US V Euro population

scorge

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Looking at the Server population for the US and Euro, we are 2K ahead of the US (on average), I know WoW has just come out in the USA and people will be trying it out, but even Matt firor says that he expects a downturn for 3-6 months as people play other MMORPGS.

Catacombs comes out ion 7th December, so will probably see an increase then. Think January would be a better benchmark for US/Euro server population.

Although it does make sense now why the Italian DAOC are getting a boost. I think Mythic are looking for other revenue, if the US population starts to crumble.

Although that means patches will be even later for us in Europe. The game has to be translated and tested in 5 languages now (French, German, Spanish, Italian, and English)

:(

:m00:
 

Morchaoron

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scorge said:
Catacombs comes out ion 7th December, so will probably see an increase then. Think January would be a better benchmark for US/Euro server population.

depends, maybe only those who were bored, some people (like myself) still remember the toa disappointment so im not gonna pay again for somthing that makes the game more crappier ;o
 

Tualatin

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im not gonna buy catacombs asap, like ToA & SI. That's for sure :)

However, it may attract other 'new' people to the game.

This is my first mmorpg, so don't really know about this scene. But i've played UT for 3-4 years.. so i think most ppl will stop soon, and then a steady population (= some leave, some new). Like with UT. May result in an server decrease to keep the game healthy, but there are worse things that can happen :)

Also, i dont think the US resembles to EU, as we think GoA is teh bad etc and Mythic ftw111!!! but, US ppl will not think the same. Also we're a multiculture, maybe that influences the game pop aswell..

I just think, that with the new languages and all, they should really change the way that part works. It's been said before, but make all servers american style (all english), and the clients the local language. Keep some 'main' servers where english, italian, german, french and spanish is the main language. But this will result in more fun, since you can easier access multiple servers without a barrier.
 

scorge

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just checked right now to see what the server population is,

Goa says that 16,701 people are online in europe

Mythic say 20,325 people are online in europe.


nearly 4k differance in players is a big chunk,
 

Ning

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just checked at the moment and Mythic and GOA tell the same for the EU and the USA.
 

Tesla Monkor

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I think Catacombs isn't gonna be the disaster that was ToA. Mythic has learned it's lesson, judging from what reports the testers bring out.

Save for one dungeon it will all be SUB 50 content, specifically aimed to help people level. The dungeon only allows 1 fg in and is still being tweaked. It's hellishly difficult at the moment. (Think Tuscaran Glacier time for negotiating it.)

Catacombs is aimed at getting more people to play DAOC, and not at the existing population (so much). GOA really needs to grab that opportunity with both hands and advertise the f'ck out of the game in Europe. :)
 

cHodAX

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I dont see how Mythic can really undo the damage they have done to the game without removing or massively reworking artifacts, a number of them are complete 'I win' buttons and then when you take some of the more ridiculous master level abilities into account well.... /puke. New Frontiers was a good step in the right direction for RvR but it can't undo the damage that ToA did and that is reflected in the falling player base. Catacombs just seems to be another case of 'lets add more new stuff' that may well end up making things worse rather than what they should be doing which is addressing the reasons why people are leaving.
 

Zenn

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erm is this on average at our time or theres if you look at their 7pm to our 7pm they'll prolly be higher.
 

Thornar

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cHodAX said:
I dont see how Mythic can really undo the damage they have done to the game without removing or massively reworking artifacts, a number of them are complete 'I win' buttons and then when you take some of the more ridiculous master level abilities into account well.... /puke. New Frontiers was a good step in the right direction for RvR but it can't undo the damage that ToA did and that is reflected in the falling player base. Catacombs just seems to be another case of 'lets add more new stuff' that may well end up making things worse rather than what they should be doing which is addressing the reasons why people are leaving.
I agree completely except the part about NF. I think it made RvR worse. :m00:
 

Dood

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if they want new players to Daoc:

remove ToA
remove /lvl 20

If a new player in the mmorg world have the Daoc box in 1 hand the WoW box in the other.. the choise is not really hard where he is gonna put his money

just releasing another expansion with a few gfx updates and some gimped classes is just not gonna do it.. sorry
 

Bellona

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Honestly, most players would choose to start on a new mmorpg, where they start together from the beginning, instead of joining servers that have run for 3 years
 

SigvartH

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Remove ML.s and arty and make upp a fake roleplay story abt how the rest of atlantis just decided too sink =D. And then balance classes before making som new ones =) with the summer 2005 expansion "Vally of the imortal grind" and the 2005 x-mas expansion "New even better weapon pack 2.1v makes all your old 1onces obsolete in 3 minutes of patching"
 

Jaison X

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Although that means patches will be even later for us in Europe. The game has to be translated and tested in 5 languages now (French, German, Spanish, Italian, and English)

didnt know they tested in spanish :touch: and i think they dont.
 

scorge

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Jaison X said:
didnt know they tested in spanish :touch: and i think they dont.


Oh ye of little faith :D

Dark Age of Camelot in Spain !
Great news in Dark Age of Camelot history. In Spring 2005, Spain will join the realms of Dark Age of Camelot. This event is great news because it's the first time that a massively multiplayer game has been localised in Spanish. We have already begun the translations but GOA will enlarge its localisation team and hire a localisation manager and a translator-proofreader. You will find the details of these offers as well as the press release, on the following page :

http://www.camelot-europe.com/es

:m00:
 

Iceforge

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Im the only one thinking the Italian add will be very bad, right when it comes, and so be the spanish...

Think of the delay we will have, EVERYTHING from 1.00 -> 1.71 translated to Spanish, as they never had spanish servers, unless some US are Spanish to meet the latino group?

And Italia was on 1.61 or 1.62, also ALOT of translation (all of ToA and NF :eek: )

Look, we wait 5 months (nearly) now to meet US patches, geeeh, 1 year coming our way?
 

gervaise

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When you look at the numbers you need to take both the time difference into account and when the numbers were updated. I reckon they are about the same at the moment. Much more interesting:
_________________________________________________________________
Posted by Gervaise: 14th February 2004, 04:17 PM

Anyone else noticed this:
European server numbers look set to pass US numbers. Peak numbers are nearly the same - with European numbers being higher for a good chunk of time. US probably has higher minimum numbers though. Only 2 or 3 US servers are getting past the 2,000 mark at the moment with most languishing in the '800-1200 region'.

Reply be Skeggi: Reply 14th February 2004, 04:46 PM
Did you include the Italian servers in your calculations?

Reply by: Chilly: 14th February 2004, 07:27 PM #3
By european he probably means GOA-run servers. Italians can bugger off :p

Reply by Ning: 14th February 2004, 11:09 PM #4
Yeha there are more daoc players in Europe than in the rest of the world.
30,000 players on GOA EU servers at peak time. + 1,000 on Italian servers = 31,000
34,000 on US servers at peak time.

HOWEVER :
1) There are many european players playing on US servers
2) US servers aren't really the USA's servers because there are people from Australia, NZ, Asia, etc.

So the greatest part of the DAOC players comes from Europe

IMO Mythic put too much servers at the DOAC release that's why most of them are nearly empty.
_________________________________________________________________

800-1200 most Americans would be ecstatic if they got that many now. And 30k - 34k. Both US and Europe are hard pushed to get to 20k now. And no I hadn't included the Italian servers as I subsequently clarified.
There were some more replys but I think the question needs to be rephrased: Is US or Europe losing people fastest. And the point about Europeans playing on US servers is a good one as well - some of them may plan to play WoW when it is available in Europe - so US servers subsciptions may suffer a bit more as well - doubt if peak populations will though given the time difference.
 

GReaper

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I'll update the server graphs later to add some overall US and Euro graphs, then we can see how the servers are doing.

However quickly looking at the individual server graphs shows that the US servers have declined over the past 3 weeks.
 

GReaper

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Updated them while I had not much to do at uni!

US Servers
EU Servers
IT Servers

Number of players on the Euro servers is quite stable, however the numbers on the US servers are dropping quite badly. While the Euro servers drop to about 2,000 users during the night, the US servers manage to stay up to about 14,000 or so.
 

gervaise

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Good stuff GReaper - and as a reminder GReaper also has graphs for Prydwen and Excal in one of his earlier posts or you can see the charts at daoc.darkzone.net. Some folks in the US are still in a state of denial (numbers are not down posts etc.) but the drop is marked. No I don't think its the end of DAoC but t'is a serious decline.

Looking at the IT numbers I can't see there being more than 1 Italian server (Gorre's next job maybe?)
 

Oldfaravid

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SigvartH said:
Remove ML.s and arty and make upp a fake roleplay story abt how the rest of atlantis just decided too sink =D. And then balance classes before making som new ones =) with the summer 2005 expansion "Vally of the imortal grind" and the 2005 x-mas expansion "New even better weapon pack 2.1v makes all your old 1onces obsolete in 3 minutes of patching"

Mythic should make you leadgame designer!! :cheers:
And totally agree with Thornar, I would take the old frontiers over the new any day of the week..
 

izikiel

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gervaise said:
Good stuff GReaper - and as a reminder GReaper also has graphs for Prydwen and Excal in one of his earlier posts or you can see the charts at daoc.darkzone.net. Some folks in the US are still in a state of denial (numbers are not down posts etc.) but the drop is marked. No I don't think its the end of DAoC but t'is a serious decline.

Looking at the IT numbers I can't see there being more than 1 Italian server (Gorre's next job maybe?)

numbers will probably rise when the "newness" novelty wears off wow
 

Flimgoblin

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cat's release will bring a few folks back and some new folks in however I think numbers will be down for 3-6 months till the newness of WoW wears off.
 

Falcon

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Checked the number of level 1 - 19 players on Alb/Merlin last night and it was at 88, that's quite a lot of new players and that was only a single check at a single instance in time. Of course, more people might be leaving but there's definetely plenty of new blood coming in on the US servers.
 

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