Valk s/s temp with Sun weapons

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
Im so poor and mid is fecking expensive so my temp is made to be as cheap as possible, hence the rog ect (thou i like the rog bracer). Its with shield on, for 2h stats just remove the stats from shield :)

Im gonna use sun both 1h and 2h if they aint got yber energy ressist, if else i got a Traitors for 1h and a celerity 2hander with same stats as sun weapon except its lacking 2 sword skill.

Code:
Config Report

Stats

    Str:    134    Int:    0    Hits:    280
    Con:    81    Pie:    15    Power:    0
    Dex:    83    Cha:    0
    Qui:    82    Emp:    0

Resists

    Body:    24    Energy:    10    Crush:    30
    Cold:    5    Matter:    16    Thrust:    25
    Heat:    14    Spirit:    15    Slash:    24

Skills

3 Stealth

5 Shield

11 Sword

7 Parry

Focus

Cap Increases

10 Dexterity

80 Hits

22 Strength

5 Constitution

5 Quickness

Other Bonuses

8 Spell Range

6 % Power Pool

4 Spell Damage

6 Style Damage

30 AF

9 Melee Damage

14 Fatigue

10 Melee Combat Speed

6 Duration of Spells

2 Casting Speed

Piece Listing

Chest
Name: Guard of Valor
Level: 51  Quality: 100
AF: 102  Bonus: 35
Effect 1:  18 Strength
Effect 2:  15 Dexterity
Effect 3:  40 Hits
Effect 4:   4 Melee Damage
Effect 5:   5 Strength Cap Increase
Effect 6:   5 Dexterity Cap Increase
Effect 7:   4 Style Damage
Effect 8:   4 Spell Range
Effect 9:   4 Spell Damage
Effect 10:     Empty
Utility: 32.00

Arms
Imbue Points: 36.0 of 32 (100 Qual) Overcharge: 58%
Gem 1: 22 Constitution - 99 Precious Earthen Essence Jewel
Gem 2:  9 Body - 99 Polished Dusty Shielding Jewel
Gem 3: 52 Hits - 99 Faceted Blood Essence Jewel
Gem 4:  7 Thrust - 99 Imperfect Airy Shielding Jewel
Proc:    Empty - 
Utility: 59.67

Head
Name: Winged Helm
Level: 51  Quality: 100
AF:        Bonus: 
Effect 1:  40 Hits
Effect 2:   5 Fatigue
Effect 3:  10 AF
Effect 4:  15 Dexterity
Effect 5:  15 Strength
Effect 6:   5 Matter
Effect 7:   5 Spirit
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 50.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 Precious Earthen Essence Jewel
Gem 2: 68 Hits - 99 Flawless Blood Essence Jewel
Gem 3:  9 Body - 99 Polished Dusty Shielding Jewel
Gem 4:  3 Sword - 99 Rough Watery War Rune
Proc:    Empty - 
Utility: 64.67

Hands
Name: Maddening Scalars
Level: 51  Quality: 100
AF:   102  Bonus: 35
Effect 1:  15 Constitution
Effect 2:  15 Quickness
Effect 3:  40 Hits
Effect 4:   3 Melee Damage
Effect 5:   5 Constitution Cap Increase
Effect 6:   5 Quickness Cap Increase
Effect 7:   3 Melee Combat Speed
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 30.00

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 Precious Earthen Essence Jewel
Gem 2: 28 Quickness - 99 Perfect Airy Essence Jewel
Gem 3:  9 Heat - 99 Polished Heated Shielding Jewel
Gem 4:  2 Sword - 99 Uncut Watery War Rune
Proc:    Empty - 
Utility: 61.33

Right Hand
Name: Sun Sword
Level: 51  Quality: 100
DPS:  16.5  Bonus: 0
Effect 1:  27 Strength
Effect 2:   2 Melee Damage
Effect 3:   2 Melee Combat Speed
Effect 4:   2 Style Damage
Effect 5:   6 Sword
Effect 6:     Empty
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 48.00

Left Hand
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1:  5 Shield - 99 Imperfect Fiery Battle Jewel
Gem 2: 28 Dexterity - 99 Perfect Vapor Essence Jewel
Gem 3:  4 Parry - 99 Flawed Vapor Battle Jewel
Gem 4:  1 Body - 99 Raw Dusty Shielding Jewel
Proc:    Empty - 
Utility: 65.67

Two Handed
Name: Sun Great Sword
Level: 51  Quality: 100
DPS:  16.5  Bonus: 0
Effect 1:  27 Strength
Effect 2:   2 Melee Damage
Effect 3:   2 Melee Combat Speed
Effect 4:   2 Style Damage
Effect 5:   6 Sword
Effect 6:     Empty
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 48.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1:    Empty -  
Gem 2:    Empty -  
Gem 3:    Empty -  
Gem 4:    Empty -  
Proc:    Empty - 
Utility: 0.00

Neck
Name: Phoebus Harp Necklace
Level: 51  Quality: 89
Bonus:  0
Effect 1:   4 Crush
Effect 2:   4 Thrust
Effect 3:   4 Slash
Effect 4:   6 % Power Pool
Effect 5:  15 Acuity
Effect 6:   4 Spell Range
Effect 7:   6 Duration of Spells
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 34.00

Cloak
Name: Shades of Mist
Level: 46  Quality: 100
Bonus:  0
Effect 1:  15 Strength
Effect 2:  15 Quickness
Effect 3:   3 Parry
Effect 4:   3 Stealth
Effect 5:  10 AF
Effect 6:   5 Melee Combat Speed
Effect 7:   4 Fatigue
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 50.00

Jewel
Name: Eerie Darkness Stone
Level: 51  Quality: 89
Bonus:  0
Effect 1:   5 Body
Effect 2:   5 Cold
Effect 3:   5 Heat
Effect 4:   5 Energy
Effect 5:   5 Matter
Effect 6:   5 Spirit
Effect 7:   4 Crush
Effect 8:   4 Thrust
Effect 9:   4 Slash
Effect 10:     Empty
Utility: 84.00

Belt
Name: Belt of the Sun
Level: 50  Quality: 100
Bonus: 35
Effect 1:  10 Strength
Effect 2:  10 Dexterity
Effect 3:   5 Energy
Effect 4:   5 Spirit
Effect 5:   5 Crush
Effect 6:  40 Hits Cap Increase
Effect 7:   5 Fatigue
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 43.33

Right Ring
Name: Ring of the Torrent
Level: 50  Quality: 89
Bonus:  0
Effect 1:  11 Crush
Effect 2:  10 Thrust
Effect 3:  10 Slash
Effect 4:   2 Casting Speed
Effect 5:     Empty
Effect 6:     Empty
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 62.00

Left Ring
Name: Director's Ring of Oblivion
Level: 50  Quality: 100
Bonus: 35
Effect 1:  15 Strength
Effect 2:  15 Dexterity
Effect 3:   6 Matter
Effect 4:   5 Strength Cap Increase
Effect 5:   5 Dexterity Cap Increase
Effect 6:  10 AF
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 32.00

Right Wrist
Name: Ceremonial Bracers
Level: 50  Quality: 100
Bonus: 35
Effect 1:  18 Strength
Effect 2:   6 Crush
Effect 3:  40 Hits
Effect 4:   5 Strength Cap Increase
Effect 5:  40 Hits Cap Increase
Effect 6:     Empty
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 34.00

Left Wrist
Name: Speedy Arcane ROG
Level: 51  Quality: 
Bonus:   
Effect 1:  16 Strength
Effect 2:   6 Slash
Effect 3:  24 Quickness
Effect 4:   7 Strength Cap Increase
Effect 5:     Empty
Effect 6:     Empty
Effect 7:     Empty
Effect 8:     Empty
Effect 9:     Empty
Effect 10:     Empty
Utility: 38.67
 

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
common, please give me your opinions :) /beg
 

auroria

Banned
Joined
Mar 3, 2006
Messages
892
low heat low cold redo, and use open weapons temp so it wont matter if ur changing or not, or make it so that you use spirit weapons
 

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
cold is hardly an issue as an mid, and i dont have spot for any more heat ressist, hence its gimped.
If you did read what i typed in the top you would see i can change fine between energy and slash dmg. Telling me to use spirit weapons just seems wird thou, my procs is energy dmg, most is weak to energy and im gonna duo with a thane that does all energy dmg.
 

auroria

Banned
Joined
Mar 3, 2006
Messages
892
Wazkyr said:
cold is hardly an issue as an mid, and i dont have spot for any more heat ressist, hence its gimped.
If you did read what i typed in the top you would see i can change fine between energy and slash dmg. Telling me to use spirit weapons just seems wird thou, my procs is energy dmg, most is weak to energy and im gonna duo with a thane that does all energy dmg.
so ou never meet any light elds? oooooki!
 

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
i dont meet many soloing light elds. If they get stun in, im dead with 26 or 5 cold ressist. They are spec nuking for huge dmg, a few extra ressist aint gonna do the diffrence there. I mainly have my ressist for melee fights. 9 sec stun is more than enough to kill 2300 hp.
 

auroria

Banned
Joined
Mar 3, 2006
Messages
892
Wazkyr said:
i dont meet many soloing light elds. If they get stun in, im dead with 26 or 5 cold ressist. They are spec nuking for huge dmg, a few extra ressist aint gonna do the diffrence there. I mainly have my ressist for melee fights. 9 sec stun is more than enough to kill 2300 hp.
sure it could save you, and how about legendary using stealthers etc?
 

Ronso

Can't get enough of FH
Joined
Mar 12, 2004
Messages
2,674
Change your sc from parry to shield . Presuming you are full shield spec for duelling ..you would want to cap that above parry I think . For a cheap template its ok but you might want to look at it again. Im currently trying to get a template for my hero capping stre and getting high con and dex plus 11 to shield blades and high parry . In order to do that I gotta take a hit on a few caster resists .. Ill leave most mage resists between 12 and 18 % but wouldnt go lower than that .

Its ok but remember for a duelist you will probably be dueling same people over and over and they WILL test weapons on you ..i know i do . I remember who i fight and what they are weak to on my nightshade and use the appropriate lgms at the time. Like that time I used a heat lgm on a mincer ..I looked like a fool but I knew better !!! :DD
 

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
firstly i cant get any more shield in, the parry is from cloak + sc on shield, only thing i can get is 1 more shield 1 less parry, if just you could sc 2x 5 shield instead of 1 big gem that wont work :/.
Concerning the ressist theres no way out vs ppl with several lws. Theres spirit, cold, heat, matter and energy lws, you cant cap every single ressist there is.
And last but not least, i would not take any ressist between 0-10 that was supose to protect me vs casters. With toa easymode every single caster got 10% rp witch makes the first 10 ressist close to useless, eg not worth putting in unless you can get above the first 10, atleast thats my PoV.
 

Moaning Myrtle

Fledgling Freddie
Joined
Mar 22, 2006
Messages
688
Wazkyr said:
cold is hardly an issue as an mid

Of course, because no Ice Wizards ever RVR do they? Pray you never meet Muylaetrix, because with low Cold resist he's gonna spank you silly! 70 Cold, WP V and MoM V = lots of dead Mids TBH :clap:
 

Wazkyr

One of Freddy's beloved
Joined
Jun 26, 2004
Messages
1,726
icewizards debuff ressist by 20%. 2. i cant remember ever seeing a solo icewizard, and even if i do, its not something that im gonna fear... I said i was gonna solo/duo, so wont be standing in some tower zerging fight getting hit by pbaoe, got my SM for that.
 

vavires

Fledgling Freddie
Joined
Aug 30, 2004
Messages
2,384
Wazkyr said:
that sure was a usefull comment...

its all that needs to be said about it,
my template made for my leirvik valk is better then what you got...
 

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