True Blue UI - Bug fixes, tweaks and new host.

Naetha

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,564
Apologies for making a new thread but I've got a new host for the latest version of my UI - this is where I will be hosting all subsequent versions - so check it for updates etc.

http://www.rpgnet.co.uk/trueblue/

I've listened to all your feedback from the other thread and taken note.

Chrystina said:
I think you missed the Consignment Merchant window and the Search Result windows tho, they still look like the origianl ToA ones (ugly)...

Done - I used your (slightly modified, I must admit ;) ) consignment merchant window for the CM, and I've sorted the ME window textures so they're not the default ones. Every window should now be in True Blue format/texture - if there's any that aren't can you let me know and I'll try and sort them.

Vaar said:
Pet window. One question. Is the "Here" button needed. As someone else stated this window IS rather wide. I recon removing this would harm noone (I do not play pet chars a lot, feel free to enlighten me if "Here" has a advantage over passive in any way).

I'd rather leave the window as "standard" so that people know what they're doing - I dont' see it as being a major problem being there, so in the "if it ain't broken, don't fix it" idiom, I'm gonna leave it ;)

Vaar said:
For some reason the maps load a lot easier on this compared with my 3-4 resent skins...

This is because they are in .dds format as opposed to .tga so take up less room and are faster to load.

Vaar said:
However... Is it just me doing everything all wrong or are there no "gamma setting" on the healers window?

There is, its just a very small area you have to click on it to get it - if you click on the very top line you should be able to alter the gamma of it.

Vaar said:
But the look of the whole Healer window IS kinda squarish and too "solid" if you take my meaning. I would personally perferred a reduced size to... say 70%'ish, (resizable would be the best ofc) if I could choose.


Updated Healer's helper - its a little smaller (about 70% ;) ), and a little more rounded. It also has an end bar on it now <nods to Ovi1>, and retains the large face button in the middle.

Vaar said:
Last quick question. Is there anyway to reduce size of buff icons?

No :)

Other changes:

- In game time at the bottom of the skills window.
- Qbar extensions, both vertical and horizontal (click V or H on the map/options window) which have sprint stick and face on them.
- There were some problems with the quiver window - I've tried to fix them, and hopefully this will have done it. If you still have problems with it, drop me a line and I'll keep working on it.
- Healer's Helper changes as mentioned above
- Simplified some of the textures of windows that were open all the time, this should remove the slightly cluttered feel to UI.

I hope you like it - all feedback appreciated.
 

Tualatin

Fledgling Freddie
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Dec 22, 2003
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962
if you need a fast file mirror, just drop me a pm on FH :)
 

Clipz

Fledgling Freddie
Joined
Feb 7, 2004
Messages
40
It my first weekend on the game and your UI has really helped me out :)

The maps are very useful.

The only comment is can you make the menu that appears when you click on maps floatable??

At the moment its gets in the way of the main stats window (HP, XP etc) which I have at the top left.

Keep up the good work. I can also help out with hosting if you require it :)
 

Case

Fledgling Freddie
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Dec 27, 2003
Messages
630
Naetha here - husband has commandeered my computer so I'm using his :p

If you hold down shift you can move any window. I didn't put a move button on it as it would have covered nearly a whole button.
 

Lakashnik

Fledgling Freddie
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Sep 11, 2004
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725
hmmm.... thought would give trueblue ago.... where do i unzip file to?

Is It Straight into UI file or?
 

Clipz

Fledgling Freddie
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Feb 7, 2004
Messages
40
Case said:
Naetha here - husband has commandeered my computer so I'm using his :p

If you hold down shift you can move any window. I didn't put a move button on it as it would have covered nearly a whole button.

Nice 1 thx for that :)
 

chalaim

Fledgling Freddie
Joined
Aug 12, 2004
Messages
91
I wonder if it is possible to make a small adjustment to the healers helper. I have another Ui and when someone gets hurt in that one his part of the area get another color. It starts at yellow and when he is very hurt it is very red :)
That is a nice feature because I can see at once that someone is going to die soon :)
 

Naetha

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,564
Lakashnik - you can unzip it to anywhere - if you unzip it into ToA/ui then if you already have a custom folder you will need to rename it first but that is the only problem.

Chalaim - this is just a matter of my personal taste but I don't like those healer's helpers that change colours - I'm only a simple girl ;) If you want to replace it with another then you'll need to rename that window to custom19_window.xml and make sure all the texture files that are needed are included :)

Lots of healer's helpers on www.daocmods.com
 

Lakashnik

Fledgling Freddie
Joined
Sep 11, 2004
Messages
725
he he. the UI is nice but.... to clinky for me... its ok in 1024x768... but if i run anything higher than 800x600 atm on this pc it dont like it and @ that res it nto to good. so shall stick wit simple old albion style 1 untill new pc.. then i believe i can use urs properly :)
 

Vaar

Fledgling Freddie
Joined
Jan 23, 2004
Messages
118
What more can I say...

TY:)

/downloading

(From you biggest critic...)
 

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