B
Bazerka
Guest
Hiyas all,
AntiTCC has been updated to v1.10 on all our UT2003 servers.
From the changelog :
Any customers who have setup their booking/custom configs to use AntiTCC, will need to update their mutatorList for the config to work correctly.
Regards,
Jase.
AntiTCC has been updated to v1.10 on all our UT2003 servers.
From the changelog :
Code:
Anti TCC v1.10
--------------
* Added a special message for clients getting kicked because of a false
positive due to old an outdated version of UT2003 (pre-2166 and betas aren't
supported)
* Anti TCC will not show up in the server details if it's disabled
* Added the server's TickRate to the server details
* The Anti TCC server actor will remove any older AntiTCCServerActor and the
UTSecureServerActor if it finds them
* Fixed a bug in the NetSpeed check that kicked clients right after they
connected if the used a NetSpeed higher than the server's client speed cap
* Moved webadmin-configured options to the Settings class to work around a
UT2003 bug that removed backslashes in the file check FName
* Made the minimum allowed NetSpeed configurable
* Too low NetSpeeds are increased to the allowed minimum now instead of
resulting in a kick
* Added a reset for the DefaultTexMipBias setting on connect if it was over 0.0
* Made the URL for the 'More Information' button configurable
* Added an alternative check for the Visible Invisible Players cheat
* Modified the Dead Body Filter check so it only detects shorter ragdoll
lifespans
* Added an 'Update UT2003' button to the Anti TCC message box if the client
doesn't use version 2225
* In Simple Log Mode the actual match starting time is also logged now
* Anti TCC can calculate its own Full MD5 now if the AntiTCCGUIDs.u file is
provided
* Added log file timestamps also when the custom log file is disabled
* Fixed the ShowIDs console command
* Added proper security levels to Anti TCC's webadmin configuration (oops)
Anti TCC v1.09
--------------
* Added an option to disable Anti TCC's self-integrity checks
* Added another even less restrictive level of TCC checks
* Removed the aiming accuracy check
* Removed the HitFlameBig class from the TCC checks
* Added a check for NetSpeed cheats
* Added sanity checks for the file check configuration
* Anti TCC will calculate and check the Quick MD5 of the current map and of its
own package
* Added mutator and (for simple log mode) player list of Anti TCC's logged
configuration
* Added console commands to enable and disable Simple Log Mode from inside the
game
* Added an option to hide Anti TCC or only its configuration from the server
details
* Added Anti TCC configuration (except for file checks) to the webadmin
interface
* Added a 'More Information' button to the Anti TCC message window which leads
to the Anti TCC Online FAQ
* Changed config values for TCC check level and WhatToDo values to words
instead of numbers
* Added individual WhatToDo values for most checks
* Another (more successful?) attempt at fixing the message box popping up
mid-game for no obvious reason
* CRCs are now precalculated on the server at the beginning of the match to
increase performance during the match
* A new reaction to cheats (Llamaize) has been added mainly to punish players
using Center View or zoom cheats
* The server now also logs the client's engine version
Any customers who have setup their booking/custom configs to use AntiTCC, will need to update their mutatorList for the config to work correctly.
Regards,
Jase.