Vamp template

Fyric

Fledgling Freddie
Joined
Feb 1, 2004
Messages
374
was abit bored so made a vamp template thats easy gettable, and i think it turned out rather ok apart from the missing SoM.

Statistics
STR:101/101 CON:66/80 DEX:100/99
QUI:97/98 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:192/200
Power:0/25
AF:18/50

Resistances
Body: 23
Cold: 25
Heat: 21
Energy: 8
Matter: 4
Spirit: 10+5
Crush: 22+2
Slash: 25+3
Thrust: 23

Skills
Shadow Mastery: 4
Piercing: 11

Bonuses
Spell Range: 4
Spell Damage: 4
Style Damage: 10
Melee Damage: 9
Melee Combat Speed: 9

Chest (Guard of valor(vamp)):
Imbue: 22.0
40 Hits
18 Strength
5 Strength Cap Increase
15 Dexterity
5 Dexterity Cap Increase
4 Melee Damage
4 Spell Damage
4 Style Damage
4 Spell Range
Utility: 32.0
TOA Utility: 100.0

Arms:
Imbue: 37.0/32 (Quality: 100)
28 Strength
7% Cold
5% Heat
9% Body
Utility: 60.7
TOA Utility: 0.0

Head:
Imbue: 37.5/32 (Quality: 100)
16 Constitution
9% Cold
9% Heat
9% Slash
Utility: 64.7
TOA Utility: 0.0

Legs:
Imbue: 37.5/32 (Quality: 100)
5 Piercing
28 Quickness
5% Crush
5% Heat
Utility: 63.7
TOA Utility: 0.0

Hands (Maddening Scalars):
Imbue: 20.0
40 Hits
15 Constitution
15 Quickness
3 Melee Combat Speed
3 Melee Damage
5 Constitution Cap Increase
5 Quickness Cap Increase
Utility: 30.0
TOA Utility: 50.0

Feet:
Imbue: 36.5/32 (Quality: 100)
25 Constitution
9% Slash
7% Cold
16 Dexterity
Utility: 59.3
TOA Utility: 0.0

Right Hand (Golden spear):
Imbue: 32.0
4 Melee Combat Speed
12 Strength
12 Dexterity
7% Slash
7% Crush
7% Thrust
4 Style Damage
Utility: 58.0
TOA Utility: 40.0

Neck (Paidrean Necklace):
Imbue: 45.0
10% Crush
10% Thrust
10% Body
10% Spirit
Utility: 80.0
TOA Utility: 0.0

Cloak (Malevolent Darkspire Mercurial Cloak):
Imbue: 27.0
6% Thrust
6% Energy
40 Hits
18 Quickness
6 Quickness Cap Increase
4 AF
Utility: 46.0
TOA Utility: 16.0

Jewel (Gem of lost memories):
Imbue: 18.5
10 Constitution
24 Hits
4% Body
4% Matter
2 ALL melee weapon skills
2 Melee Damage
2 Style Damage
Utility: 38.7
TOA Utility: 20.0

Belt (Twisted Hair of malamis):
Imbue: 14.0
21 Dexterity
8 Strength Cap Increase
8 Dexterity Cap Increase
Utility: 14.0
TOA Utility: 32.0

Left Ring (Krojers quickness ring):
Imbue: 17.0
21 Quickness
2% Heat
2% Cold
2% Energy
5 Quickness Cap Increase
10 AF
Utility: 26.0
TOA Utility: 20.0

Right Ring (Thunder shadow ring):
Imbue: 29.0
4 Shadow Mastery
21 Strength
21 Dexterity
5 Strength Cap Increase
4 Dexterity Cap Increase
4 AF
Utility: 48.0
TOA Utility: 22.0

Left Wrist (Naxos Abalone Bracer):
Imbue: 23.5
2 ALL melee weapon skills
22 Strength
48 Hits
8 Strength Cap Increase
2 Melee Combat Speed
Utility: 36.7
TOA Utility: 26.0

Right Wrist (Blackened wrap):
Imbue: 22.5
2 ALL melee weapon skills
3 Stealth
15 Dexterity
15 Quickness
7 Dexterity Cap Increase
7 Quickness Cap Increase
Utility: 45.0
TOA Utility: 28.0
 

Mirt

One of Freddy's beloved
Joined
Jan 15, 2004
Messages
1,221
"Energy: 8
Matter: 4
Spirit: 10+5"

Ok your str/dex caps are good, as are the ToA bonuses - however while I can understand not SCing energy, I think it's a mistake to not SC matter & spirit.

Also you have no SoM. Ofc you need bling items like sillisas necklace to actuallt fit SoM in, so I'm sure you'll be looking forward to darkness rising and the equipavle small shields at CR3 like I am (solves 90% of vamp template woes)
 

Fyric

Fledgling Freddie
Joined
Feb 1, 2004
Messages
374
why would u need energy and spirit?, honestly, theurg's are on the way out, and energy dmg is only sorc mezz, and with good bard you get insta demezz anyway if purge not up, if im allowed to stand there for the 35-40 secs it would take with capped resist we'd have lost the fight anyway
 

Mirt

One of Freddy's beloved
Joined
Jan 15, 2004
Messages
1,221
It's matter + spirit that I don't think you should gimp (I have low energy too in my suit).

Matter = roots + warlocks + quite a few stealthers using matter LWs
Spirit = theurgs + reavers + sm pb + quite a few stealthers using spirit LWs

If you solo at all, you will meet enemies using these damage types quite regularly.
 

Fyric

Fledgling Freddie
Joined
Feb 1, 2004
Messages
374
well basically i will have two templates, one for solo and one for group, so i can just switch around the items, this is a pure group template, but you might have a point with the matter, i dont give a fuck about warlocks as they instadie anyway, but roots could be a problem, until i get purge3 anyway.
 

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