What crafting earns most money

K

Khalen

Guest
Depends on people more. Sometimes weapons are much asked and in other time everyone needs SC. Or Armor. Just depends what people are looking for.
 
S

sollers_natus

Guest
If you're looking for the big cash just keep farming diamond seals in df; Crafting won't get you nowhere
 
O

old.Niljindil

Guest
tailoring to 800
metalworking to 800

buy diamond seals and make hinges.
 
P

parlain

Guest
Originally posted by old.Niljindil
tailoring to 800
metalworking to 800

buy diamond seals and make hinges.

What he said

Or Spellcrafting since obscene profit margins seem to be invovled
 
T

Talifer

Guest
I'd guess alchemy.

Since quality isn't an issue in alchemy it's hard to undercut prices, you know exactly how much something is going to cost before you make it. For every weapon or armour piece that is created there's a market for an alchemist. On top of this you have potions which are consumed much faster than any other crafted item. The only downside is that it's the most expensive craft to skill up in.

All other crafts rely on quality for the most part, when you have to worry about quality there is always a random cost factor involved and there's always someone who managed to make the item cheaper with better luck (or MP orders)

Talifer
 
R

Randalff

Guest
alchemy...

or just ask who the richest mid is and ask him what he crafts :)
 
S

Sajko

Guest
Originally posted by Randalff
alchemy...

or just ask who the richest mid is and ask him what he crafts :)

/who richest mid
doesnt work :wall:
 
O

old.TeaSpoon

Guest
Originally posted by old.Niljindil
tailoring to 800
metalworking to 800

buy diamond seals and make hinges.

What he said.

People expect MP items at 100g nowerdays
 
B

Bleri McThrust

Guest
Is there a forum you didnt post this on :puke:
 
I

i-scream

Guest
Originally posted by parlain
What he said

Or Spellcrafting since obscene profit margins seem to be invovled
To Parlain: Start a Spellcrafter and come back later to tell us :)
 
D

Driwen

Guest
Originally posted by i-scream
To Parlain: Start a Spellcrafter and come back later to tell us :)

spellcrafting got way higher profit margins than the old crafts, but SC'ers cant hinge. Besides their profit margins are still below 700 gold per hour, which you could earn in df by farming. So it isnt like they are asking stupid amount of money, old crafts are asking too little maybe.
 
O

old.TeaSpoon

Guest
Originally posted by driwen
old crafts are asking too little maybe.


bwwaahahahahahahahahahahahhaahahhahahahahahahahaha

....

bwaahahahahahahahahahahahahahahahhahhaahhaahahahaha
 
D

Driwen

Guest
Originally posted by old.TeaSpoon
bwwaahahahahahahahahahahahhaahahhahahahahahahahaha

....

bwaahahahahahahahahahahahahahahahhahhaahhaahahahaha

you do know that in midgard old crafters usually get less than 200 gold an hour as profit? Which i would definatly see as to little from money stand point. Hell 99% are not rarely sold for less than 3 times material costs, which leaves very little profit for the crafter. MP's might be more, but I doubt crafers ask for 600 gold/hour PROFIT as that would make mp's way more expensive than they are now. Chain mp usually are between 15plat and 18, their cost is 12 plat on average. It costs a crafter hours to make 6 pieces at mp level. Certainly more than 8 and a crafter could most likely (with buffbot and proper char) 1 plat an hour. So at max he gets750 gold an hour for doing 8 hours of boring work. Besides most mp's are probably done on retry basis and those definatly dont go very high.
 
T

Thorarin

Guest
Originally posted by driwen
Hell 99% are not rarely sold for less than 3 times material costs, which leaves very little profit for the crafter.

Personally I sell chain 99% sets at 2.25x base material cost, slightly less than average cost to make one. The only profit is in the masterpieces I will hopefully get when replenishing 99% stock. Masterpieces themselves are also sold below the average raw costprice (you pay for about 35 out of 50 retries), so the only way to make a profit is to hang on to every 99% you make while crafting MPs and somehow sell it all.

If there was an unlimited market for things, you'd still get a fairly good profit on average, about 1.5p per hour of crafting time (assuming you have 2 accounts and tailor at the same time). However, then there's also the time spent trying to sell your wares, organising your vaults, posting shameless plugs on these forums to get rid of your crafted junk, and plain not being able to sell all the 99% items you make. There's a pretty big amount of risk involved cash-wise, so it should have a higher payoff than something like hinging.

I've seen lower prices from time to time, but maybe after this you understand why I refuse to match them. People using these lower prices get tired of crafting at laughable profit soon enough anyway.


All this goes for Armorcrafting only, different crafts use entirely different pricing schemes, partly because of differences in the market (more people want MP weapons than all MP armor).
 
O

old.TeaSpoon

Guest
Maybe you misunderstand my point in my seeming clueless post.

I find it insanely funny that he is saying crafters are not making a profit becuase they are asking too little. I'm a LGM AC'er myself, and the problem is people think that the 2.5/3 times for a 99% is way too steep, and 99% chain parts should cost around 100g.

Trust me, I'm all for crafters getting a fair deal.
 
W

Whisperess

Guest
In mid now it's close to impossible to sell 99% qua leather for a loss.

Go figure. :(
 
U

Urme the Legend

Guest
I made 3 99% weapons yesterday.. it took around 1 hour and I lost 500g ... ffs I hate when I need 10-15 retries for a 99%
 
A

amazingsteve

Guest
Original crafts are screwed atm, people expect MPs for 100g or less, leaving u with little profit, or sometimes no profit at all :( Best way to make money is farm some mobs in DF and buy infernal malison broadswords. (=15diamondseals=224g)
 
I

ilaya

Guest
never ever make stuff to sell imo.. always work to retry.. that way, the persons buying the stuff can pay for whatever he wants.. if he likes it he will tip. but u wont lose cash on deal.

if u crafting just for sakes of it, give to guildies and perhaps ask them to fund your crafting a little..

and btw.. as for alchemy being best skill to make cash on.. prolly right.. just takes a SICK amount of cash to level up.. so bear that in mind peeps.. tips us well ok? :D

if doing crafting just so u can trinket diamonds from df.. tailoring..
at every 100 skill, do fletching to get your metalworking up

only need 700 MW to trinket those diamond bars :) will be yellow ofc, so may take longer.. sooo lets say 800 tailoring then so u can cap Mw at that level.. and get hinges at grey for twice speed.

low lvl blunt wpns are handy too if u already at 600+ tailoring. gain in mw and wood that way.
 
P

parlain

Guest
Originally posted by i-scream
To Parlain: Start a Spellcrafter and come back later to tell us :)

To Jupiter: I borrowed a friend's one and cleared 8p in 2 days; to me that equals insane profit ;)
 
R

Randalff

Guest
Originally posted by parlain
To Jupiter: I borrowed a friend's one and cleared 8p in 2 days; to me that equals insane profit ;)

8p in 2 days ? if ur a good alchemist and got plenty of work 2p an hour is doable
 
N

nott

Guest
Alchemy and Spellcrafting seems to work ok. The "original" crafts are so dependent on luck it's not even funny.
 
J

jakobi

Guest
Just bear in mind that getting to 1100+ alch is VERY expensive. I've heard it costs you about 30p or more.

SC should be cheaper, but afaik alot give it up cause its so freaking boring,
 
R

Randalff

Guest
Originally posted by jakobi
Just bear in mind that getting to 1100+ alch is VERY expensive. I've heard it costs you about 30p or more.

SC should be cheaper, but afaik alot give it up cause its so freaking boring,

it does cost 30p to get to the point where u will be able to make ablatives ( 1060-1070 ). the ablatives will still be red/orange but now u can skill on those...
 

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