O
old.[WTc] Guigsy
Guest
anyone else think its 2 many?
especialy on SB or RC where both teams never have any power or iv's. Or 1 team is totaly 0wned and cant do anything about it because there swarmed by lights.
and on SB where HO resorts to rediclous porprtions and you can be killed 3 times in a row without being able to d anything from mortar spam and camping. Tower spaming the tower with mortars or disks just gets right up my arse 2.
also on big maps the 10v10 sides can make your fps suffer. i'm usualy on about 25-30 on v2 but on large maps with full teams it can drop to 9 or 10. this is virtualy unplayable. so i have to leave the server and go play with some newbies that just hack me off.
Personaly i'd like to see a SB with the tower turned arouond so you cant spam it from the big hill. Spawn points removed and put around the back of the base so there more out of the way, and maybe the plasma turrets moved closer to base because they dont do anything where they are. I think this would make a great map in a god game even better. Any more sugestions/coments?
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[This message has been edited by [WTc] Guigsy (edited 19 March 2000).]
especialy on SB or RC where both teams never have any power or iv's. Or 1 team is totaly 0wned and cant do anything about it because there swarmed by lights.
and on SB where HO resorts to rediclous porprtions and you can be killed 3 times in a row without being able to d anything from mortar spam and camping. Tower spaming the tower with mortars or disks just gets right up my arse 2.
also on big maps the 10v10 sides can make your fps suffer. i'm usualy on about 25-30 on v2 but on large maps with full teams it can drop to 9 or 10. this is virtualy unplayable. so i have to leave the server and go play with some newbies that just hack me off.
Personaly i'd like to see a SB with the tower turned arouond so you cant spam it from the big hill. Spawn points removed and put around the back of the base so there more out of the way, and maybe the plasma turrets moved closer to base because they dont do anything where they are. I think this would make a great map in a god game even better. Any more sugestions/coments?
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[This message has been edited by [WTc] Guigsy (edited 19 March 2000).]