Thegreatest
Fledgling Freddie
- Joined
- Jan 24, 2004
- Messages
- 1,023
Make a list of the top 5 best thidranki characters for each realm, and also a top 5 of best thidranki characters for all 3 realms...So which character is the best class to play in thid? With best I mean being able to kill as many as possible without getting killed yourself. Just imagine everyone is unbuffed and I'm talking about solo play here, not groupped
Albion:
1). Sorcerer
*With their powerfull aoe mezz and increased range, a good sorcerer can (easily) kill a small group of enemies.
2). Scout
*Scouts have a great ranged damage, most chars die without figuring out what is hitting them. They have one of the most powerfull abbility in the game, stealth, so they can pickup the fights they want and avoid the ones they dont want to fight...
3). Infiltrator
*Altho they cant do much against a group of 3+ enemies, they are able to kill a group of 2 enemies kinda easily (if the infil knows what he's doing). Also thanks to PA infils can 1 or 2 hit casters most of the time.
4). (Air) Theurgist
*With the chain stunning/chain interrupting, infinite (well if you have the power that is) amount of pets they can cast, theurgists are able to solo almost any class fairly easy (stealthers also, if the qc aoe mezz doesnt get resisted that is).
5). Fire Wizards
*With 2 powerfull bolts that have a great range and great single and aoe nukes, wizards are able to kill most of their enemies without much trouble.
Midgard
1). Bonedancers
*Dont think I need to explain why, but if you really wonder: Insta lifetap on a 4 sec timer and 1500 range...Any class that can't deal damage at 1500+ range (and also in most situations the enemies that can deal damage at 1875 or 2000 range too) is actually fecked if it meets a bonedancer. Bonedancers end up almost every fight with 100% hp, thanks to the lifetap and the healer pets.
2). Hunters
*See explanation I gave at scouts, + they get a pet which is very usefull for interrupting casters.
3). Shadowblades
*See infiltrators
4). Savages
*Best melee class in-game, so nothing more to say...They will prob. have trouble with casters if they cant manage to get close fast enough but their self buffs and possibility of tripple hitting makes them the best melee class in the game.
5). Skald
*With the insta-mezz and snare spells, skalds almost have a free escape availible anytime. They can beat a group of 2 enemies but 3 or more is hard. With their speedsong, enemies (stealthers in particular) will have much trouble to catch them. Also they are great in melee with the 2-hander hitting very hard and the self damage add.
Hibernia:
1). Enchanters
*Snaring pet and stun + nuke makes the enchanter a powerfull class.
2). Ranger
*See scout/hunter
3). Nightshade
*See infil/shadowblade
4). Animists
*Just cast/hide some pets behind a tree, /taunt an enemy and wait
5). Champion/Hero
*Couldnt think about another powerfull hib class in thid, but the hero and the champion are both great tanks.
Top 5 from all realms:
1) Bonedancer
2) Sorcerer
3) Infiltrator
4) Scout
5) Enchanter
Wow, long post so late in the night but I'm curious about your opinions...
Albion:
1). Sorcerer
*With their powerfull aoe mezz and increased range, a good sorcerer can (easily) kill a small group of enemies.
2). Scout
*Scouts have a great ranged damage, most chars die without figuring out what is hitting them. They have one of the most powerfull abbility in the game, stealth, so they can pickup the fights they want and avoid the ones they dont want to fight...
3). Infiltrator
*Altho they cant do much against a group of 3+ enemies, they are able to kill a group of 2 enemies kinda easily (if the infil knows what he's doing). Also thanks to PA infils can 1 or 2 hit casters most of the time.
4). (Air) Theurgist
*With the chain stunning/chain interrupting, infinite (well if you have the power that is) amount of pets they can cast, theurgists are able to solo almost any class fairly easy (stealthers also, if the qc aoe mezz doesnt get resisted that is).
5). Fire Wizards
*With 2 powerfull bolts that have a great range and great single and aoe nukes, wizards are able to kill most of their enemies without much trouble.
Midgard
1). Bonedancers
*Dont think I need to explain why, but if you really wonder: Insta lifetap on a 4 sec timer and 1500 range...Any class that can't deal damage at 1500+ range (and also in most situations the enemies that can deal damage at 1875 or 2000 range too) is actually fecked if it meets a bonedancer. Bonedancers end up almost every fight with 100% hp, thanks to the lifetap and the healer pets.
2). Hunters
*See explanation I gave at scouts, + they get a pet which is very usefull for interrupting casters.
3). Shadowblades
*See infiltrators
4). Savages
*Best melee class in-game, so nothing more to say...They will prob. have trouble with casters if they cant manage to get close fast enough but their self buffs and possibility of tripple hitting makes them the best melee class in the game.
5). Skald
*With the insta-mezz and snare spells, skalds almost have a free escape availible anytime. They can beat a group of 2 enemies but 3 or more is hard. With their speedsong, enemies (stealthers in particular) will have much trouble to catch them. Also they are great in melee with the 2-hander hitting very hard and the self damage add.
Hibernia:
1). Enchanters
*Snaring pet and stun + nuke makes the enchanter a powerfull class.
2). Ranger
*See scout/hunter
3). Nightshade
*See infil/shadowblade
4). Animists
*Just cast/hide some pets behind a tree, /taunt an enemy and wait
5). Champion/Hero
*Couldnt think about another powerfull hib class in thid, but the hero and the champion are both great tanks.
Top 5 from all realms:
1) Bonedancer
2) Sorcerer
3) Infiltrator
4) Scout
5) Enchanter
Wow, long post so late in the night but I'm curious about your opinions...