Job
The Carl Pilkington of Freddyshouse
- Joined
- Dec 22, 2003
- Messages
- 21,652
All this fancy new stuff to help us play the game.
They are just shortcuts to the action, as helpful as they are, the whole idea of an RPG is to play the part of a character in a fantasy setting.
The more you cut out the less it makes the game.
DAOC might as well have START - PICK ZONE - START FIGHTING on the front screen.
It may not seem obvious, some may not care.
/lvl was the beginning of the rot, straight away a huge chunk of the game dissapeared.
I'm sure Mythic are aware of this issue and are trying to play a juggling act with game depth and player expectation, but with each patch the game gets smaller not bigger.
Give a classic DAOC, no maps, no face, no stick, no teleport apart from zoning, no /lvl, and while I'm at it NO FREKIN STEALTH
They are just shortcuts to the action, as helpful as they are, the whole idea of an RPG is to play the part of a character in a fantasy setting.
The more you cut out the less it makes the game.
DAOC might as well have START - PICK ZONE - START FIGHTING on the front screen.
It may not seem obvious, some may not care.
/lvl was the beginning of the rot, straight away a huge chunk of the game dissapeared.
I'm sure Mythic are aware of this issue and are trying to play a juggling act with game depth and player expectation, but with each patch the game gets smaller not bigger.
Give a classic DAOC, no maps, no face, no stick, no teleport apart from zoning, no /lvl, and while I'm at it NO FREKIN STEALTH