speed 2 handed spear?
My nightshade wich is an assasin has much higher dps, and all that other utill it got can be done by the others in the group (like pup said), so I dont really see much point in having a valk in a group when you can choose to get a better suited class like a ahum... *warlock*
Elendar said:red base haste and celerity will take dmg per hit down a quite a lot remember