even at 70% dur it retains the +5%spell dmg bonus.. it only loses the +3all skills bonus.. and some say you lose focus bonuses with it too but some basic checks I did showed that to not be the case, may want to test that yourself tho..Zebolt said:But it sucks.. /cry irl
Guess it doesn't matter that much for a RR9 Runie. +3 Darkness isn't going to be too much damagewillowywicca said:even at 70% dur it retains the +5%spell dmg bonus.. it only loses the +3all skills bonus.. and some say you lose focus bonuses with it too but some basic checks I did showed that to not be the case, may want to test that yourself tho..
if you can make a template with an additional +3 elsewhere you can still use it..
Only real problem is armourNilmeia said:Aye, give dur repair whatever it costs !!
I'm going to leave Tartaros on 70% con and say bye bye to the +3 skillz, just if i keep my precious mcl 2
When other arti's go down... dunno what I'll do
Lol a gm confirmed you can have it deleted or what ever and get the enc / arti / scrolls and reactive so you go take a look there you tit. And do some searchs on fh.Belomar said:
We see I just rightnowed it and why would any1 ask a swed how to play a rpg???Belomar said:No. You can't. If you choose to continue to believe so, I will let you live in this misconception until the day you delete an artifact and tries to go get it again.
Since you apparently are new, I will give you another tip that will surely enhance your game play: how to make a "stick" macro. Type like so: "/macro stick /stick" and put the button on your quickbar. Now target a monster and hit the button to make your character stick to the monster and maintain melee range. This comes in handy whenever you need to hit a moving target.
Enjoy! And if you have any more questions on how to play the game, Gimmly, don't hesitate to PM me again!