Welcome to RR12

Thrunge

Fledgling Freddie
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From the Herald ....

Mythic said:
On Saturday at the Roundtable, the guys on the Catacombs panel announced that we were going to extend the Realm Rank levels to fifteen. We warned everyone at the time that things can and will change between then and launch - and here's the first change: After a discussion today, the design team decided to extend the system as far as twelve, not fifteen. I should have the full details of the new system to post for you all tomorrow.
 

Dukat

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sounds like a good change to me, gives those players at rr11 somthing to aim for.
 

Tualatin

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just another way of making power-gamers more powerfull over the casual.
 

Asty

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Tualatin said:
just another way of making power-gamers more powerfull over the casual.

1 more rr really matters :rolleyes:


Just something to do for rr11 ppl.
 

Chrystina

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Asty said:
1 more rr really matters :rolleyes:


Just something to do for rr11 ppl.
it's 10 more ra points to spent (don't tell me 10 ra points don't matter), 1 more +skills (not soooo important, but hey, betterthan nuffin)
 

Thrunge

Fledgling Freddie
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I read it to mean that there would be a proper RR11 and RR12, ie 20 more points...... :)
 

Asty

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Chrystina said:
it's 10 more ra points to spent (don't tell me 10 ra points don't matter), 1 more +skills (not soooo important, but hey, betterthan nuffin)

teh horror, there will be swarms of rr12's too.
 

living

Fledgling Freddie
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most rr11s today prolly already got enough rp and ding rr12 instantly :> back at the same old same old ;>
 

Archeon

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Asty's got a good point though, its not like RR11 is a very common RR to start with. I imagine you'd need an extremly unhealth amount of RP to get RR12.
 

Smurflord

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Basically, if you get to RR12 then you seriously need to examine your life and your priorities.
 

frogster

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Frosen said:
lol lvl 70 soon ? anyone ? :p

I dont think they will ever raise the level cap. The end game is RvR, if you keep moving the goal posts for PvE, you will never be able to reach the end game :O
 

yaruar

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from what i've heard before RR12+ will be exponentially harder to get to, I suspect RR12 will be like going from rr1-11 all over again.

AFAIR it should double each RR ;-)
 

Alan

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frogster said:
I dont think they will ever raise the level cap. The end game is RvR, if you keep moving the goal posts for PvE, you will never be able to reach the end game :O

I think there will be a day when they do raise the level cap, maybe only to 52 or 53 so the highest players are only orange to L50... and reset everyones bubbles to zero to make an equal start.

The interesting thing here... all your caps would change :) hehe new template !
 

DavidH

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Tears said:
The interesting thing here... all your caps would change :) hehe new template !
Yay, cant wait to spend another 2-3 months farming ToA :D
 

Indio

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frogster said:
I dont think they will ever raise the level cap. The end game is RvR, if you keep moving the goal posts for PvE, you will never be able to reach the end game :O

Actually I heard from a reliable source that level cap WILL be raised, though to 60 rather than 70.
 

Jenkz

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yaruar said:
from what i've heard before RR12+ will be exponentially harder to get to, I suspect RR12 will be like going from rr1-11 all over again.

AFAIR it should double each RR ;-)

RR12L10 would be 14,220,500 rps

Another ~6mil ontop of "RR11"

RP = ((25/3)*(RAP^3)) - ((25/2)*(RAP^2)) + ((25/6)*RAP)

Where RAP is the # RA points you have.

This is, ofc, assuming they extend the realm ranks using the current forumla for RR1L0 -> RR10L10
 

Draylor

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Indio said:
Actually I heard from a reliable source that level cap WILL be raised, though to 60 rather than 70.
Ex-reliable source then - since theyre wrong.

Just wait and see .... ;)
 

Oldfaravid

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:clap: It isnt really to surprising now is it.. NF in it self was a Realm Rank nerf.. bye making RAs more costly you make the gap between high realm rank and not so high realm rank closer.. So not surprising they raising the realm ranks..
 

Thorarin

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As apparent from Mythic's detailed post, the formula that was used up until now no longer works for RR11/12.
Also, RR12L10 doesn't exist (not yet anyway^^), RR12L0 will be the maximum:

Realm Rank 11, Level 0 - 8,208,750
Realm Rank 11, Level 1 - 9,111,713
Realm Rank 11, Level 2 - 10,114,001
Realm Rank 11, Level 3 - 11,226,541
Realm Rank 11, Level 4 - 12,461,460
Realm Rank 11, Level 5 - 13,832,221
Realm Rank 11, Level 6 - 15,353,765
Realm Rank 11, Level 7 - 17,042,680
Realm Rank 11, Level 8 - 18,917,374
Realm Rank 11, Level 9 - 20,998,286
Realm Rank 12, Level 0 - 23,308,097
 

Icebreaker

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Tualatin said:
just another way of making power-gamers more powerfull over the casual.

Yip, and i don't see a problem with it. Why shouldn't someone who spends alot time ingame be better then someone who logs in for lets say 1-2 hours a day. RR12 doesn't mean you can't beat him anyway.
 

Ctuchik

FH is my second home
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Q: Will Catacombs raise the Realm Rank level?
A: We are looking at raising the Realm Rank level to 15 in Patch 1.72
Note:
Realm Rank Expansion post on the Herald:
Posted By: Sanya Thomas 2004-09-28 17:12:45
On Saturday at the Roundtable, the guys on the Catacombs panel announced that we were going to extend the Realm Rank levels to fifteen. We warned everyone at the time that things can and will change between then and launch - and here's the first change: After a discussion today, the design team decided to extend the system as far as twelve, not fifteen. I should have the full details of the new system to post for you all tomorrow.

to bad they gave up on RR15... :)

Source: http://daoc.segamer.com/rt04_breakouts.php
 

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