O
old.sublimebud
Guest
Does anyone here have a problem (or a solution) with UT not recognizing any of their player models past a limited amount (not problems with specific models, but with too many in general)?
i have all the patches, ut runs fine (as far as i can tell it runs exactly as 4.36 with all the patches and fixes is supposed to).
and as long as i have a reasonably low number of player models (i havent counted, but i'd guess 32), i have no problem using any of them.
but since ive downloaded a b*ttload of them, it seems to be unable to list all of them at once. Only once i remove some from the system folder and restart do others become visible.
the bots in their config were even more limited but i now use xbots, which has a greater cap than the default bot config, but is still capped at the same level as the player config.
i cant seem to find anything about this documented, but i cant imagine im the only one to run into this problem.
if anyone knows of any mods, utilities, or even portions of the configuration files which would be of use, i would greatly appreciate it, thanx
i have all the patches, ut runs fine (as far as i can tell it runs exactly as 4.36 with all the patches and fixes is supposed to).
and as long as i have a reasonably low number of player models (i havent counted, but i'd guess 32), i have no problem using any of them.
but since ive downloaded a b*ttload of them, it seems to be unable to list all of them at once. Only once i remove some from the system folder and restart do others become visible.
the bots in their config were even more limited but i now use xbots, which has a greater cap than the default bot config, but is still capped at the same level as the player config.
i cant seem to find anything about this documented, but i cant imagine im the only one to run into this problem.
if anyone knows of any mods, utilities, or even portions of the configuration files which would be of use, i would greatly appreciate it, thanx