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and does this increase with a +beastcraft item?
Originally posted by old.¥ØÐÄ
i think hunters should be able to charm higher lvl mobs . a minstral unless im totaly wrong can charm mobs that are lvl 58 "been capped" although i have seen screenshot of a mins with a lvl 60 pet
Originally posted by old.¥ØÐÄ
i think hunters should be able to charm higher lvl mobs . a minstral unless im totaly wrong can charm mobs that are lvl 58 "been capped" although i have seen screenshot of a mins with a lvl 60 pet
Mentalist charm uses power, minstrel charm is free (there's a small end cost to cast it initially, but no cost while it's running). As of 1.45 it's an insta cast spell requiring no instrument. Pulsing has it's ups and downs. On the upside if anyone mezzes you your pet will break mez on you (charm stops while mezzed, pet aggros you and breaks the mez). On the downside they resist at damn annoying times and you get xp death off a pet if it kills you.Originally posted by old.chesnor
Hunters charm is permanent, Minstrels (and Mentalists) 'pulses' and if the pulse fails (as it often does ) the mob turns on you and chews you up. For lvl60 pets, this is very, very bad news. Also Minstrels charm uses power, and they can't do any of their other tricks when the charm is running 'cos they are playing their flute. Hunters charm pets, and its theirs until either it or they die.
Actually I escaped a chanter pet by mezzing it then running halfway across the zone and relogging. Friendly keeps are hard to comeby in the gorge.Originally posted by old.Blood|Prydwen
The other usefull a hunter pet can do is follow a stealthed person, or person with loads of speed. once you have set the pet on a minstrel, the only salvation for him is running all the way to a friendly keep. (else you and your group can just follow your pet like a homing missile)
Originally posted by old.LandShark
I will swap you my lvl 58 pet (which, btw, requires 58 instruments to hold with any kind of reliability; not easy since sod-all has +instruments on it and there are no good spells in the specline after 44) for your lvl41 pet that never attacks you, and allows you to stealth while it's charmed.
Any day of the week.
Comes from one who has had a really easy time exping or has forgotten how...Originally posted by thorungla
My opinion of beastcraft, leave it at spec 6 for the first speed burst spell, or a little higher if ya want to run for longer faster. All other spells are soo rarely used, it aint worth the points.