The one, the only, 1.81 Patch stuff

Morphius

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,162
OKi well cba to post all the stuff but basically.

Clerics get 5% of HP healed in rps , so say i heal u for 100hp i get 5 rps :)

RP's are being awarded for every time you break a wall and repair it again!
(Jus for yor Dimse and Chretien)

- Snapshot has been replaced with "Soldier's Citadel". This ability grants a 50% bonus to parry and block rates to the armsman for 30 seconds, but -10% block/parry rate for 15 seconds after. Re-use timer of 15 minutes.


You prolly all know about these already but if you dont check Camelot Herald for many, many more!!
 

Blizard

One of Freddy's beloved
Joined
Oct 4, 2004
Messages
696
Woot nice :) Armsman is definately getting a new template now!:)
 

Gazon

Fledgling Freddie
Joined
Aug 4, 2004
Messages
655
... and they nerfed the tank cone taunt to be non-interruptable. :'(
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Kick ass, kick ass, kick ass!

RPs for CC!

And Group Cure All, some dudes will prolly go 50 rejv for it ;).

Give patch now.
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Hidden mid love, rps for CC'ing and healing, and twice the rps for any kill.

Interesting patch for sure.

Now give more class tweaks instead...
 

Septina

Part of the furniture
Joined
Dec 23, 2003
Messages
4,746
RP's for cc, #care :(

Only like 2 years too late :x
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Septina said:
RP's for cc, #care :(

Only like 2 years too late :x

You know that post patch 1.81 all rps earned so far in the game is only gonna be worth ½ of what they actually were when earned... Because post 1.81 all kills are gonna be worth aproximately twice the amount of rps they are currently...
 

Septina

Part of the furniture
Joined
Dec 23, 2003
Messages
4,746
Dont think i'll be playing 1.81 anyway hence the '2 years too late' :x
Playing very little as it is already :)
Det boost, charge etc = deadored sorc =)
 

Heta

Fledgling Freddie
Joined
Apr 21, 2005
Messages
2,273
I dont get why you think they will get more rps after 1.81?


If a group does 100% dmg on a kill they get all the rps, all that will happen is that your heals will be put into the 100% dmg done on the enemy. Its like saying a caster will get more rps in a group cause he does the killing.
 

Maeloch

Part of the furniture
Joined
Jan 21, 2004
Messages
2,392
Hordes of pac healers and bards will now camp bridges looking to leech 50rps from every kill !

While they're twinking rps from stuff-other-than-killing they could mebbe fix buff-strip leeching, so you don't get 800rps a kill from adding on fights with a BB.
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Heta said:
I dont get why you think they will get more rps after 1.81?


If a group does 100% dmg on a kill they get all the rps, all that will happen is that your heals will be put into the 100% dmg done on the enemy. Its like saying a caster will get more rps in a group cause he does the killing.


Read this part of the notes....

Sanya said:
- Altered Player RP Value formula to: (Player level - 20)^2 + (Player's realm level * 5) + (Player's champ level * 20) + ((Player's master level^2) * 5). Remember when you're feverishly minmaxing that we raised the RR cap to 13 this patch.

And then make a calculation of how much a lvl 50 champ lvl 5 ML10 rr7|5 (for example) player is worth... It's a lot more than 975rps it's infact (50-20)^2 + (75*5) + (5 * 20) + ((10^2)*5) = 1875 rps for a kill that used to be worth 975 or in other words, it's almost twice the rps for a kill of a player with the above described stats. (obviously this effect is not gonna be as big on classic servers as there's no ML's to add to the rp gain)
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Septina said:
Dont think i'll be playing 1.81 anyway hence the '2 years too late' :x
Playing very little as it is already :)
Det boost, charge etc = deadored sorc =)

So play paccer!
 

Heta

Fledgling Freddie
Joined
Apr 21, 2005
Messages
2,273
Edlina said:
Regardless of that it's no fun that there's no good cc'ers left in mid :(

why do they need good cc'ers when they can just instant there way up to high rr's
 

Edlina

Can't get enough of FH
Joined
Dec 23, 2003
Messages
1,034
Heta said:
why do they need good cc'ers when they can just instant there way up to high rr's

Maybe cos they chain die? Isn't that obvious :(
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Madi quit or did someone quit him?

I disagree Septina, what kills a Sorc is the stupid amount of interrupts an easy mode Midgard group is throwing and something annoying like 1 SM/2 WLs/1 BD and all of them RR10+ with high RR support. Vs tanks you can do something.
 

Users who are viewing this thread

Top Bottom