Warden Template 1.82

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
Config Report

Stats

Str: 18 Int: 0 Hits: 344
Con: 76 Pie: 0 Power: 0
Dex: 89 Cha: 0
Qui: 0 Emp: 85

Resists

Body: 24 Energy: 18 Crush: 27 (2)
Cold: 25 Matter: 22 Thrust: 25
Heat: 9 Spirit: 30 (5) Slash: 26 (3)

Skills

11 Shield

4 Blades

Focus

Cap Increases

15 Dex

152 Hits

10 Str

5 Emp

5 Power

Other Bonuses

4 Spell Duration Bonus

23 Healing Bonus

7 Style Damage Bonus

8 Spell Range Bonus

10 Casting Speed Bonus

7 Melee Damage Bonus

16 AF Bonus

16 Power Percentage Bonus

Piece Listing

Chest
Name: Guard of Valour
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 4 Style Damage Bonus
Effect 5: 4 Melee Damage Bonus
Effect 6: 18 Dexterity
Effect 7: 5 Dexterity Cap Increase
Effect 8: 4 Spell Range Bonus
Effect 9: 4 Spell Duration Bonus
Effect 10: Empty
Utility: 34.00

Arms
Imbue Points: 33.5 of 32 (100 Qual) Overcharge: 98%
Gem 1: 9 Energy Resist - 99 polished Light Shielding
Gem 2: 60 Hits - 99 precious Blood Essence
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 5 Thrust Resist - 99 flawed Airy Shielding
Utility: 57.00

Head
Imbue Points: 33.0 of 32 (100 Qual) Overcharge: 98%
Gem 1: 5 Slash Resist - 99 flawed Watery Shielding
Gem 2: 25 Dexterity - 99 flawless Vapor Essence
Gem 3: 4 Shield - 99 flawed Fiery Battle Jewel
Gem 4: 36 Hits - 99 imperfect Blood Essence
Utility: 55.67

Legs
Imbue Points: 33.5 of 32 (100 Qual) Overcharge: 98%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 28 Hits - 99 flawed Blood Essence
Gem 3: 7 Slash Resist - 99 imperfect Watery Shielding
Gem 4: 3 Shield - 99 rough Fiery Battle Jewel
Utility: 54.67

Hands
Imbue Points: 32.5 of 28 (99 Qual) Overcharge: 50%
Gem 1: 68 Hits - 99 flawless Blood Essence
Gem 2: 5 Thrust Resist - 99 flawed Airy Shielding
Gem 3: 5 Crush Resist - 99 flawed Fiery Shielding
Gem 4: 4 Shield - 99 flawed Fiery Battle Jewel
Utility: 57.00

Feet
Name: Rebirth
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 18 Empathy
Effect 2: 18 Dexterity
Effect 3: 18 Constitution
Effect 4: 10 Healing Bonus
Effect 5: 2 Casting Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.00

Right Hand
Name: Champ
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 4 Blades
Effect 2: 3 Melee Damage Bonus
Effect 3: 3 Casting Speed Bonus
Effect 4: 3 Style Damage Bonus
Effect 5: 5 Strength Cap Increase
Effect 6: 5 Dexterity Cap Increase
Effect 7: 5 Healing Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 20.00

Left Hand
Name: Cyclops
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 40 Hits
Effect 2: 5 Heat Resist
Effect 3: 5 Cold Resist
Effect 4: 5 Matter Resist
Effect 5: 5 Body Resist
Effect 6: 5 Spirit Resist
Effect 7: 8 AF Bonus
Effect 8: 32 Hits Cap Increase
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Paidrean
Level: 51 Quality:
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Spirit Resist
Effect 3: 10 Thrust Resist
Effect 4: 10 Crush Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Cloudsong
Level: 51 Quality:
Bonus:
Effect 1: 12 Empathy
Effect 2: 5 Power Percentage Bonus
Effect 3: 5 Empathy Cap Increase
Effect 4: 5 Casting Speed Bonus
Effect 5: 8 AF Bonus
Effect 6: 5 Power Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 8.00

Jewel
Name: Egg
Level: 51 Quality:
Bonus:
Effect 1: 12 Empathy
Effect 2: 32 Hits
Effect 3: 5 Crush Resist
Effect 4: 5 Slash Resist
Effect 5: 5 Thrust Resist
Effect 6: 8 Healing Bonus
Effect 7: 40 Hits Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Belt
Name: Belt of the Moon
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 40 Hits Cap Increase
Effect 3: 10 Empathy
Effect 4: 10 Dexterity
Effect 5: 5 Spirit Resist
Effect 6: 5 Crush Resist
Effect 7: 5 Energy Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 43.33

Right Ring
Name: CTR
Level: 51 Quality:
Bonus:
Effect 1: 4 Heat Resist
Effect 2: 4 Cold Resist
Effect 3: 4 Energy Resist
Effect 4: 4 Matter Resist
Effect 5: 4 Body Resist
Effect 6: 15 Acuity
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Left Ring
Name: verdant ring
Level: 51 Quality:
Bonus:
Effect 1: 30 Constitution
Effect 2: 8 Matter Resist
Effect 3: 9 Cold Resist
Effect 4: Empty
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 54.00

Right Wrist
Name: Ceremonial
Level: 51 Quality:
Bonus:
Effect 1: 18 Dexterity
Effect 2: 40 Hits
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00

Left Wrist
Name: Zo'arkat
Level: 51 Quality:
Bonus:
Effect 1: 18 Empathy
Effect 2: 5 Matter Resist
Effect 3: 5 Body Resist
Effect 4: 5 Spirit Resist
Effect 5: 6 Power Percentage Bonus
Effect 6: 4 Spell Range Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 42.00


- 5% melee resists from champ weapon
- 5% dmg absorb from CTR
- 10% resist charge from belt of moon (dont think ill use it)

- Low AF bonus
- Low pow pool (regen charge on champ weap)
- no +str in template (who cares?) can get 22 more by removing 9% energy from arms


Mainly using items I have already , but taking advantage of 1.81 changes to get some useful artis.
 

Hrymf

Fledgling Freddie
Joined
Jan 14, 2005
Messages
246
Looks good for a warden who like to heal quite a bit also, but i cant understand why you have not put in WH artifact, when you use items like cloudsong and Zo Ar'kat bracer.

For my template i went alot more deffensive and less support, since at the moment i dont heal that often, and when i heal its about doing it fast for a very short periode anyway.
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
Personally I dont think WH is worth it cuz of bad util , would need MP armour to recover the lost imbue points
 

Chrstffr

Fledgling Freddie
Joined
Dec 22, 2003
Messages
896
considering you're using 99% quality parts, i would say it sucks fantastically.
 

Hrymf

Fledgling Freddie
Joined
Jan 14, 2005
Messages
246
Chrstffr said:
considering you're using 99% quality parts, i would say it sucks fantastically.

Thats harsh..

And succi, i put WH and mad scalars in my temp, scalars for the proc, and WH for the charge, also i do have alot more hp than in your temp, so i am sure its possible to fit WH in yours, though that might mean losing some other artifact at least.

Oh and by the way, dont wardens get the GoV with 4% cast speed? Which means, you could get rid of cloudsong ;)

/edit MP scale is infact not as expensive these days either, i think its something like 5p for legs, 3.5p for arms/helm and 2p for gloves/boots from this great crafter named Roxanna :)
 

Spetsnaz

Fledgling Freddie
Joined
Oct 3, 2004
Messages
1,072
Succi said:
Personally I dont think WH is worth it cuz of bad util , would need MP armour to recover the lost imbue points

well WH gave healers enough time to support me vs assist train too many times
 

buffswithlove

Loyal Freddie
Joined
May 11, 2005
Messages
238
wh ftw wud never ever do temp with out it again atleast for druid it roxor.. wh use2 <3
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
Chrstffr said:
considering you're using 99% quality parts, i would say it sucks fantastically.

oki well gimme yours :>
 

Chrstffr

Fledgling Freddie
Joined
Dec 22, 2003
Messages
896
Succi said:
oki well gimme yours :>

yes that would be hard, since i could just copy yours and use MP armor, badabing better already without any work involved!
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,357
Chrstffr said:
considering you're using 99% quality parts, i would say it sucks fantastically.

It's obviously a cheap template and for that it has all the basics, could use a little tweaking, but generally it'll do for rvr.

If you are speccing 42 shield, then i wouldn't bother with the +11 shield in the template, it wont effect you significantly. Modded 51 should do and it'll allow you to up other stats.

Wardens are all about the player, a decent warden in an average template is better than a useless stick BG bot in an uber template.

Honestly annoys me when players think that because everything isn't capped or a player is trying to use a cheap alternative, not using the must-have-or-your-a-gimp items that the template sucks.

If you have nothing constructive to add, don't say anything.
 

Kaun_IA

Fledgling Freddie
Joined
Oct 7, 2004
Messages
3,000
then again, in sometimes the template can make the diffrence if u live or die.... no matter how good u play. but this temp is good to go out in rvr, its not that bad.
 

Hrymf

Fledgling Freddie
Joined
Jan 14, 2005
Messages
246
This is my template for now, i am still working with it, trying to fit in either Zo Ar'kat or Ceremonial bracer... But as i said, i went for alot more defence and therefore i have alot less power and emp. I have Mad scalars for the proc though, WH for charge and champ weapon for the 5% melee resists buff.

Also, i very much agree with what Tallen said, its all about the player and warden can have so many roles in rvr that its very much different how you want your template to look like, i went defensive while my current template got 101 emp and 22% powerpool, and i base my new template on my experiense where i have noticed i simple dont heal enough to make up for having 101 emp and 22% powerpool in temp.

Items like Katorii's soulring and azuria belt i have tried to get rid off, but i cant seem to find anything better to replace it even though i would like it so, so any suggestions would be welcome.

Anyway here it is, and succi, GoV should have 4% cast speed, so get rid of coudsong at least :)



LOKI Build Report
Class: Warden
Level: 50

Dual Wield
Item Utility: 759.7
Build Utility: 709.7
Useable Utility: 708.3
TOA Utility: 413.0
PvE Utility: 0.0

Statistic
Strength: 55/85
Constitution: 95/94
Dexterity: 91/90
Quickness: 15/80
Intelligence: 0/75
Piety: 0/75
Charisma: 0/75
Empathy: 30/75
Hits: 396/400
Power: 0/25

Resistance
Body: 25/26
Cold: 25/26
Heat: 18/26
Energy: 15/26
Matter: 18/26
Spirit: 21/26+5
Crush: 26/26+2
Thrust: 26/26
Slash: 26/26+3

Skill
Blades: 4/11
Shields: 10/11

Cap Increase
Strength: 10/26
Constitution: 19/26
Dexterity: 15/26
Quickness: 5/26
Hits: 208/200

TOA Bonus
Armour Factor: 44/50
Healing Effectiveness: 23/25
Casting Speed: 9/10
Spell Range: 4/10
Style Damage: 7/10
Melee Damage: 10/10
Melee Combat Speed: 3/10
Fatigue: 5/25

Chest (Guard of Valor):
Imbue: 22.0
Hits: 40
Strength: 18
Dexterity: 15
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Melee Damage: 4
Style Damage: 4
Casting Speed: 4
Spell Range: 4
Utility: 32.0
TOA Utility: 100.0
PvE Utility: 0.0

Arms (Crafted):
Imbue: 37.0/32 (Quality: 100)
Constitution: 25
Crush: 9%
Cold: 7%
Matter: 7%
Utility: 62.7
TOA Utility: 0.0
PvE Utility: 0.0

Head (Winged Helm):
Imbue: 28.0
Hits: 40
Fatigue: 5
Armour Factor: 10
Dexterity: 15
Spirit: 5%
Strength: 15
Matter: 5%
Utility: 50.0
TOA Utility: 20.0
PvE Utility: 0.0

Legs (Crafted):
Imbue: 37.5/32 (Quality: 100)
Dexterity: 28
Shield: 5
Cold: 7%
Energy: 3%
Utility: 63.7
TOA Utility: 0.0
PvE Utility: 0.0

Hands (Maddening Scalars (tank)):
Imbue: 20.0
Hits: 40
Constitution: 15
Quickness: 15
Melee Combat Speed: 3
Melee Damage: 3
Constitution (Cap Increase): 5
Quickness (Cap Increase): 5
Utility: 30.0
TOA Utility: 50.0
PvE Utility: 0.0

Feet (Boots of Rebirth):
Imbue: 24.0
Constitution: 18
Dexterity: 18
Acuity: 18
Casting Speed: 2
Healing Effectiveness: 10
Utility: 36.0
TOA Utility: 30.0
PvE Utility: 0.0

Right Hand (Dochar Warden Blade):
Imbue: 15.0
Blades: 4
Strength (Cap Increase): 5
Dexterity (Cap Increase): 5
Healing Effectiveness: 5
Style Damage: 3
Melee Damage: 3
Casting Speed: 3
Utility: 20.0
TOA Utility: 75.0
PvE Utility: 0.0

Left Hand (Crafted):
Imbue: 37.5/32 (Quality: 100)
Shield: 5
Thrust: 7%
Slash: 7%
Hits: 44
Utility: 64.0
TOA Utility: 0.0
PvE Utility: 0.0

Neck (Necklace of Rapture):
Imbue: 39.0
Slash: 8%
Thrust: 8%
Body: 7%
Heat: 7%
Energy: 7%
Utility: 74.0
TOA Utility: 0.0
PvE Utility: 0.0

Cloak (Feathered Wrap):
Imbue: 40.0
Slash: 6%
Crush: 6%
Thrust: 6%
Body: 6%
Spirit: 11%
Utility: 70.0
TOA Utility: 0.0
PvE Utility: 0.0

Jewel (Egg of Youth):
Imbue: 24.0
Acuity: 12
Hits: 32
Crush: 5%
Slash: 5%
Thrust: 5%
Hits (Cap Increase): 40
Healing Effectiveness: 8
Utility: 46.0
TOA Utility: 26.0
PvE Utility: 0.0

Belt (Azuria Belt):
Imbue: 30.0
Strength: 22
Constitution: 22
Hits: 60
Hits (Cap Increase): 48
Constitution (Cap Increase): 4
Utility: 44.3
TOA Utility: 20.0
PvE Utility: 0.0

Left Ring (Katorii's Soul Ring):
Imbue: 20.0
Constitution: 15
Hits: 40
Body: 6%
Hits (Cap Increase): 40
Constitution (Cap Increase): 10
Utility: 32.0
TOA Utility: 30.0
PvE Utility: 0.0

Right Ring (Grimeil's Ring of Grotesque):
Imbue: 23.0
Cold: 6%
Heat: 5%
Energy: 5%
Hits: 40
Hits (Cap Increase): 40
Armour Factor: 12
Utility: 42.0
TOA Utility: 22.0
PvE Utility: 0.0

Left Wrist (Malairt's Bracer of Mad):
Imbue: 23.0
Dexterity: 15
Dexterity (Cap Increase): 5
Armour Factor: 12
Body: 6%
Cold: 5%
Spirit: 5%
Utility: 42.0
TOA Utility: 22.0
PvE Utility: 0.0

Right Wrist (Zahur's Bracer):
Imbue: 30.0
Crush: 6%
Matter: 6%
Heat: 6%
Hits: 60
Armour Factor: 10
Hits (Cap Increase): 40
Utility: 51.0
TOA Utility: 20.0
PvE Utility: 0.0
 

Chrstffr

Fledgling Freddie
Joined
Dec 22, 2003
Messages
896
Tallen said:
If you have nothing constructive to add, don't say anything.

I'll say whatever I want, aslong its within the CoC thank you very much.

And yes I do think it sucks, since WH aint in the template and the "i dont think its worth it, coz then i have to get MP armor" is a very valid excuse not to optimize your template indeed!
 

Hrymf

Fledgling Freddie
Joined
Jan 14, 2005
Messages
246
Oh and another thing i just thought of Succi, Warden champ weapon got no form of power regain :<
 

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,522
Spetsnaz said:
warden champ weapon suck....
for a bg'er it roxx spetz, 5% extra melee resist always and some good stats
if u want u still can take malice or battler in the second spot for charges :) and traitor... use zo if u want pets, depending on a proc vs a charge = teh sook
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
oki well i havent played warden for 6/7 months so i didnt know what was needed

It'll be pretty easy to make a better temp but I cant see how it can be massively improved
 

Hrymf

Fledgling Freddie
Joined
Jan 14, 2005
Messages
246
Succi said:
oki well i havent played warden for 6/7 months so i didnt know what was needed

It'll be pretty easy to make a better temp but I cant see how it can be massively improved

Try take out Cloudsong, put in WH and im sure you can get similar template by using either FW, Cetus cloak or the like :)
 

Users who are viewing this thread

Top Bottom