Ultimate mid lvl list for 1fg

L

leorin

Guest
Since xp grps getting more popular and guilds switch server for a break and so on would be very kind if u old midis could give me and others an lvl list for 1fg would be very handy :) Thanks
 
I

Iswind

Guest
i kinda like groups like this:

2 Full supp sm
1 healer pac/mend
1 shammy aug/mend
1 pbt runie
2 warriors (or other defensive tank)
1 h2h savage for extra dmg

you can swich out the warriors for other tanks butr i wouldnt recomend skalds as tanks their just to frail.. .

gl and hope you make it to 50 =)
 
L

leorin

Guest
I know classes etc thanks tho but i mean what mobs to kill , spots to camp and so on :)
 
M

mots

Guest
1-7 in Aeigers
7-10 Nisses Lair or Aeigers
10-14 Myrkwood
14-18 Cursed Tomb
18-24 Vendo
24-29 Muspelheim
29-35 Varulvshamn
35-43 Spindelhalla or 35-38 Sh 38-43 H
43-> Lair
 
L

leorin

Guest
Really thanks :) but since i m new to mid some more specific mobs if you have the time would be very great :) Thanks for helpin :)
 
P

Pikabu

Guest
Originally posted by mots
1-7 in Aeigers
7-10 Nisses Lair or Aeigers
10-14 Myrkwood
14-18 Cursed Tomb
18-24 Vendo
24-29 Muspelheim
29-35 Varulvshamn
35-43 Spindelhalla or 35-38 Sh 38-43 H
43-> Lair

if you have a pbae group you dont need to stay in H untill you are lvl 43
sm's do nice dmg on lair mobs @ lvl 40.
 
L

Lothiractred

Guest
lol the PL dude have said his wisedoom words!

and btw, I shouldn't be in Muspelheim to lvl 29, stay there to lvl 25-26 and then go for bears in Skona Ravine at the ravine, and then go for Varulv at lvl 29 as you said ;)
 
S

schinkaar

Guest
if u cant get a oog stunner do box pbae to ~34 then reroll 2 tanks to sm:s and make a full pet grp, youll save the loss in effiecency when u get to lair anyway.
with oog stunner the spots we used was
8-10 envy draklings outside nisses
10-12 willows near gna (kinda slow running around and bad pop)
12-14 moras outside gna
14-16 weeping willows
16-18 vendo beer room (added with snakecharmer this was a "decent" spot)
18-21 firelake in musp (its only REALLY good at nighttime, but acceptable during day, i think yggdra/cursed might be better)
21-23 cursed tomb
23-27 skona ww ravine
27-30 varulv
30-34 first drak camp along right malm zonewall (amazing poprate)
34-38 draks at lake behind yarspot
38-43 hagbui camp in vanern (was abit though)
43-45 Sout of lair
45-50 lair/yar

if u dont waste time in bg:s and crap and got dedicated ppl u can reach 50 around 3 days /played
 
O

old.Ailelun

Guest
5-8 Crabs/Pooks Gotar Beach
8-10 Myrkwood Tinglers/Willows
10-15 Nisses Lair - Executioner Table Then Move further in towards nisse room
15-18 Fireflowers/Burnt Skeletal Sentys in Muspel
18-21 Ashmongers and The Shade of Gunnar in Muspel
21-24 Seared Skeletons in Muspel Follow the chain of them and keep moving
24-25 Skona Ravine Wereewolve guards/headsmen Keep moving between spawns
25-30 Varulv Start with churls/lynatics then move towards quitox's and lords and lunas

30+ = Malmohus
Malmohus:

http://www.bajasnet.com/Download/Pi.../MalmPBA_XP.jpg

35-37 baf 3-4, chainable, good spawn
37-40 baf 4, chainable, pull scouts!
38-42 baf/cfh 4+, medium spawn, good spot to get new camp bonus
41-44 baf 4, meduim spawn, possible cfh
42-44 baf 3-4, good spawn, possible cfh and autopull available
47. 46-50 baf 4, excelent spawn
 
A

aavarn

Guest
Where to hunt

As a PBAoe group you want to find spirit weak mobs for better success.

Around level 20-24, maybe just prior to that try the skeletons in Muspelheim.

There are the Wind Spirits in Skona (although these only call for help, they dont add so not so good for groups) in the mid 20s. There are several camps with other creatures nearby also.

Up to 35 or so, etc try the Sidhe [Gaoite?] spirit things (not the humanoid Sidhes) on the Skona/Vanern border. There are several well stocked camps. The best of them being a peninsula into the large lake on the vanern/skona border wnw of the stablemaster in west skona.

Believe me, fighting these, rather than WW which are spirit resistant ,will make a massive difference to your effectiveness. This is a better option than Varulv.

Also, because nobody ever kills them, because they can't be bothered to explore beyond dungeons and where they have been PLed themselves before, the camp bonus on them is decent.
 
L

leorin

Guest
Thanks after alot of complication most of members around 2.5fg are lvl 11+. Can say that these lvls been very hard and frustrating. Killing Mora dancers just suck - High aggro zones - Not always BAF- You have to run around in forest to find em and so on. Been alot of deaths and frustration hope it will get better tho :) more advices r always welcome . Thanks all
 
L

Lothiractred

Guest
Moras?? bah, go for things in Nisses instead ;D
 
O

old.Lythande

Guest
Cursed Tomb has lots of undead mobs = nice PBAE damage, it's probably the most deserted place in mid for some reason so you shouldn't have any problems camping :)
 
S

schinkaar

Guest
aavarn: ive done 150 lvls pbae pet PL, 50 lvls pbae pet grp and maybe 200 lvls CC xping. i havent been to that peninsula since 1.48 or so but it was teh suck then and taking a pbae grp there instead of malm cant be a good idea.
 
R

raithian

Guest
Originally posted by Pikabu
if you have a pbae group you dont need to stay in H untill you are lvl 43
sm's do nice dmg on lair mobs @ lvl 40.

the chances or surviving at lair sub 41 low wait untill lvl 41 if your 1 fg then stay at h untill at least lvl 43 at lvl 41 sm get new pbae h mobs con yellow/org and a few reds at 50 so exp will still be good for 1 fg.

another tip go for undead mobs as thay have low or no spirit resists so skellys inmus and is say at lvl 38-33 the undead camp in ygg fast pops undead
 

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