Naetha
Fledgling Freddie
- Joined
- Dec 22, 2003
- Messages
- 1,564
Apologies for making a new thread but I've got a new host for the latest version of my UI - this is where I will be hosting all subsequent versions - so check it for updates etc.
http://www.rpgnet.co.uk/trueblue/
I've listened to all your feedback from the other thread and taken note.
Done - I used your (slightly modified, I must admit ) consignment merchant window for the CM, and I've sorted the ME window textures so they're not the default ones. Every window should now be in True Blue format/texture - if there's any that aren't can you let me know and I'll try and sort them.
I'd rather leave the window as "standard" so that people know what they're doing - I dont' see it as being a major problem being there, so in the "if it ain't broken, don't fix it" idiom, I'm gonna leave it
This is because they are in .dds format as opposed to .tga so take up less room and are faster to load.
There is, its just a very small area you have to click on it to get it - if you click on the very top line you should be able to alter the gamma of it.
Updated Healer's helper - its a little smaller (about 70% ), and a little more rounded. It also has an end bar on it now <nods to Ovi1>, and retains the large face button in the middle.
No
Other changes:
- In game time at the bottom of the skills window.
- Qbar extensions, both vertical and horizontal (click V or H on the map/options window) which have sprint stick and face on them.
- There were some problems with the quiver window - I've tried to fix them, and hopefully this will have done it. If you still have problems with it, drop me a line and I'll keep working on it.
- Healer's Helper changes as mentioned above
- Simplified some of the textures of windows that were open all the time, this should remove the slightly cluttered feel to UI.
I hope you like it - all feedback appreciated.
http://www.rpgnet.co.uk/trueblue/
I've listened to all your feedback from the other thread and taken note.
Chrystina said:I think you missed the Consignment Merchant window and the Search Result windows tho, they still look like the origianl ToA ones (ugly)...
Done - I used your (slightly modified, I must admit ) consignment merchant window for the CM, and I've sorted the ME window textures so they're not the default ones. Every window should now be in True Blue format/texture - if there's any that aren't can you let me know and I'll try and sort them.
Vaar said:Pet window. One question. Is the "Here" button needed. As someone else stated this window IS rather wide. I recon removing this would harm noone (I do not play pet chars a lot, feel free to enlighten me if "Here" has a advantage over passive in any way).
I'd rather leave the window as "standard" so that people know what they're doing - I dont' see it as being a major problem being there, so in the "if it ain't broken, don't fix it" idiom, I'm gonna leave it
Vaar said:For some reason the maps load a lot easier on this compared with my 3-4 resent skins...
This is because they are in .dds format as opposed to .tga so take up less room and are faster to load.
Vaar said:However... Is it just me doing everything all wrong or are there no "gamma setting" on the healers window?
There is, its just a very small area you have to click on it to get it - if you click on the very top line you should be able to alter the gamma of it.
Vaar said:But the look of the whole Healer window IS kinda squarish and too "solid" if you take my meaning. I would personally perferred a reduced size to... say 70%'ish, (resizable would be the best ofc) if I could choose.
Updated Healer's helper - its a little smaller (about 70% ), and a little more rounded. It also has an end bar on it now <nods to Ovi1>, and retains the large face button in the middle.
Vaar said:Last quick question. Is there anyway to reduce size of buff icons?
No
Other changes:
- In game time at the bottom of the skills window.
- Qbar extensions, both vertical and horizontal (click V or H on the map/options window) which have sprint stick and face on them.
- There were some problems with the quiver window - I've tried to fix them, and hopefully this will have done it. If you still have problems with it, drop me a line and I'll keep working on it.
- Healer's Helper changes as mentioned above
- Simplified some of the textures of windows that were open all the time, this should remove the slightly cluttered feel to UI.
I hope you like it - all feedback appreciated.