Up and Away With the NDA

Nate

FH is my second home
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CamelotHerald said:
This message is now on the Labyrinth patcher:

As of November, 1, 2006, we are dropping the Dark Age of Camelot: Labyrinth of the Minotaur NDA. Beta Testers may now speak to the public about the expansion (and as per the earlier restriction lift, post screenshots of the expansion).
Clicky

go find some info!! and post it here!


found a post on vnboards with q&a's: vnboards


Question: Can I ask about the Stealther relic please - do stealthers show up on the minimap when carrying one, and does it effect solo or group?​

Yes you can ask about it. And first let me say we still have two weeks until the expansion: THINGS CAN CHANGE

Answer: While you are stealthed you will NOT show up on the minimap while carrying the stealther relic. It is a solo relic that effectivly gives you a 'Super Stealth' or basically makes you immune to Stealth lore and MoS while your abilities still work.

thought this looks kinda nice :D super stealth!!!
 

scorge

Fledgling Freddie
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Sep 13, 2004
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minotaur spell list

Mauler

- Maulers no longer have the realm prefix (e.g. Alb Mauler) attached to their name. They will now display as “Mauler” in all three realms.

- Fist Wrap and Mauler Staff style animations will now work properly.


Fist wraps

- The direct damage component of the style “Gut Shot” has been increased from 50 to 75.

- Style growth-rate has been decreased on the styles “Phoenix Strike” and “Owl Strike”.

- The stun effect on the style “Haymaker” has been increased to five seconds.

- The effects on the styles “Rib Cracker” and “Eagle Strike” have been swapped.

- The growth-rate on the style “Haymaker” has been increased.

- The Frontal Area Effect (FAE) snare on the style “Cross” is now properly set to be an FAE snare, instead of a single target snare.


Mauler Staff

- The effects on the styles “Tempered Strike” and “Forging blow” have been swapped.

- The stun effect on the styles “Ember Clip” and “Percussion” has been increased to five seconds.


Magnetism

- The Focus Snare line of spells will now only be interrupted by casting another spell.

- The Point Blank Area Effect (PBAE) Root line of spells are now properly set to be instant cast.

- The finalized spell names for all Mauler spells area now in place, and are as follows:

Power Strikes

Endurance Tap

1 Dulling Grasp of Februstos
5 Taxing Grasp of Februstos
8 Toiling Grasp of Februstos
13 Tiring Grasp of Februstos
17 Fatiguing Grasp of Februstos
22 Weakening Grasp of Februstos
28 Grueling Grasp of Februstos
32 Enervating Grasp of Februstos
37 Burdening Grasp of Februstos
43 Draining Grasp of Februstos
48 Exhausting Grasp of Februstos

Power Tap

3 Daring Blow
9 Hostile Blow
14 Encroaching Blow
19 Advancing Blow
24 Intrusive Blow
29 Intruding Blow
34 Pugnacious Blow
40 Destructive Blow
49 Assailing Blow

Fumble

11 Nurizane’s Blinding Wind
21 Nurizane’s Blinding Gale
32 Nurizane’s Blinding Cyclone

Casting Speed Debuff

10 Veil of Uncertainty
18 Veil of Apprehension
27 Veil of Doubt
36 Veil of Hesitation
45 Veil of Indecision

Silence

25 Demand Respect
35 Demand Reverence
45 Demand Awe

Double Swing

20 Perfection of Method
30 Perfection of Style
40 Perfection of Form
50 Way of Perfection

Disarm

30 Perizor’s Disarming Strike
40 Perizor’s Disarming Bash
50 Perizor’s Disarming Blow

Power Tap

1 Test of Nerve
3 Test of Mind
7 Test of Spirit
12 Test of Mettle
18 Test of Strength
25 Test of Power
34 Test of Courage
44 Test of Honor


Magnetism

PBAE Instant Root

7 Minor Burden
17 Lesser Burden
27 Modest Burden
37 Greater Burden
47 Overwhelming Burden

FAE Root

8 Rigid Armor
18 Tightening Armor
28 Inflexible Armor
38 Unbending Armor
48 Unyielding Armor

Focus Snare

30 Unceasing Burden
47 Endless Burden

Push

35 Compelling Force
45 Commanding Force

Pulsing PBAE Snare

2 Unavoidable Hindrance
5 Ineluctable Hindrance
10 Ineludible Hindrance
14 Inevitable Hindrance
21 Inescapable Hindrance
26 Unavoidable Encumbrance
33 Ineludible Encumbrance
40 Inevitable Encumbrance
50 Inescapable Encumbrance

Enemy Cast Time Increase Aura

5 Demand of Quality
10 Demand of Integrity
14 Demand of Precision
21 Demand of Purity
26 Demand of Superiority
33 Demand of Supremacy
40 Demand of Transcendence
50 Demand of Perfection

FAE Matter Debuff

23 Teragani’s Ire
33 Teragani’s Fury
44 Teragani’s Rage


Aura Manipulation

Evasion Buff

6 Minor Gift of Foresight
12 Lesser Gift of Foresight
17 Gift of Foresight
24 Major Gift of Foresight
31 Greater Gift of Foresight
40 Superior Gift of Foresight
50 Perfect Gift of Foresight

Absorb Buff

5 Minor Discipline of Laresh
10 Lesser Discipline of Laresh
15 Discipline of Laresh
20 Major Discipline of Laresh
25 Greater Discipline of Laresh
30 Superior Discipline of Laresh
34 Perfect Discipline of Laresh

Bladeturn Chant

26 Tenacious Defender
36 Undaunted Defender
45 Stalwart Defender

Constitution Buff

5 Minor Stamina of the Uruz
11 Lesser Stamina of the Uruz
15 Stamina of the Uruz
24 Endurance of the Uruz
33 Fortitude of the Uruz
43 Vitality of the Uruz

Strength/Constitution Buff

6 Minor Strength of the Forge
12 Lesser Strength of the Forge
19 Strength of the Forge
29 Major Strength of the Forge
40 Greater Strength of the Forge
48 Superior Strength of the Forge

Nearsight Immunity Chant

29 Eyes of the Watchman
39 Eyes of the Sentinel
49 Eyes of the Scout

Group Heal Over Time

24 Nethuni’s Refreshing Waters
34 Nethuni’s Recuperating Waters
44 Nethuni’s Renewing Waters

Group Health Regeneration Buff

28 Gift of Nethuni
38 Grace of Nethuni
48 Blessing of Nethuni

- Four new spells have been added to the magnetism line. These are in the “Mauler Guard” spell line. The Mauler Guard spells are instant-cast buffs that reduce the damage done to the player and return power to the caster of the spell. The icons, effects, and functionality are in place, but the final spell names and cast-related messaging are not.

:m00:
 

Aiteal

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Neffneff said:
Super Stealth!?!?

wtf!

yer kidding right?

Apparently it makes you immune to mos and SL
and unlike the other mino relics you don't appear on the map when carrying it

Imagine an assassin with the relic :eek7:
 

Ctuchik

FH is my second home
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Neffneff said:
Super Stealth!?!?

wtf!

yer kidding right?


thats just something to make ppl buy it. it will get nerfed when Mythic thinks enough ppl have bought the expansion....
 

bigchief

Fledgling Freddie
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Dec 22, 2003
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like anyone will bother with the stealther relic

it requires you to be farming rps constantly and to not die. Soon as you afk, or die, or log, or ld the relic resets. I have to assume its not exactly a doddle to get either. Worth the hassle for someone with no real ability to survive bar stealth? (cos it won't help when the fg rolls over you already fighting.) I doubt it :E
 

Ingafgrinn Macabre

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Nate said:
Clicky

go find some info!! and post it here!


found a post on vnboards with q&a's: vnboards


Question: Can I ask about the Stealther relic please - do stealthers show up on the minimap when carrying one, and does it effect solo or group?​

Yes you can ask about it. And first let me say we still have two weeks until the expansion: THINGS CAN CHANGE

Answer: While you are stealthed you will NOT show up on the minimap while carrying the stealther relic. It is a solo relic that effectivly gives you a 'Super Stealth' or basically makes you immune to Stealth lore and MoS while your abilities still work.

thought this looks kinda nice :D super stealth!!!

I'm sorry nate, but trolls still can't stealth mate :(
Can't hide an elephant in a beehive :/
 

Nate

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Ingafgrinn Macabre said:
I'm sorry nate, but trolls still can't stealth mate :(
Can't hide an elephant in a beehive :/
haven't you seen my avatar? i'm no ordinary troll, all those times you tripped up whilst in the forest? you thought it was a twig didn't you...nope thats me! in supa troll stealth mode!
 

Gamah

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Self buffs, hots, end taps. :p somethings gonna be speeding through ID's.
 

Ctuchik

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bigchief said:
like anyone will bother with the stealther relic

it requires you to be farming rps constantly and to not die. Soon as you afk, or die, or log, or ld the relic resets. I have to assume its not exactly a doddle to get either. Worth the hassle for someone with no real ability to survive bar stealth? (cos it won't help when the fg rolls over you already fighting.) I doubt it :E


yeah and none of the other relics will be that popular either as they show up on the minimap, and basically just screams COME ZERG ME! wich is good imo :)

less overpowered shit to overpowered classes ;)
 

Eleasias

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i dont see why people whine if they make a class that doesnt need a buffbot and can reliably solo, taps/self buffs etc, just a bit like vamp. that's what people have been asking for in the first place, its the best option the players can get cause we all know mythic isnt gonna remove buffbots :p
 

Maeloch

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Lamp said:
The response to this news does seem more muted than usual, I sense boredom with the game.

Might be some mistranslation there, but I read it correct there are SKILL cap bonuses on drops inc?
 

Ingafgrinn Macabre

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Nate said:
haven't you seen my avatar? i'm no ordinary troll, all those times you tripped up whilst in the forest? you thought it was a twig didn't you...nope thats me! in supa troll stealth mode!
A twig? hmm.... I don't know, but perhaps you could pass for the odd menhir lying around.. :)
 

SkarIronfist

Fledgling Freddie
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I would be interested to see what RAs this class is going to get. Then it will be a decision to see what class if any is replaced within a group.

Anyone know what the RR5 ability is ?

The ML paths the mauler has access to?
 

Nate

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Has anyone found if we are getting more char slots with this expansion?
 

Bahumat

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SkarIronfist said:
I would be interested to see what RAs this class is going to get. Then it will be a decision to see what class if any is replaced within a group.

Anyone know what the RR5 ability is ?

The ML paths the mauler has access to?

Mauler RR5
Beefburger production timers increased 70% for the next 10 years.
 

Nate

FH is my second home
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Bahumat said:
Mauler RR5
Beefburger production timers increased 70% for the next 10 years.


timer increased? thats like a negative effect :( nerf mythic
 

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