censi
Can't get enough of FH
- Joined
- Jan 18, 2004
- Messages
- 4,631
Was chatting to brad about it...
do you think they have gone a bit over the top with melee survivability now accross the board...
Im noticing even on hunter the survivability is much much much greater than it ever used to be... because of cl 10 have parry, abs boost, omniprocs, cl heals etc...
With defensive classes u can engage and literally watch your health tick back up..
The gulf between a level 50 toon... and a lvl 50 ml10 cl10 toon with the latest toys is huuuuugge.....
This makes it very very hard for new players to unwrap the fun of daoc because they are up against some real hardcore stuff that experience players will seek out and use...
Its also making a lot of straight up melee fights go on forever.....
defense is cool but it just seems atm its a bit too defensive and to cut to chop things down... (for all sides etc)
Add the recent HOT additions...
Has daoc become too complicated and hard to get into for casual gamers?
do you think they have gone a bit over the top with melee survivability now accross the board...
Im noticing even on hunter the survivability is much much much greater than it ever used to be... because of cl 10 have parry, abs boost, omniprocs, cl heals etc...
With defensive classes u can engage and literally watch your health tick back up..
The gulf between a level 50 toon... and a lvl 50 ml10 cl10 toon with the latest toys is huuuuugge.....
This makes it very very hard for new players to unwrap the fun of daoc because they are up against some real hardcore stuff that experience players will seek out and use...
Its also making a lot of straight up melee fights go on forever.....
defense is cool but it just seems atm its a bit too defensive and to cut to chop things down... (for all sides etc)
Add the recent HOT additions...
Has daoc become too complicated and hard to get into for casual gamers?