Whats the deal with hibs melee stuns

Arakasi01

Fledgling Freddie
Joined
Oct 12, 2004
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220
Why is it that all too often hibs can seemingly use two stuns, in fights that last far less than 1 min when the immunity timer would have expired.
Nowadays I get stunned by diamondbacks even though the nightshade just started the fight with backstab II which has 2 sec stun or so.
Also get stunned twice in fights by blademasters who strafe side style all in much less time than 2 stuns would be allowed?
Can someone explain to me how this is possible since i cant make any sense of it?
 

Jimmyjr

Fledgling Freddie
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Jan 25, 2004
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714
probably a bug of some kind, happens to me also in rvr when mids/albs use insta stun then castable stun when insta when gone :/
 

Phule_Gubben

Fledgling Freddie
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Dec 24, 2003
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I think the immune timer is calculated something like 0.5sec x stun duration after the effect has worn off. Not 100% sure though.
 

moik

Fledgling Freddie
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Jan 27, 2004
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Phule_Gubben said:
I think the immune timer is calculated something like 0.5sec x stun duration after the effect has worn off. Not 100% sure though.
The immunity for all stuns is 5times the stunduration afaik. So if you get stunned by a 1second stun, you have 5seconds immunity.
 

Ovi1

Fledgling Freddie
Joined
Apr 26, 2004
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188
moik said:
The immunity for all stuns is 5times the stunduration afaik. So if you get stunned by a 1second stun, you have 5seconds immunity.


Sounds right, changed a patch or 2 ago iirc.
 

Gear

Can't get enough of FH
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Same goes for all CC if i'm not mistaken
 

Gamah

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Dec 22, 2003
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thats only Melee stuns, castable stuns still have the one min immunity duration.
 

Gear

Can't get enough of FH
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From 1.72. I was a bit wrong, was remembering the 2nd paragraph a bit wrong.


- We have changed how the immunity timers on combat styles work - they have been changed so that the immunity timer will now be exactly five times the length of the stun, rather than the standard one minute duration. For instance, if a combat style's stun has a 5 second duration; it will trigger a 25 second immunity timer, instead of triggering the standard one minute timer as before.

- We have changed how the immunity timers on pet stuns work for pet classes. The immunity timer will be five times the length of the stun. For example, a pet with a one second stun will now grant a 5 second immunity. The pets affected by this change are the Cabalist Amber Simulacrum, Spiritmaster's Summon Spirit Thrall line, and the Druid's Summon Nature Spirit line.
 

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