Chronictank
FH is my second home
- Joined
- Jan 21, 2004
- Messages
- 10,133
I am making a cinematic of the whole wc3 storyline (and possibly the whole saga later), but im in 2 minds about what to do in terms of the format.
In WC3 alot of the story is in game convo, i am capturing this aswell as the bit ciinematics.
Now the question is what to do with the gap between the convo's.
I have decided on 3 approches
1) convo only - this means you will see no combat that is not ai controlled,
but as a result you will get things like
scene 1: huimans are attacking our village
scene 2: nice work on defeating them
with nothing in between
2) Some battle scenes - some human controlled fighting
Very brief scene's
i.e
scene 1: humans are attacking out village
filler: humans attack, fade to orcs killing humans
scene 2: nice work on defeating them
3) Full combat - all fighting, ableit sped up to cut duration
everything with combat scenes sped up for time saving
In WC3 alot of the story is in game convo, i am capturing this aswell as the bit ciinematics.
Now the question is what to do with the gap between the convo's.
I have decided on 3 approches
1) convo only - this means you will see no combat that is not ai controlled,
but as a result you will get things like
scene 1: huimans are attacking our village
scene 2: nice work on defeating them
with nothing in between
2) Some battle scenes - some human controlled fighting
Very brief scene's
i.e
scene 1: humans are attacking out village
filler: humans attack, fade to orcs killing humans
scene 2: nice work on defeating them
3) Full combat - all fighting, ableit sped up to cut duration
everything with combat scenes sped up for time saving