The beginning of the end of the game we love

Mrmiff

Fledgling Freddie
Joined
Feb 16, 2004
Messages
21
First of all I would like to say that this is just my thought of toa and in no way can I say im accurate in my philosophies just that i have some experience in seeing other games die that has had a community.

I see one huge problem in Daoc at the moment and in time it will get worse.
Everywhere I see people saying "just wait til all RVR guilds will be done with TOA and RVR will be back to normal" and similiar comments. Theres just one problem with this, when should a person call himself done?

If we analyze the situation of myself. I have 4 artifacts 2 of em lvl 10 and ml3 this has taken extremely long time. I have found myself playing up to 10 hours a day for a couple of weeks to achieve this.

This means a good 200 hours or more already. I have seen people wanting ml10 and 7 artifacts or summat similiar and lets not forget quests. So in the speed i have been going a worst case scenario would mean 500 hours for arifacts and mls maybe another 50-100 hours for levelling all artifacts and not to forget questing and making new sc and more......

All in all this will take for the fastest playing people ( with no jobs and loads of time on their hands maybe a couple of more months ) maybe 1-2 more months. But the problem is these people will surely get frustrated realizing that the people with normal lifes and so on that coudlnt keep up and will not be out waiting do die in frontiers , oh no they will have quit game or still playing in Toa.

So what will these RVR guilds do , go back to toa and get even better ? or just plainly quit daoc? If they go back to toa we have a moment 22 situation on our hands and if not RvR will be booring forcing others to quit.

Only solution to this is set a deadline where all says on X day of month X we quit TOA and go back to RVR. I am not stupid and know that of course that would never happen. So in conclusion toa was the beginning of the end of a very fine game.

ps. This of course does only apply to people playing Daoc for RVR:ing purposes ds.
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,856
there's not only toa, but a few more changes lined up in quick succession

so theres gonna be loads of tinkering and fooling around with stats before ppl can say theyre "done"

which kinda sucks cos once theyre done, there will be no enjoyable rvr unless you get something equivalent to be able to compete
 

Fana

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,181
Just came from a couple rounds of rvr with my healer. To me it was like it used to be (except i encountered bodyguard for the first time, which was kinda interesting) - wait 30 min to form a group, run out, kill some and then get overrun by:
A. a stronger/better grp or
B. a zerg.
Back to mtk and repeat.

Was alil less ppl than what im used to but that was a good thing imo. I doubt all players stay in ToA exclusively until they are "done". I imagine most will do some rvr in between hunting for artifacts and ml's once this first craze dies down.
 

Healer McHeal

Fledgling Freddie
Joined
Jan 10, 2004
Messages
704
alot of people do some rvr to give a break from the annoying artifact leveling, its a night mare :(
 

Archeon

Fledgling Freddie
Joined
Dec 29, 2003
Messages
2,047
Personally i've found the less l33t attitude among the various pickup groups i've been in since ToA was released refreshing. On the whole the fact that TOA seems to have kicked most people back to 'noob' status seems to have done a fair ammount of good.

Of course, thats just my opinion - I can understand how those who (and don't take this literally) live for RvR could see the fact that all of a sudden they arn't able to do it in the manner they're used to 24/7 is a bad thing.
 

Taen

Fledgling Freddie
Joined
Dec 30, 2003
Messages
756
imo toa sux ... most ml abilities arent that interesting and most of the ml raids are boring. Artifacts require 2 much time camping and lvling. Quests for items are boring ... the only good thing about toa is th gfx upgrade and the fact that i think its brought the community closer together .. you got ppl grping together that usually never even meet and all in all I have made some new friends and no enemies as of yet :p

If frontiers is bad the mythic should be shot because i crap expansion is way 2 much .. I couldnt handle 2
 

cemi0

Can't get enough of FH
Joined
Dec 31, 2003
Messages
1,791
aint they nerfing stuff in the next patch so it aint worth to get so many artifacts?
 

Big Ugly

Fledgling Freddie
Joined
Dec 23, 2003
Messages
140
emain after TOA is better then before it was released. less of the l33t rvr guilds, they either quit or busy in TOA getting even more l33t. so more room for non-l33t and 'true' rvr...namely zerg v zerg :p

aoart from that, i like the drops that come out of TOA, but as was said..artifacts/MLs take too much time and too much bother to be worth it
 

Asharith

Loyal Freddie
Joined
Dec 24, 2003
Messages
304
2x99%lw
4xlvl 10 artifact
ml8
new mp sc set

that didnt take so long tbh . and rvr atm is a bit quiet but its picking up alkready and im loving it .
I playeed allot during the 1st weeks after teh toa release and i rly enjoyed it, Ofc most ppl cant play 6-10 hours a day and will be a bit slower to return to Rvr which is very normal and i wouldnt want it any other way .
So imo everything will be back to normal in a month or so .
 

Vesania

Fledgling Freddie
Joined
Dec 22, 2003
Messages
262
It does seem to be Emain or nothing for RvR these days though, or charging round Albion to take all the keeps back again (eventually). Enough of the the Hibbie Golfcourse already (or else put in more bunkers and another water feature).
 

fang

Fledgling Freddie
Joined
Jan 4, 2004
Messages
121
I on the other hand LIKE it that they keep updating the game and keep making it harder and bigger. Yes, the artifacts etc shouldn't have such a big impact, coz when i want to RvR i should be able to w/o being wiped.But let's face it. When you get all your uber items and xp and mls and rrs, the game is finished, done ... nothing to explore, nothing more to do.
 

Tilda

Moderator
Moderator
Joined
Dec 22, 2003
Messages
5,755
Well, if you had asked me 3-4 months ago I would have said ToA will be the death of DAOC, I personally was close to quitting. However now ive tried it, i love it :D
Its such fun swimming around or whatever doing fun encounters that some thought has obviously gone into. Take for example the Chess game in ML2, i could have sat there playing for hours it was such fun. More mini-games please :p

Tilda
 

yaruar

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,617
i like it too, tbh if it was just get to 50, get right items then rvr ones arse off it would get boring after a few months for the majority of people. Content is what keeps people in the game, and by adding and changing the content people have something more to do.

Doing the same thng, day in day out is a turn off for most people, whether it's killing the same mobs, or killing the same people in RvR in the same way. By adding more bredth and depth they can keep people interest for longer.
 

Cyfr

Banned
Joined
Dec 22, 2003
Messages
1,726
daoc won't die, not yet anyway. There is simply no other alternative right now, daoc is a very well designed game, it plays well, the combat system is good. Mythic like to mess people about but in general daoc is one of the best mmorpg's around, if not the best.
 

Taen

Fledgling Freddie
Joined
Dec 30, 2003
Messages
756
Tilda said:
Well, if you had asked me 3-4 months ago I would have said ToA will be the death of DAOC, I personally was close to quitting. However now ive tried it, i love it :D
Its such fun swimming around or whatever doing fun encounters that some thought has obviously gone into. Take for example the Chess game in ML2, i could have sat there playing for hours it was such fun. More mini-games please :p

Tilda

I did the chess part solo and won by only changing the kings command .. it was a bit easy wasnt it ?
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
gunner440 said:
theres gonna be loads of tinkering and fooling around with stats before ppl can say theyre "done"

Throw in the new con/dur decay rates and I'm not sure ppl will ever be "done". I think TOA is forcing people to review how they approach the game - whether that's a good or bad thing depends on your own play preferences.
 

Escape

Can't get enough of FH
Joined
Dec 26, 2003
Messages
1,643
This is why ToA was called a "PvE" expansion... it forces you to do it :p


It has added something to the game which became about RvR only. Makes a change to login and have the option of RvR or PvE... some of it is even fun oO

Infact there's a lot of good PvE in ToA, just a shame that the items and MLs will have such an impact on RvR.
 

Taen

Fledgling Freddie
Joined
Dec 30, 2003
Messages
756
Its a shame that people who work unusual hours suffer because of ToA .. a lot of steps require large numbers of people and these steps are organised for evening time ... you can no longer do things on your time but have to adhere to a schedule of raids ... this is the worst part imo
 

RS|Phil

Can't get enough of FH
Joined
Jan 14, 2004
Messages
934
One thing I've noticed about ToA is that all the battlegrounds are fuller, especially BG1. It's just jam packed night after night, which is good.

Thing is you ask people

"Why are you all here now and not before ToA?"

And most people will tell you, "Cos in BGs the stupid ToA artefacts and MLs don't fuck about with RvR, so it's more fun here than it is at level 50 now!"

I'm all for serious nerfing of all the ToA items and MLs, and I think the majority of people who play (and pay for) this game are with me.

At the moment I'm just passing the time with this till something better comes along tbh.
 

Ralgedi Smurf

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
413
Powergamers figured out to lvl from 20 to 50 in around 1day played, cap a template with pure sc and some easy done SI quest´s

So in very short time you could have a lvl 50 all capped etc. and rr5 wont take long either.

But tbh its booring as hell, i like Toa cause it rewards the players who take/got time to do ml´s lvl artifacts etc. in short spend abit time on there chars instead of just pl and sc then go wtfpwn in emain in a /assist tank group....

Toa brings far more mixed RvR groups, more great looking items( And ofc very good items), more pve that is far more fun then just endless mob bashing.

I dont really see what´s so bad with this, ofc there are some balance issues like in ALL mmorpgs but you cant avoid them in games like this :)

I really dont see one single bad thing in this....
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
Ive been surprised at how many people have grouped up and met, some of the larger rvr guilds in hiby pryd just dont have the classes to get through some Master levels they need some of the peeps they wouldnt normally rvr with to get them through them.

Although i have found that the preasure of keeping up with the people next door aproach. Only Ml3 here missed out on a ml4 raid but i think ive done most of the parts of ml5 ml6 ml7 :)

Mythic needed too make the Master levels doable by around 2fgs and not requiring a zerg too organise.

Toa has made the game more fun in partly because classes that were classed as "gimped" at least have access too some different abilitys and emain has quietend down a lot so that other people who dont normally rvr have been able too go out and rvr some without being steam rollered.

Personally im waiting for Frontiers if its good it will save Dark Age if its dire then you will probbaly see people disapear when alternatives hit the market.

The problem with most of us is that we are already lvl 50 and so exping an artifact is a chore if you had gotten that artifact at say lvl 45 or not at lvl 50 it would mean that when you exp your artifact you exp yourself so it wouldnt be so bad.

However im concerned at the Durabiltiy / Con loss on artifacts/items are going too turn people away from the game. Already a 20+ page of whines on vn boards.
 

Chrystina

Fledgling Freddie
Joined
Dec 23, 2003
Messages
822
so much whine ... time to add my cheese tbh ...
omg, since TOA ppl are _forced_ to PvE now just to be uber in RvR? so WHAT? it takes LESS time to get a decent ML, artifact and scrolls than it takes to get a higher RR! and next patch you can even XP your artifacts in RvR!
and with Frontiers on the doorsteps the people who prefer PvE are _forced_ to RvR to get back some of their nerfed but still needed RA's ... QQ imo ...
so this is how it looks to me: you NEED PvE for ML's and you NEED RvR for RA's (and to get full armor/weapon stats, there's no PvE alternative to do THAT) ... sounds pretty fair to me ... prevents ppl from sticking to just one part of the game!
I never thought Rambo is real until I saw him bashing MOBS!!! :clap:
 

Rane

Fledgling Freddie
Joined
Dec 24, 2003
Messages
5
Hmm, I have to add one thing here, about the "you get bored because you can get a char to 50, and get capped sc-sett in no-time"
Well, before ToA you could do so, and the good thing about that was when you was getting a bit tired about your main char, you could do a new one, ofc some time was needed to get you higher rr, but that's just nothing like ToA really.

If we say you get like 4 artis, new capped sc-sett and ml6 or whatever...
and get out playing your char like that, I think you will get tired of it eventually,
and when you are, I think there is very doubtful that you make a new char and do all the things again.
That would really make people quit this game.
Ofc, this is my point of view, cause I couldn't be arsed to do all that shit once again... NEVER!!
 

Asty

Fledgling Freddie
Joined
Jan 21, 2004
Messages
805
Chrystina said:
so much whine ... time to add my cheese tbh ...
omg, since TOA ppl are _forced_ to PvE now just to be uber in RvR? so WHAT? it takes LESS time to get a decent ML, artifact and scrolls than it takes to get a higher RR!

Indeed, but there's 1 problem. Doing Pve = work, Doing Rvr = fun.
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,856
Bracken said:
Throw in the new con/dur decay rates and I'm not sure ppl will ever be "done". I think TOA is forcing people to review how they approach the game - whether that's a good or bad thing depends on your own play preferences.
i see your point but

how can you tell a bunch of ppl who are used to having capped stats that they can no longer achieve this anymore

culture shock?
 

Healer McHeal

Fledgling Freddie
Joined
Jan 10, 2004
Messages
704
Asty said:
Indeed, but there's 1 problem. Doing Pve = work, Doing Rvr = fun.

some people actually see it as

PvE = fun, PvP = semi fun but only for the ra's so you can do PvE more,

and yes there are players like that, i prefer PvE to PvP, but the PvP i do enjoy is mainly BG, because its more balanced then lvl 50 rvr, you try and solo a rr10 player as a new 50, you go very slim chances, in bg, you have a good chance of winning, its alot more even. and BD's aint so over powered at that lvl ^^
 

Vindicator

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
481
Healer McHeal said:
yes there are players like that, i prefer PvE to PvP, but the PvP i do enjoy is mainly BG, because its more balanced then lvl 50 rvr, you try and solo a rr10 player as a new 50, you go very slim chances, in bg, you have a good chance of winning, its alot more even. and BD's aint so over powered at that lvl ^^

You would expect a RR1 to beat a RR10 ?

I certainly wouldnt. I would hope the RR10 would kick the shit out of him because if he doesnt, he doesnt deserve to be RR10. < Not that deserving to be any RR counts, as alot of ppl that are high RR dont deserve it xD>


People speak of Froniters 'Saving' Daoc, heh. If it takes 6-8months < When will it come into US Version xD ?> to save this game believe me by the time Froniters hits you will have new whines and a new game might actually be better than daoc. But for now, I havent seen 1 my self and by the looks of it, Neither has anybody else.

So why dont we 'All' Take a nice Tall Delicious Glass of shut up juice because I for one am sick of all these Toa / Toa Related Whines.
 

Glacier

Fledgling Freddie
Joined
Jan 12, 2004
Messages
765
End game is RvR, adding ToA means you have to be able yto play about 20 hours a day to be able to play more than 1 char active in RvR, this is not making the game more fun/any better..

For people that love pvE its a Great exspansion, for people who like the game for what it is, a RvR game, ToA is mostly destructive.

I myself am having a big break/quitting due to several reasons.. the main one being ToA.


So Sayonara till Frontiers atleast ;)
 

Healer McHeal

Fledgling Freddie
Joined
Jan 10, 2004
Messages
704
Vindicator said:
You would expect a RR1 to beat a RR10 ?

I certainly wouldnt. I would hope the RR10 would kick the shit out of him because if he doesnt, he doesnt deserve to be RR10. < Not that deserving to be any RR counts, as alot of ppl that are high RR dont deserve it xD>


People speak of Froniters 'Saving' Daoc, heh. If it takes 6-8months < When will it come into US Version xD ?> to save this game believe me by the time Froniters hits you will have new whines and a new game might actually be better than daoc. But for now, I havent seen 1 my self and by the looks of it, Neither has anybody else.

So why dont we 'All' Take a nice Tall Delicious Glass of shut up juice because I for one am sick of all these Toa / Toa Related Whines.

if the game was any where near balanced id say yes i would expect a rr1 to beat a rr10, if there was balance, it would be the SKILLED player who would win, or would come very close to winning, and saying that, ive beaten a rr10 with my rr3, cant remember his class, but it was a tankish type. dont think ip was up tho :p
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
frontiers wont be too long out i suspect mid summer at the latest for release, and why is this you ask. Well mythic admitted they screwed up with TOA basically released the game then didnt realise how overpowered it made some classes. EG look at the animist whines . Well basically they have to do somthing that changes the end game too make it how they want it and personally i think frontiers will get away from the mile gate camping and open up rvr so that we can do proper realm vs realm with ships and siege weapons. Guilds upgrading keeps more siege weapons. The Realm ability redress will mean that more people will be viable for rvr ok so your going too start looking at larger zerg vs zerg encounters but at least frontiers will remove the AM morning relic raids as it will require people too actually take keeps for them too get too the relic keep.

Frontiers will change RVR i just wish goa would pull there finger out and actually start releasing Dark age in the shops im yet too see a single copy in my local games stores and these are not small shops either mythic really need too bring more people into the game for europe its getting a bit stagnant needs some noobs bringing in that can all look up too us :D
 

Users who are viewing this thread

Top Bottom