R
-RG-Jaond
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- #31
Looking forward to pa all fotm Warder casters give more caster imo
Originally posted by Vladdie
Maybe would if they werent both dead
Originally posted by Glottis_Xanadu
And on top of that, you can hide the feckers in the walls, making them impossible to target.
Regards, Glottis
Originally posted by Vladdie
And the problem was ??????
Prescience Node Changes
Prescience Node was designed to add additional risk to stealthed enemies in the node's area of effect, without making the stealther immediately open to attacks. The following changes have been made to Prescience Node in order to more accurately reflect the original intent of the ability.
- Enemies revealed by Prescience Node should no longer be attackable through ranged attacks nor should it be possible to send a pet to attack them. Area effect spells should still work as they would on any stealthed target.
- Prescience Node has been updated with a more appropriate object that is easier to see and target.
- Prescience Node radius has been adjusted down to 1000.
Originally posted by old.Ramas
Don't get me wrong.
The actual abilities were cleary designed while on drugs and then never tested or considered ever again. (Though the PN whining is missing the point entirely, PN's effect on stealthers is far from being the real issue)
But the idea that MLAs were not going to affect RvR is insane.
And I don't believe for one second that any of you fell for Mythic's early pre-design statement about little rvr effect.
hmm what was supposed to be the natural prey for casters then? certainly not tanks, or hybrids, or healing classes, or stealthers, other casters?Originally posted by old.CrazyMuppet
Casters were supposed to be the natural prey for assassins.