Volcanic Pillar then ... worth it?

O

old.Wildfire

Guest
Spent a whole 14 RA points today on Volcanic Pillar. High damage AE DD it said. Sounds nice I said. I'll take it I said. The result? Well, see for yourself, the standoff at amg last night gave me a chance to play with it for a while after we'd been standing around throwing bolts at each other for about half an hour.

http://www.teamshs.com/wildfire/daoc/pillar1.jpg
http://www.teamshs.com/wildfire/daoc/pillar2.jpg

Second pic would be bigger but the entire screen is covered by a void...

Now to me this seems a little stingy - an AE DD on a 15 minute timer, as opposed to purge which would in all likelihood save my skinny little caster backside (and hence possibly that of my group) every 30 mins.

IMO volcanic pillar, for that many points, should hit a lvl 50 caster for at least 500 (though I don't actually know the levels/classes of the people I've hit there, as I don't recognise the names), simply to make it a worthwhile option instead of quick-casting an AE nuke or bolt. Value lacking, methinks. Anyone else?
 
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old.Arctic

Guest
it seams like a total waste of points, as a firewizard you have ae that does some dmg , and you can only use that every 15 minutes, i think it is shit, better spend on purge or something..
 
O

old.Wildfire

Guest
Another pic here - I suppose its' only real use is to scare a large group enough to scatter, or at least to disrupt them enough to let your own casters get spells off. I'll keep it on my quickbar for now but im not sure about it.

http://www.teamshs.com/wildfire/daoc/pillar3.jpg
 
O

old.Arnor

Guest
IMO volcanic pillar, for that many points, should hit a lvl 50 caster for at least 500 (though I don't actually know the levels/classes of the people I've hit there, as I don't recognise the names), simply to make it a worthwhile option instead of quick-casting an AE nuke or bolt. Value lacking, methinks. Anyone else?

Would you like some cheese with that whine?


Try Tundra, the CLASS DEFINING RA zerkers get, whichs not only sucks, but actually sucks less if you use a 2handed wpn!

Cry me a river liberal :p
 
E

--Eraser--

Guest
agree, vulcanic pillar suxx major :clap: :clap: :clap:

better getting my casting time down to the 2 secs barrier unbuffed :m00:
 
P

pitspawn

Guest
The ability looks good. Although purge would be a better choice. Myself im not bothering with purge, if i was a tank or a sorc i could understand getting it (Remember mezz is getting nerfed badly in later patches + there will be castable mezz/root cures given to certain classes)

As a fire wizard your primary goal is to deal damage. We have a lot of to match runemasters especially eldritch (because of relic bonus)

I would get Mastery of Magery L2 or L3
I would take Wild Power to L2 or L3 (L3 a bit too high for random extra damage imo)
I would get Mastery of Art to L1 or L2 (very expensive but think 6% faster cast is equivilent to an extra 60 dex!)
Purge is a great choice, especially if you die because of CC.
MCL and Raging Power is good if your always low on mana, myself i have L3 serenity so I dont need MCL or Raging Power (Although after a paladin rezz Raging Power would be handy :p)
A few other things im sure i forgot to mention, but ones above are safe bet.

Back to the first point...Volcanic pillar is a great choice for an Ice wizard (adds to pbaoe damage) Not a good idea for fire wizard though.
 
E

--Eraser--

Guest
anyone has a screenie of the effect btw? not only these boring figures...
 
O

old.Xanthian

Guest
Same goes for Elds Negative Maelstrom :/

parp.gif


maelstrom.gif


Bare in mind im only lvl 46 and the dmg is lvl based on what lvl you are and what lvl they are.

I have hit a grey con for 745 dmg with it (bless him :p)
 
D

deadparrot

Guest
Hmm that looks simillar to the dmg a trebuchet would do (200 dmg cap on lvl 50's tho), only a lot slower (30 sec to arm a treb?).

At least it isnt as gimped as the theurgist 'seige bolt', which gets blocked by your OWN realm hitting the door (if the door dosen't resist it)
Hardly scratches the door.
:puke:
 
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old.Wildfire

Guest
Well after much testing (thx to all the singed hibs + mids after tonight, will pay u in rps next time ur farming me between atk and amg) I've decided that VP has a few uses that should really be mentioned to give it its' dues.

1) last ditch weapon - well its an insta-cast nuke so this needs to be thought of, if you can tell you're going to buy it just target the nearest bad guy and hit the button (assuming he and his friends aren't all mezzed, in which case you'll probably be very unpopular with your group). Also works nicely solo before quickcasting.

2) interruption - see that elf over there casting that nasty nearsight thingy? stop him!

3) disruption - when a dozen milegate campers get hit by VP they tend to scatter in momentary panic. Possibly useful but amusing in any case ;)

Frankly im not convinced that purge is any more worthwhile, I get mezzed every 10 seconds as it is, one less every half hour isnt going to help me out much.
 
G

Garnet

Guest
U also forgot it costs mana to do it i think..
 
K

K0nah

Guest
Purge has other uses than curing mezz. ie removing rezz sickness instantly, removing assasins poisons likewise, so that gay Lurikeen skipping away with a cheesy grin on his face leaving the poison to finish u off after a PA finds himself disappointed. etc etc etc
 
B

belth

Guest
Oh nice, it looks like 1 tick of Warden Thornweed Field. Yay for Mythic @ most class specific RA's!
 
T

Tigerius

Guest
Wildfire, dear, come speak to me next time you think about spending 14p on something :)

Wouldn't want you to gimp yourself more really. Can't bear the thought of having that on my responsibility.

One thing though, experiment with the range. I think you will be pleasantly suprised.
 
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old.Wildfire

Guest
Yes I do realise it's nice and long ;) hence good for smacking those GOD-DAMN nearsighters before QCing a far more agreeable bolt at them.
 
F

Flimgoblin

Guest
it's an insta bolt-range aoe... no more powerful in damage than the fire wiz one... but better range and no cast time... would be nice if it weren't for the timer.

it's not bad... however I think all the class-defining abilities need to be on far far shorter timers.. 5m at the most :)

fear my void style! I can hit one of you for about an amethyst slash for no endurance! once every 10m! wow!
 
O

old.Arnor

Guest
fear my void style! I can hit one of you for about an amethyst slash for no endurance! once every 10m! wow!


Oh my God! what have they done?


NERF NERF NERF!

yeah, its not like the STYLES are all crap eyh?
 
O

old.Wildfire

Guest
I'm not regretting spending my points on it, for the reasons Fingoniel listed above - it's handy and can be good if used in the right situation.
 
D

deadparrot

Guest
14 ra points is a lot, you could replace that with purge and Mystic Crystal Lore + something.

I've gone for more mana related stuff tho like serenity lvl 3 and Mystic crystal Lore, thats damn handy.
The only problem with my theurg was I never had enough mana :)
 
O

old.Wildfire

Guest
My theory was this: as my char is only 2L9 at the moment, It's not going to take me as long to raise the points needed for other abilities as it would for higher level players. Therefore I might as well go for VP, and I can go for the 'sensible' choice after. Whether that was the right decision to make or not is open to debate but I don't really think its' worth it :)
 

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