What are the most important things to cap on casters? What do I need to cap on my template, Skills, Stats, hits, Spell bonuses, resists, charges etc.
I'm building a body sorc template and I was puzzled as to where my priorities should lie. I heard Skill bonuses will not effect me in anyway if I'm specced over 35 in that line, is this true? So shoudl I ignore them?
I'm building a body sorc template and I was puzzled as to where my priorities should lie. I heard Skill bonuses will not effect me in anyway if I'm specced over 35 in that line, is this true? So shoudl I ignore them?