Top 5 nerfs?

Status
Not open for further replies.

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,632
If you could list your top 5 nerfs in priority order what would they be?
 

Comos

Loyal Freddie
Joined
May 4, 2004
Messages
937
warlocks!
should be more of a hotfix in their case, other classes I'd have to think about it a bit, with warlocks there's no thinking required...

I'll let ya know, oh btw this thread is going to cause superior flaming :D
 

Phule_Gubben

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,185
Nerf your pointless threads in the first, second, third, forth and fifth place. :p

Whine on Mythic instead of here bcse it won't help anyway.
 

Comos

Loyal Freddie
Joined
May 4, 2004
Messages
937
Phule_Gubben said:
Nerf your pointless threads in the first, second, third, forth and fifth place. :p

Whine on Mythic instead of here bcse it won't help anyway.

ah here's the first one
 

Phule_Gubben

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,185
Comos said:
ah here's the first one

What happened to your first flamewar about warlocks?

Warlocks
Warlocks
Warlocks
Warlocks
Warlocks

As you so galantly wrote a few minutes ago. :m00:
 

Geuin

Fledgling Freddie
Joined
Feb 15, 2004
Messages
374
censi said:
If you could list your top 5 nerfs in priority order what would they be?


right now or thoose who have been? :m00:
 

Saveus

Fledgling Freddie
Joined
Jan 16, 2005
Messages
894
Some little nerfs id like

1. warlock damage, which will be but still:)

2. Baseline stun

3. Any sort of insta

4.My skillz

5.strafing
 

Comos

Loyal Freddie
Joined
May 4, 2004
Messages
937
Phule_Gubben said:
What happened to your first flamewar about warlocks?

Warlocks
Warlocks
Warlocks
Warlocks
Warlocks

As you so galantly wrote a few minutes ago. :m00:

I realised saying it once with 2 exclamation marks has the same effect :flame:
 

Geuin

Fledgling Freddie
Joined
Feb 15, 2004
Messages
374
Saveus said:
Some little nerfs id like

1. warlock damage, which will be but still:)

2. Baseline stun

3. Any sort of insta

4.My skillz

5.strafing

And u are? :eek:
 

Gorbash

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
130
1. warlocks (pretty much goes without saying tho)
2. castable stun (especially on casters... honestly what monkey decided to put it on a class that can kill you in the duration of the stun with time to spare? just as bad as warlocks instakilling. why is that still in the game ffs? its been 3 years!)
3. immunity timers. have all CC on one immunity timer that lasts longer i say!
4. resist buffs. either get rid of em and make base resistance higher (or damage spells less effective), or reduce em to something like 2%,4%,8% extra.
5. XP required to level artifacts and scroll drop rates.... make it easier and less painful tbh :/
 

vintervargen

Banned
Joined
Dec 23, 2003
Messages
2,779
1. tendrils -> stun immunity
2. bodyguard kick-in timer
3. debuff-nuking
4. bd/warlock @ banelord
5. lifetaps
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
1) SM pets, need a cap to intercept chance.
2) Warlocks, obvious
3) Grapple
4) Bodyguard
5) Height/Range bonus ratio.

and cause 5 aint enough.

All instant CC
Casting speeds should be capped or have damage penalty like styles.
Bonedancers.
ML9
 

Alithiel

Fledgling Freddie
Joined
Dec 23, 2003
Messages
648
1. Grapple - give it a 5+ min reuse timer
2. Disease - give it an immunity timer like all other forms of CC
3. MoC + Buffshears - give buffshears a 75/50/25% chance to fail when the caster uses MoC 1/2/3
4. Bonedancer Insta Lifetap - give it a 30s reuse timer like the Reaver version has
5. Intercepting pets - give the intercept a reset timer like the player version has!

Edit: I also have to add: Please nerf the resist rate on Sculptor's nukes and roots, so we can have an evening of RvR without him whining about it in both Ventrilo AND group chat! :(
 

rvn

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
937
1. remove speedwarps
2. remove grapple
3. fix lifedrain-damage (and make it nonlifedrain when moc is active)
4. fix pets (breaking mezz when being debuffed, pet not looseing speed in combat, ml9 pet damage.)
5. water-bullshit in nf, going up and down the surface -> not being able to hit.

some other stuff that is totally bs too, like buffshears, and moc buffshear is even more zz.
 

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,632
ok for me in no order.

insta's
moc
intercept pet
ml9 pet
cast speeds

:)
 

Snakester

Fledgling Freddie
Joined
Dec 24, 2003
Messages
153
1. Warlocks (doe's it really need mentioning)
2. Castable stun mixed with QC (i'd say i die 90% of the time cos of this crap)
3. twats who just spam mez all the time ( each mezzzz cast on u while mezzed should have diminishing effects, like lowering length of time)
4. take out all insta CC , make it castable.
5. ( not a nerf, more of a fix) archer damage, on same target i can do 300 damage, then 450 damage , 250 damage, consistenty please .. like i get nuked for , 600 600 600 600 .. give to hit bonus damit!. ive specced the damn points in bow!
 

Ailyn

Loyal Freddie
Joined
Dec 23, 2003
Messages
198
omg nerf Dragonfang ! i was like wtfpawned in Thidranki earlier today by 10x Dragonfanging infs.. soo i was like stunned for 3 hours :<


Else they just could remove. - BG,ml9-pet,grapple,zephyr,chainstunning pets.
 

Kerith

Fledgling Freddie
Joined
Apr 5, 2004
Messages
876
1. Torero
2. Robin
3. ae zephyr @ warlocks
4. Augmented Quickness
5. Lifter

BIGNERFPLZ :twak:
 

Elnova

Fledgling Freddie
Joined
Jan 25, 2004
Messages
172
1. master levels
2. artifact durability
3. leveling artifacts
4. scrolls for artifacts
5 . NF

and warlocks on camlann are a joke even more so than in 8v8
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
delete the warlock class
add 2min+ timer to grapple
fix strafe bug
fix qc run thru bug
fix window drag(or the new version of it)
 

kirennia

Part of the furniture
Joined
Dec 26, 2003
Messages
3,857
1)Warlocks
2)Charge (mezz should take effect after the charge wears off)
3)Cast stun on casters
4)strafe/run through bugs
5)Stealther adds. If they add on fair fights, they should insta gibb :p
 

Dorin

Fledgling Freddie
Joined
Jan 9, 2004
Messages
2,778
1, remove assist macro
2, grapple immunity and reuse timer givf...
3, while bodyguarding automaticaly take dmg instead of the guarded one, instead of "target is bged, so your hits are ... wtf where did they go???"
4, banelord on casters wtf
5, reduce relic bonuses
 

Urgluf

Part of the furniture
Joined
Jun 27, 2004
Messages
2,900
1) Grapple (reuse timer please, 2 minutes would be fine)
2) Warlocks (duh)
3) SM pets (meelee immune casters, typical for midgard tbh)
4) moc(1) + shears or just shear
5) zerkers damage output (bm/merc is much lower qq)
 

Dallas

Fledgling Freddie
Joined
Apr 1, 2005
Messages
547
DI
mocshearing shammys :<
random speedwarps(should make it so it only works if caster is in LOS of warp)
bodyguards effect takes a sec to start
banelord bonedancers

in no particular order
 

Killrake

Fledgling Freddie
Joined
Jan 14, 2004
Messages
491
1. Stun on Casters (strange mythic never had done anything about this)
2. Castingingtime on Casters (should be like for hunters, much damage low castingtime, low damage high castingtime)
3. Range on archers (yes my main is a hunter, likewise I think it is insane)
4. Vampires/warlocks
5. Take away Mastery of stealth it takes to much points from an stealther
 

Garbannoch

Fledgling Freddie
Joined
Dec 27, 2003
Messages
557
1. lifedrain (no lifedrain in baseline; it's the best damage spell in game - make all classes spec for it; alternatively make it 3.0s speed and disable the heal component upon using MoC)
2. charge - much worse than old determination making any non-charge tank obsolete; charge should get a damage penalty like moc (25,50,75% damage for charge 1,2 and 3 respectively) and a RuT of 5 mins with 1 min duration
3. sorcerers - a 3 in 1 class that vastly outperforms every other class in game
4. warlocks - although i have no good idea on how to fix them without drastically changing the class design
5. self-debuff nuking (should NEVER have been in game - the source of many imbalances; i would even go as far as to say there should never have been any resist debuffs, not even if it doesn't benefit the caster himself)

lots more things to nerf (like run-through bug, moc buffshears, certain 'casters' with banelord, amount of instant interrupts, BG kick-in timer, suckiness of main tanks (maybe boost shield usefulness or give another ability like 'sacrifice' that lets the main tank take damage instead of another group member) etc)
 

Ckiller

Loyal Freddie
Joined
Jan 7, 2004
Messages
909
1 STUUUUUUUNN on casters mkay ffs
2 Lifedrain either up the cast time alot or lower the dmg ALOT
3 BL on caster yeah right
4 Warlock such a sick dmg output and other amazingly crazy stuff (mythic must have been doin crack)
5 BD to many interupts from 1 class that has instalifetap and healing?!?? pets
6 Banelord AOE range seems like its way to big

had to do 6
 

Zexxeh

Fledgling Freddie
Joined
May 13, 2004
Messages
188
Chars that needs a nerf in order:
1. Warlock
2. Sorcerers
3. Theurgist
4. Bonedancer
5. Cabalist

ML that need nerf:
1. Grapple need a timer dont know how much but chain it its abuse.
2. Nerf Bodyguard completely ruin train assist but casters can still nuke what kind of joke is this?¿
3. Poisonspike yes nerf it or try to make ML 4 soujorner works properly right.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom