Mybuddies
Fledgling Freddie
- Joined
- Mar 30, 2004
- Messages
- 558
Before I say anything, this is NOT a whine! It's a genuine question about stealthers that someone who has a lot of experience with them may be able to help.
I've found that a large proportion of stealthers I come across immediately, as soon as I start to fight them, turn tail and run as fast as possible for the water. I end up chasing some halfway across Thid before killing them, often with only a couple of half-hearted last minute blows back in return. Which is odd, since plenty of stealthers have killed me in a straight 1v1.
So the question is, is there a pecking order of strength between Infs, SBs and NSs? Which makes 1 of these classes go 'uh oh' and run to the hills when popped? Or am I just being unlucky? (By the way, this happens even when there are no other Albs for miles).
I'd be interested to know.
I've found that a large proportion of stealthers I come across immediately, as soon as I start to fight them, turn tail and run as fast as possible for the water. I end up chasing some halfway across Thid before killing them, often with only a couple of half-hearted last minute blows back in return. Which is odd, since plenty of stealthers have killed me in a straight 1v1.
So the question is, is there a pecking order of strength between Infs, SBs and NSs? Which makes 1 of these classes go 'uh oh' and run to the hills when popped? Or am I just being unlucky? (By the way, this happens even when there are no other Albs for miles).
I'd be interested to know.