Too many small guilds?

H

Hargh

Guest
Now I might be wrong about this but it seems to me that there are like a million guilds in Mid Pryd, some with only a handful of characters in, let alone players.
Now altho I completely repect peoples desires to run their own guild, I also think that if it's jsut a case of wanting to set your own guild levels and be in charge of /gc motd then it isn't all it's cracked up to be.
Personally, I would prefer to see more of the kind of thing, (Dentists -> BH) + (DTP -> JPF) = new JPF thing going on.
Too large not great, too small not great.
Does every guild think they can recruit their way to the ability to take keeps and go on raids?

ps. i am in early all wekk this week and there isn't enough interesting threads so I'm trying to start one :D
 
K

Kharok Svark

Guest
People want different things from a guild, so the meeting of like minded peeps is bound to show differences.

Some want a large guild with hundreds of players, some want a small guild with a few friends, most somewhere in between.

There are even a few guilds with just one player in.

However, Alliances are able to bring many guilds together under one banner for the likes of keep takes etc ...
 
H

Hargh

Guest
I understand and agree with what you are saying, but call into question some peoples motives for wanting their own guild when it only consists of 3 people - WITH the thinking that they are going to increase it - and never will.
 
W

werewolf

Guest
JPF is not small never been small itsn ot average anymore either im starting to call it huge when uhave primteime over 40 ppl online u can consider yourself a huge guild
 
P

painman

Guest
well if those 3 people stay in that guild, and have fun in that guild, all they have to do is join an alliance to be part of all the "big" events

if no one joins there guild, and the /as is not anough for them, they will with time Split, and join a large guild i guess. thats what i did long time ago :)
 
N

nuky

Guest
Originally posted by werewolf
JPF is not small never been small itsn ot average anymore either im starting to call it huge when uhave primteime over 40 ppl online u can consider yourself a huge guild

if we have 40 members online at any time i will re-roll denthor, call him sally and offer free 'services' to perry and korzy :)
 
I

IronlungDTP

Guest
Small guilds are great fun but take alot of work to run. DTP was started by 8 3rd-5th lvl characters and took 12 months + (I forget how long i've been playing this game) to get to where is was before merging with JPF.

There are positives for both small and large guilds. It just depends what you want from the game. Also, as Kharok said an alliance solves some of the problems of being a small guild.
 
W

werewolf

Guest
lets see jpf primteime allmost 20 ppl dtp primetime iv seen 12 or 14 oonline and BH claims atleast haveing 2fgps primetime that makes uhm 16+14 = 30 o and jpf ow 50

thats my maths dont know if its correc tthough
 
N

nuky

Guest
Originally posted by werewolf
lets see jpf primteime allmost 20 ppl dtp primetime iv seen 12 or 14 oonline and BH claims atleast haveing 2fgps primetime that makes uhm 16+14 = 30 o and jpf ow 50

thats my maths dont know if its correc tthough

i think u are getting the JPF numbers from AFTER the merges, last night there was 21 people online - that is the most i have seen online in a good while :) (and thats with DTP,JPF and BH members within JPF)

not really worth starting anything over though, its meant to be a good thing - i will have a chat with ya tonight ingame, its been a while :p (and i still want me other boi btw)
 
W

werewolf

Guest
not much i can do when im used to another keyboard which the tangents actyually work on
 
S

shanks

Guest
It's simple, I want a guild with members I can trust 100%, so it's me and my bot. :p
 
B

boomeruk

Guest
nothing wrong with small guilds imo.

although, not every small guild stays small. its all down to attitude of the gm / officers and members of that guild.

The only reason our guild was created was so some RL friends could play together and get regular groups whether it be emain or DF.

We are very lucky though. we have some great people already, who are all putting a lot of effort into making the new guild work.

the best thing about it is, we only really recruite people we have talked to, and grown to like... as opposed to "anyone L F guild" in broad 24/7... plus we have a good reputation for beinga friendly bunch... which helps immensly with recruting new members :p
 
R

Roo Stercogburn

Guest
Some rambling. Get coffee. Or beer.

EDIT: a little spelng and gramrar been sorted ;)

It doesn't take much to run a guild - at least, if all you want out of it is a few peeps to chat online with and maybe group with on occasion if you happen to be around at the same time. It takes more if you want to do things for your buddies.

The problems come when you have peeps in a guild that want different things from it. And sometimes the grass is greener. A lot of peeps think, hey I can do better than that. So off they go to give it a try. Sometimes it fails, sometimes it works.

Sometimes you have a few peeps from within a guild that just want to be by themselves, sometimes you have powerwhores and people who get off by being able to order others around and they manage to convince others that they are the leader for you. (Anyone who's ever tried to run a guild knows this is the wrong way to do it, at least, if you want it to be a successful guild in the long run - in my opinion anyway).

Guilds that work take cooperation and comprimise from all who are there or they fail and fragment. The larger the guild, the more people who have to be actively involved in helping to run it. That lvl1 that is stuck and needs help may be a future officer. Look after him or her.

Though many peeps will rile at this, most players just want to be spoon fed events, hunts, RvR sessions etc. There are very few who will take the time to organise things. (There is a scale to this, and sometimes you get guilds that want to be spoonfed by alliances, though thats more a macro-organisational thing and is down to the culture that is created by the leaders. Leadership and the culture it creates is probably a separate discussion).

You can consider any guild to be successful if it achieves the goals of its members, regardless of what players outside the guild think of either the guild itself or what they think of the players that are part of it. However, for most guilds, part of their goal is to be respected by those that know them, friend and foe alike, so outside opinion becomes a factor in the running of the guild. Some like to pretend they don't care about what others think of them, but mostly this is an affected attempt to be cool ;)

I don't have a problem with the small guilds popping up recently. Its part of the fragmentation process that goes on as players leave the game, their buddies decide to start something new, and also as new players join the game, not necessarily wanting to join something big and established. Also, many established guilds have effectively closed their doors so that also contributes to this.

I bet you find its partly the 'old school' players are noticing change and suddenly find they aren't as important as they thought they were finding it a bit uncomfortable with people they don't know that are out to carve their name.

I like change. Its not always good, but lack of change is definately bad.

Probably for every 10 small guilds popping up, 9 will wither or merge in time. That 1 guild that continues may go on to great things in-game. You don't know which of those guilds will be that one.

So be nice to all ;)

My last couple of years would be much poorer for not having small guilds in games like DAoC. I can think of two guilds, with 2 and 3 players respectively that have touched the gameplaying experiences of hundreds.

And one last thing:

All guilds go through good times and bad. None know that better than I.

Fedaykin forever.
 
S

SilverHood

Guest
Though many peeps will rile at this, most players just want to be spoon fed events, hunts, RvR sessions etc. There are very few who will take the time to organise things. (There is a scale to this, and sometimes you get guilds that want to be spoonfed by alliances, though thats more a macro-organisational thing and is down to the culture that is created by the leaders. Leadership and the culture it creates is probably a separate discussion).

So true, so true....

gotta love it when people complain there are no events... but they never seem to organise anything themselves :)
 
O

ormorof

Guest
ive been lucky enough to be happy in all the guilds i have been in, they have all merged though with another guild (which i am still in :) ) but i still find more new people to spam /gu with :)
 
L

Lanfaer

Guest
imo a guild should be able to take a nondefended keep by itself, so that it makes a difference in the alliance, so the smallest guild allowed in an alliance should be 8ish or so. any smaller than that then they should consider merging/recruiting before joining an alliance.
 
B

Blood

Guest
Originally posted by shanks
It's simple, I want a guild with members I can trust 100%, so it's me and my bot. :p

thats what you think... you should hear what she have been saying about you.
 
S

SilverHood

Guest
Originally posted by Lanfaer
imo a guild should be able to take a nondefended keep by itself, so that it makes a difference in the alliance, so the smallest guild allowed in an alliance should be 8ish or so. any smaller than that then they should consider merging/recruiting before joining an alliance.

hmm, we had the Blackbyrds in the fedaykin alliance... a 2 man team, they organised more PvE events than everyone else combined, Fedaykin and Nemesis not included

A worthy addition to any alliance I must say :)
 
H

hoden

Guest
Originally posted by Roo Stercogburn
.Probably for every 10 small guilds popping up, 9 will wither or merge in time. That 1 guild that continues may go on to great things in-game. You don't know which of those guilds will be that one.

My last couple of years would be much poorer for not having small guilds in games like DAoC. I can think of two guilds, with 2 and 3 players respectively that have touched the gameplaying experiences of hundreds..

part 1 = Jordheim Peoples Front

part 2 = Blackbyrd Family

Jordheim Peoples front have carried on though good and bad times had many good peeps come and go , we have lasted because i never know when i`m beat or when to give up and the more people tell me what a guild must and cant do the more i want to prove them wrong .

the other main reason is the loyal core members i have who make the time and effort i put into the guild worth it , many time i have thought about giving up on the guild . if it was not for guild members the likes of Gupster , Jollz , Mallas , Mirae , gammelsmurfen , Denthor , and game friends like Roo , Tay , Kephan (miss you bud) , Durgi , Kharok who gave me advice and support along with many others the guild would have died many times over . though i have always said i will be JPF till i give up on the game even if i`m the only person still in it .

there is no way to judge the best guilds in pyd/mid it cant be done by how many members or how many RP , for me its more how long have they been going and how happy and loyal its members are things like that . everyone is looking for the best guild on pyd/mid to join , the best guild is what is best for you , and dont let people tell you a guild is crap coz they dont claim keeps or cant make 1fg of rvr chars , there are plenty of people who have moaned about JPF for one reason or another , i have seen over the last few weeks people saying what a good guild we are , some people have always been there for our guild others are just saying it because we now have lots of members .

people who never talked to me before are now PM me for help with this or that or want jpf to join in because we have so many members online , how sad . these people didnt want us on there hunts or in there keep takes when we was a small guild . i have seen both sides . now they wonder why we dont want to help them when 6 months ago they didnt want to talk to us becuase we where not a name and nothing to them , i hope i never become like that . tbh JPF is a mad house and with luck always will . we are not a all powerful guild of pyd , we are a group of like minded nutters who just like having a laugh and dont take ourselfs to serious , thats why i came up with a silly name for my guild , to remind myself and all my members the main thing we must do is have fun :)

due to the amount of people who have PM me to join JPF we are now closed to recuits for the time being untill the guild merge is finished and anyone who wishes to join us must now apply in writing on our webby . i have said that only people who where in BH or DTP at the time of the merge may join us for the time being . it shocks me that some people have even lied about being in DTP or BH just to get in . if your wanting to join JPF just because you think we is now a uber elite guild and you think you can guild hop to us and get loads of RP or use us for hunts and raids forget it .

as for an alliance we have been in touch with 2 alliances about joining them , but as yet nothing is set and i`m in no hurry to join one . the alliance we join has to be right for us . Retaliation have joined our alliance which is still running at this time and i hope it will help Boomeruk to continue building his guild . as it may be 2 weeks+ before anything is done about a new alliance for us anyone who has a small guild who needs a leg up is welcome to post on our forum , i may yet continue with the crack suicide squad allaince . maybe i could offer new and old guilds the same sort of help the fedaykin allaince gave us when we was still a new guild on pyd .

a guild is only as good as its members , so before you leave or moan about your guild , think to yourself what have you done to inprove your guild of late ? , be it run a hunt. pass on info to a guild mate who it would help , answered a question about the game , show someone a good hunt spot etc etc . just the smallest thing from each member makes for a better guild .

ask not what your guild can do for you but ask what can you do for your guild

bit cheesy but it fits :p

respect to all the GM`s and officers out there who put more into their guilds than they get out .
 
H

hoden

Guest
man that was a long post

SOMEBODY HELP ME !!! I`M TURNING INTO ROO !!!!!!!!!!

pass the tea and biscuits Jnr :)
 
O

old.Jeriraa

Guest
Originally posted by SilverHood
hmm, we had the Blackbyrds in the fedaykin alliance... a 2 man team, they organised more PvE events than everyone else combined, Fedaykin and Nemesis not included

A worthy addition to any alliance I must say :)
/salutes Mortymer and Belorfyn

imo a guild should be able to take a nondefended keep by itself, so that it makes a difference in the alliance, so the smallest guild allowed in an alliance should be 8ish or so. any smaller than that then they should consider merging/recruiting before joining an alliance.
Who says you have to be 8 to take a keep? Just dig around in RvR section and you'll find pictures of the Blackbyrd Family on a keep take!
 
R

Roo Stercogburn

Guest
I heard the Galplen trollball team complaining she snores too...
 
H

Hargh

Guest
Oooohh get her, /em clangs Roo with his Trollball Handbag.

Funny how the kobbies get all bitchy when their team loses :moon:
 

Users who are viewing this thread

Top Bottom