H
Happlo
Guest
Alot of nerf this and nerf that threads about. Thought we could do an anti-nerf thread and mention classes that you think could use a boost, and say why ![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Plus I noticed that everyone just goes for the usual "nerf this class in the realm i dont play" or "make this class that i play better"
So why dont we try and give a class from each realm that you recon could do with a boost most of all.
Here's mine............
Mid -
*Warriors need a class defining ability like a gifts from their god they can use every 30 mins. I thought a dmg shield that repels something like 20% of the dmg (ranged or melee) that they take back at the person dealing it. Then a slow end regen usable every 15 mins to show their increase in stamina.
Hib -
*Give Blademasters a specific weapon type (e.g - Masters Blade, Masters Piercer etc) that they can use which is maybe as fast as a Falcetta but does more dmg and can only be used by blademasters. Also decrease Triple Wield to a 15 or 20 min timer.
Alb -
*Lower mercenary's timer on Dirty Tricks to 15 or 20 mins.
Plus I noticed that everyone just goes for the usual "nerf this class in the realm i dont play" or "make this class that i play better"
Here's mine............
Mid -
*Warriors need a class defining ability like a gifts from their god they can use every 30 mins. I thought a dmg shield that repels something like 20% of the dmg (ranged or melee) that they take back at the person dealing it. Then a slow end regen usable every 15 mins to show their increase in stamina.
Hib -
*Give Blademasters a specific weapon type (e.g - Masters Blade, Masters Piercer etc) that they can use which is maybe as fast as a Falcetta but does more dmg and can only be used by blademasters. Also decrease Triple Wield to a 15 or 20 min timer.
Alb -
*Lower mercenary's timer on Dirty Tricks to 15 or 20 mins.