O
old.Karamon
Guest
from http://www.camelotherald.com patch 1.51D
- The Cleric Smite line was re-tuned to bring this specific class/skill combination into line with other healers. The primary change was a reduction to the direct damage spells (single target and AE), which were doing the equivalent damage to a nuker direct damage spells. This was inappropriate due to offensive and defensive melee capabilities of the Cleric. The Heavenly Strike line (AE DD) now has had its radius increased to 350 at all levels, however.
from http://www.camelotherald.com patch 1.51E
- Increased damages on Cleric Smite and Holy Anger lines from where they are
now. The previous damages reduced the effectiveness of the class too much in
the mid-levels. Reduced the required spec level of Greater Holy Fury from
level 48 to level 43, which has the effect of lowering its damage to a
comparable L43 damage spell. This is a more timely upgrade to the Holy Fury
line and diffuses the comparisons to nuker DDs (as nuker spec DDs are now
definitively more powerful). Increased timer on Heavenly Visions from 30
seconds to 5 minutes. Other classes with similar area effect sleep spells
(a.k.a. "get-out-of-jail-free" cards) have to wait similar durations to
reuse their instant sleep spells, and suits the original intent of the
spell.
I agree high levels of Smite do quite a lot damage, but also has other things that act as counterbalances for smiting (4 sec casting time and low range mainly).
The change I dont like is the 5 minute timer on PB AE mezz. I thing the more useful tools for a Cleric are the basic line Stun and the AE mezz <-- saved lot of lifes ;-)
I only hope this changes do not affect too much my RvR effectiveness, because I like to heal my friends, but also I like the chance to do damage/inflict some kind of thing to enemies.
What do you think about the changes to Cleric in this patch?
Will this affect at Cleric population like are the Friars and Cabalists?
Opinions below please.