the SIdungeons

S

Shike

Guest
which lvls is it approperiate to go and XP in these, for a balanced full group? :)
 
C

civy

Guest
Orge Citidel has mobs ranging from 50 to 81
Avalon City from 48 to 70ish
Sidi from 70 to 87
 
O

old.Morchaoron

Guest
Best is in Avalon City, most effective level 45 but for support classes 40 is fine aswell...

Krondon: you could try with 40-44 group or something but i doubt anyone ever done that, its not any bether then avalon city and harder to navigate.

Crystal cave: dungeon itself says 45+ but the guards that protect it are probably too tough for a 'exp group' and if more of those are inside, its not really worth exping there.

Caer Sidi: this is a epic dungeon and exp is crap even if you can kill a few mobs with your group, however, the mobs outside are nice to kill with a 48+ group and they spawn really fast.
Its worth exping there, cuz you will gain faction with Caldey Outpost, and if these are friendly to you you can do a very easy level 49 quest which gives you a shitload of exp (like the other SI quests)
 
S

Sharma

Guest
Originally posted by old.Morchaoron
Krondon: you could try with 40-44 group or something but i doubt anyone ever done that, its not any bether then avalon city and harder to navigate.

Ive seen a couple of lvl 43 pbaoe groups in it, apparently the xp rate is crazy
 
C

cHodAX

Guest
Krondon baf is just insane when you hit the chamber rooms, a balanced pbae exp group would clean up there. The respawn rate stays very fast for hours too so you aren't constant moving camp looking for more mobs.
 
B

berfidel

Guest
We were in Krondon yesterday, with 3fg of chars between level 37 and 38. We found a nice spot at a T-crossing, near some miners and masons, we decent respawn and awesome experience. As all mobs where deep purple, I assume they were level 55+.

For smaller groups the entrance hall should be a nice spot, mobs there are about level 48-52, again with quite a fast respawn.

So with enough ppl Krondon is definitely a nice place for leveling, but I can only recommend it for at least one full, well-balanced group with group PBT. Those ogres hit quite hard, often twice a round, which could kill your caster quite fast.

Oh, one warning concerning the fortress outside the dungeon:
There are two ogre lookouts on the tower near the bridge, if somebody with ogre-aggro comes to near, they alarm the whole camp. They also raise the alarm when you attack them directly.

Berfidel
 
S

Shike

Guest
Originally posted by berfidel
Oh, one warning concerning the fortress outside the dungeon:
There are two ogre lookouts on the tower near the bridge, if somebody with ogre-aggro comes to near, they alarm the whole camp. They also raise the alarm when you attack them directly.

Berfidel

hehe yep, we painfully experienced this, was like WTF when a horde of reds/purples zerged us, fun though :)
 
W

<Wels>

Guest
Originally posted by old.Morchaoron

Crystal cave: dungeon itself says 45+ but the guards that protect it are probably too tough for a 'exp group' and if more of those are inside, its not really worth exping there.

about 10 of those giant lizards(each as hard as legion or harder) and 1 dragon, not worth exping there for sure

http://www.student.bth.se/~pt00awa/sshot010.jpg

Edit: they might have been tweaked down a bit since 1.60 though
 

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