Warden Questions...

Section

Fledgling Freddie
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Jan 21, 2004
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I was thinking of rolling a Warden on Hib/Exc and as I previously almost only played mid I was thinking about some questions.

1. Do Wardens get grp? In RvR aswell as PvE

2. What is a good Warden spec? Was looking in to it and found a spec I thought might be intresting 46 Nurture / 39 Blades or Blunt / 26 Regrowth / 5 in parry.

3. Blunt or Blades?
 

Spankya

Fledgling Freddie
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Jan 23, 2004
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Section said:
I was thinking of rolling a Warden on Hib/Exc and as I previously almost only played mid I was thinking about some questions.

1. Do Wardens get grp? In RvR aswell as PvE

2. What is a good Warden spec? Was looking in to it and found a spec I thought might be intresting 46 Nurture / 39 Blades or Blunt / 26 Regrowth / 5 in parry.

3. Blunt or Blades?

Loads of other threads about this... but here goes anyways.

Wardens are one of them chars that are kinda in between 2 classes, healers and tanks. They are pretty crap at both, although being a healer is going to be more use in rvr than a tank with no slam and very gimped damaged output. One thing that is ofcourse appreciated in PvE and RvR is the pulsing bladeturn, and the resist buffs are nice in RvR.

So if u want a tank, go roll a hero or bm. If u want a healer, a druid would be best. If you want a crap tank and a not great healer with pbt roll a warden :p

As for a warden spec: The best group spec is 49 Nurture(best resists for RvR), 42 regrowth(for 6xx heal), rest in weapon/parry. Could drop regrowth down a bit I guess.

Am sure some poeple will say wardens can make good tanks if they have high weapon spec, but with high weapon spec u will lack in nurt/reg so wont be much good to a group, and still hit as hard as a lvl10 hero.... I tried it with my old warden, and soon respec out of weapon to high nurt/reg
 

Behmoth

Fledgling Freddie
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what spankya says is true, but also they are great at interupting they are a pain in the ass they can heal as well as most bards they can fight better than most druids there resists are excellent pbt damage add twisting so u get some one attacking druid you can potentially heal someone until the main tanks get them of the druid u can assist the tanks its not great damage but it all adds up
imo there is 2 ways to go with your warden 1. battle warden high nurt high weapon low regen(i'm 49 nurt 40 blunt 16 reg 9 parry) then go for new abilites so you get the defence capabillities of tanks
or 2 go regen warden become secondary healer get new healing abilities ect

they are a fun class to play as long as you understand you are no great tank and no great healer but do work well in grps also you can solo as good as good as most :drink: so try one out you might find u enjoy it as long as you don't dwell on the negatives
 

Vodkafairy

Fledgling Freddie
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Dec 23, 2003
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wardens job in pve is basically base buffs, heal, and dmg add (for big mobs) and pbt

wardens job in rvr is interrupt (which you can do with any weaponspec), heal, resistbufs, pbt, rezzes etc

pick a spec that you think is good to do those things, personally i'd go for

49 nurt, 42 reg, 6 blades, rest parry

or

49 nurt, 33 reg, 25 blades (or something).. dont know exactely tbh

- oh and yes, i VERY much like to have a warden in group for rvr, i don't like leaving dl without one that knows his job well
 

Section

Fledgling Freddie
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Jan 21, 2004
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149
ok, thx for the help.
i might roll something different then :p
kinda dont wanna play support class again.
Thinking of a BM maybe :)
 

Hamro

One of Freddy's beloved
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Jan 31, 2004
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omfg. why does eveyone keep saying Warden heals are gimped? theyre not, i have a RR4 warden with capped cast speed and heal effectiveness and he can crit for 1000
 

Shangrila

Fledgling Freddie
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Dec 25, 2003
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327
@Hamro:
Heals are gimped cause they dont have cure dot/dis (only if they are perfecter), only 1 spec heal, no group spec heal, no instas, no spread, sucky rezz. Healing + pBT running is a hugh mana drain.
Wardens are good backup healers tho, I normally start healing when the most dangerous enemies are down and noone left to interrupt (eg. after sorc and cleric are dead).
 

Tallen

Fledgling Freddie
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Hamro said:
omfg. why does eveyone keep saying Warden heals are gimped? theyre not, i have a RR4 warden with capped cast speed and heal effectiveness and he can crit for 1000

Basically what Shangrila said.

No specable group heal is the biggie though, face it, wardens are the worst healers in the realm.....its our passive abilities and versatility that make us what we are....a 1k single target heal is insignificant compared to spread heal and even a bards specable group heal is way more useful in rvr.

If you want to be a healer, roll a druid.

If you want to deal melee damage, roll a tank.

If you want to be able to heal a little bit or fight a little bit, as the situation determines, and contribute often overlooked passive abilities to your group, roll a warden.
 

Jika

Fledgling Freddie
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Jan 24, 2004
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1st of all, wardens do get the grp, in PvE and in RvR.
They get grp in PvE tnx to bubble and good heals (depends on spec tho)
Also they do get grp in RvR, tnx to good heals again, bubble and ML's (I am ML10 battlemaster myself and I get grps a lot, tnx to bodyguard etc ;) )

Then the spec .. well .. there are many different opinions, but I think that the best is regrowth heals .. caus :
if u spec 49 nurt, 42 reg, 10 blades, rest parry .. u will get :
700+ heals, 100-150 dam hits (depends on enemy armor type) < also uber for sticking enemy and interrupting (clerics, healers - it will really piss them off )

It is pointless to spec weapon, becaus u will not get high damage tnx to it. U will hit for like 200+, but ur heals will "suck" etc.

So if u want grps mostly in RvR then spec regrowth =) and get battlemaster as ML path, for uber bodyguard and more uber ML styles. Caus with "style end usage reducing buff" it will take only like 5% end for ML style etc >> U can stick assist trains and spam end leech or stick healers or pbaoe box and spam mana leech. Also is uber the "buff canceling ML10 style" etc etc etc ;)
So I suggest u to spec regrowth and battlemaster path ;)

If u will get more questions, pm ingame =)
 

Spankya

Fledgling Freddie
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Jan 23, 2004
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253
Hamro said:
omfg. why does eveyone keep saying Warden heals are gimped? theyre not, i have a RR4 warden with capped cast speed and heal effectiveness and he can crit for 1000

The casting speed on the spec heal is fooking shite too :( Even with capped dex, dex buff, red dex/qui, I thought it was still fooking crap. Havent tried it with 25% casting speed increase yet though, as I havent played my warden much lately.
 

liloe

It's my birthday today!
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Behmoth said:
they can heal as well as most bards they can fight better than most druids

I think as Bard I heal quite as often as a mid shaman :p not really my role...got 2 druids and a warden for that =)

Druids are no tanks, why should they be able to fight well =)
 

Jika

Fledgling Freddie
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Spankya said:
The casting speed on the spec heal is fooking shite too :( Even with capped dex, dex buff, red dex/qui, I thought it was still fooking crap. Havent tried it with 25% casting speed increase yet though, as I havent played my warden much lately.


LOL i say .. lies ;p .. u never played warden with capped dex , with aug dex 2 and with 25% casting speed .. 319 dex + 25% castspeed ktnx is very fast casting speed even with major heal, I can cast even while mob attacking me, I mean I can cast between the hits.
Not talking about small heals .. 0.6sec castingspeed on those or smth like that

If u havent seen one, then dont say such bs plz.
 

Spankya

Fledgling Freddie
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Messages
253
Jika said:
LOL i say .. lies ;p .. u never played warden with capped dex , with aug dex 2 and with 25% casting speed .. 319 dex + 25% castspeed ktnx is very fast casting speed even with major heal, I can cast even while mob attacking me, I mean I can cast between the hits.
Not talking about small heals .. 0.6sec castingspeed on those or smth like that

If u havent seen one, then dont say such bs plz.

Did u even read what I posted? I said: Havent tried it with 25% casting speed increase yet though. My old celt warden had capped dex, aug dex 2, and even with red qui/dex buff the casting speed was shit on the spec heals. But as I said I havent tried a warden with 25% castspeed increase.

So read what I say twat!
 

Behmoth

Fledgling Freddie
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liloe said:
I think as Bard I heal quite as often as a mid shaman :p not really my role...got 2 druids and a warden for that =)

Druids are no tanks, why should they be able to fight well =)

there are still quite a few nature druids out there don't think many could take them 1 on 1
 

Gualin

Fledgling Freddie
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Feb 16, 2004
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well, to make wardens a more enjoyable char to play there needs to be some changes... like:

they could use:
+ a small dmg boost, not too big to make them hit for as much as tanks
+ a shield spec, it wouldn't overpower them tbh
+ a few more stuff in regr line >8)
+ shar warden!!!

things they could sacrifice for things they could use:
- weaker selfbuffs
- small shields
- who needs sylvan warden? >8)
 

Zenith

Part of the furniture
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Dec 22, 2003
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Why whine at the heals of a warden? Its not the main healer of the realm.
Why whine at the dmg of a warden? Not like its a pure tank, or main damagedealer of the realm.


Its a mix of 2 classes, as said above. The warden have his own role in the game, his resists, his pbt, and his dmg add. And then, cause its a mix of a tank and a healer, the warden can both hit his enemies and heal his follow fighters.


The warden is both ( in my opionion ) a very fun char to play, and a very very usefull groupmember.
 

Leleith

Fledgling Freddie
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Jan 23, 2004
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Dont about excal, but prydwen is kinda lacking active wardens. (Though rvr is dead now, thanks to ToA. Lacking people in generall as well- damn alb and mid scum) Very, very fun class, with lots of utility if played right.
Im speced 49 nurt, 33 reg, 21 blunt (would respec to blades if i could/could be arsed to) and 20 parry with mine. Got MoParry 2 and MoBlock 2 i think. Hes very good at tanking actually- though he hits like a newborn girl. Im very happy with that spec, and his roll and performance in rvr. Heals for like 530+ or so. I personally dont think its worth putting more points into reg, since we dont get any instas or anything. Just better heals, which are at a pretty slow castingtime, which makes us easy interrupted and therefor partly useless in the grp. (note that thats my personal opinion. go bother someone else if u wanna start a discussion/tell me whats right and wrong)

As for lvling, it wont be very hard, but it was much, much easier before focuspulling and that shiat. In tanking grps and seal hunts, u will always be wanted and needed. In focus grp... might be able to get a grp if they cant find another healer. (wardens could maybe be usefull now, as fins aggro nukers easier though, so they might be a nice addition to grps again)

My tip would be to bring weapon and/or parry to like 15+. Its always nice to be able to hit back and take a few blows, if u have the ability to actually do so. Kinda missing cure disease and poison on my warden :(
 

Culanan

One of Freddy's beloved
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Jan 20, 2004
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Ensceptificamuralya said:
Warden can have a lot of specs, all of which can be fun to play. If you like to battle, spec in a weapon. If you like to stand back, spec more in healing. Just don't let people tell you your spec is gimped, or that your 'job' could be done better with some other spec. If you listen to people like that, you'll end up like people like that - dumping your warden because you're fed up playing it in a way that you don't like.

I've had 49 nurt / 16 reg / 39 blades / 12 parry, which is great. When I got past RR5 my damage output became a lot better and I respecced to 45 nurt / 33 reg / 34 blades / 8 parry, which after respeccing a lot (I've had every popular and impopular warden spec out possible) seems to be the most enjoyable hybrid warden spec for me.

With RA's I'm basically an ok tank and an ok healer, especially with the perfector ML. I've been thinking of going back to 49 nurt, 26 regrowth, 34 blades. 10 parry, for best resists, haste and dmg add, but still haven't decided yet :p

Basically, if you want to heal, take regrowth to at least 26, maybe 33. That's the main reason I'm having doubt about dropping it to 26. If you want to tank, get your blades high enough so that you can lift it to 50 with +skills. 49 nurt is well worth it, especially since the Avoidance of Magic nerf. I took blades because I liked the styles, and since return blade is off parry, it's twice as good as it was for wardens (as we hardly block, even with MoBlock II)

Oh and btw: wardens have no trouble getting either RvR or PvE groups. It's dead easy to solo too, and make some money / PL a lowbie. I can solo fins without much downtime (thnx to heals, pbt, end regen and parry), and can keep pulling yellows without ever sitting down.

I'm 49 nurture, 42 regrowth, 10 parry, 6 blades/blunt, atm I have only healing ra's for PvE but planning on a few more defensive ones later.

I've heard if you can't spec shield you don't get a dex bonus for blocking, was wondering if mastery of blocking would be any help and I've heard mixed comments on it, some say they block more, some they haven't noticed a real change.

Very happy with my spec, last night was in fg doing the 9 setian camps for 2 hours with a 2nd warden and no druid, he ran pbt so I could run dmg add and be main healer, even managed to heal a diseased tank for 750 with a crit :)

Grp heals with crits are also nice in situations where everyone is getting hurt, 300-400 and not uncommon to see either.
 

Jika

Fledgling Freddie
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Ensceptificamuralya said:
That would be Sheph's spec ^^ I found it quite boring to play, but obviously he didn't or he wouldn't have 15+Mil rps :p

I have noticed an increased chance to block with MoBlock II. Really worth the rps imho to get it to II at least. Just don't expect to be a hero with 50 shield all of a sudden ( ; But combined with pbt and parry, it makes a warden all the harder to hit.

Wardens only have baseline group heals though (even bards have spec group heals, boohoo), and speccing regrowth to 42 doesn't really improve it at all, as the amount you heal for doesn't increase after 50. In fact I've done some testing with +reg items and found that at 39 (33+6) reg my group heal heals for about 10 points less per target than at 50 (33+17).

Basically, if you have 33 reg + 11 from items + some RR bonus, you'll be so close to 50 reg you won't notice any difference at all compared to 42 reg wardens. I do think wild healing is a great thing to have as a warden. Afaik crit heals still only occur on an individual basis though, so you could do a group heal and see 1 or 2 targets getting a crit bonus. The real benefit of the higher regrowth for a warden is the good single target heal and the end reduction buff.

Well, why u think Sheph got that spec ? Mby caus its the best for grps ?
Casting time for major heal with 25% castspeed bonus and 320 dex is fast to outheal any damage done to character. Casting time for major heal is like 1-1.2 secs. I dont see much point speccing wpn line, caus wardens "suck" as tanks. Not much damage, not good defence (no shield spec etc), no evade. 10 blades as I got is enuf for doing 100-150 damage to enemy (depends on armor type), its also enuf for interrupting.
I think that regrowth = grp friendly spec. If u wanna tank warden in grp, why u just dont replace him with BM , damage output is A LOT better and they dont die as fast as wardens do.

Oh and Wild Healing III rocks for warden. I took 3, caus 2 is bugged and dont crit at all. WH3 crits on 50% of the heals or so.

As I am reg. specced I got heal RA's also, tho I respecced to PvE RA's when ToA came, respecced back again now ;)
My current RA spec : Twf, Mcl2, Rp, Purge, Aug Acu2, Wild Healing 3, Serenity 2, Aug Dex 2

But well, as some1 said b4 .. its my opinion, so .. ;)
 

Behmoth

Fledgling Freddie
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Jika said:
Well, why u think Sheph got that spec ? Mby caus its the best for grps ?
Casting time for major heal with 25% castspeed bonus and 320 dex is fast to outheal any damage done to character. Casting time for major heal is like 1-1.2 secs. I dont see much point speccing wpn line, caus wardens "suck" as tanks. Not much damage, not good defence (no shield spec etc), no evade. 10 blades as I got is enuf for doing 100-150 damage to enemy (depends on armor type), its also enuf for interrupting.
I think that regrowth = grp friendly spec. If u wanna tank warden in grp, why u just dont replace him with BM , damage output is A LOT better and they dont die as fast as wardens do.

Oh and Wild Healing III rocks for warden. I took 3, caus 2 is bugged and dont crit at all. WH3 crits on 50% of the heals or so.

As I am reg. specced I got heal RA's also, tho I respecced to PvE RA's when ToA came, respecced back again now ;)
My current RA spec : Twf, Mcl2, Rp, Purge, Aug Acu2, Wild Healing 3, Serenity 2, Aug Dex 2

But well, as some1 said b4 .. its my opinion, so .. ;)

why? because a bm can't cast resists he can't heal he can't run pbt/damage add and he can't rezz

so you be a healer type i'll be my tank(ish) type thats how i enjoy it so how i play it
 

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