Template Maker 2.1 Items from chat.log direct

Edo

Fledgling Freddie
Joined
Jan 25, 2004
Messages
74
New stuff:
*Stats utility value small adjust.
*Now you can load items/artifacts info directly from chat.log to the items database.

chatLogJpg.jpg



Bugs fixed
*Shields 5° slot bonus when overcap.
*ToA AF Bonus.
*Templates with more then 70 bonus slots from items.

Screenshots

Quickstart
 

Ixoth

One of Freddy's beloved
Joined
Apr 9, 2004
Messages
1,952
Good job, I like this program. Though when I used the chat.log feature I faced different kind of program errors. Here is one:

edo_chatlog.gif



edo_bug1.gif


Good idea tho. Need some ironing still (program crashes as soon as I hit the Ok button).

What I did was, I opened my chat.log file, program found some items to be inserted to the database, I clicked insert items to database button, and got that error dialog.

Might be related to the previous error when I had used the same chat log file, and did the importation of the items with the same way - I got an error of :

edo_bug0.gif
 

Edo

Fledgling Freddie
Joined
Jan 25, 2004
Messages
74
Thorondorito ->

To avoid load into slots "any" type of items the software load only items with bonuses that you chose in the "consider list" (right botton of main window). To be short for example: if your "consider list" have only Dexterity chosed, items with at least 1 point of Dexterity will be loaded and so on...



Ixoth ->

Got a similar error code from US server player today, I find the problem was a "copy and paste" pieces of chat.log on same file.
We all know that random drops have same name and diferent bonuses, the software understand "same items names" with diferent bonuses, but to insert into database (since item name is a key) uses the number of line in chat.log file as a postfix.

Launch the program more and more til all items "alredy present in database" if you are in hurry to make your template. In any case pls send me your chat.log zipped if possible by the e-mail in the web site.
 

Esena

Fledgling Freddie
Joined
Mar 6, 2004
Messages
119
can't the program fit the Crafted spots in for you ?:p, like an auto fill whith the points you want, like i wanna cap dex, pie, resists, con, and that it auto fills the slots ?:p( maybe whith max OC depending on the quality of the item, 99% 32.5 and mp 37.5 :))

would be grate for most SC noobs :)
 

Edo

Fledgling Freddie
Joined
Jan 25, 2004
Messages
74
Esena said:
can't the program fit the Crafted spots in for you ?:p, like an auto fill whith the points you want, like i wanna cap dex, pie, resists, con, and that it auto fills the slots ?:p( maybe whith max OC depending on the quality of the item, 99% 32.5 and mp 37.5 :))

would be grate for most SC noobs :)


Many ppl contact me asking this feature, not easy to make but now it is almost ready to be included.

The "AutoSpellcraft" function will distribute bonuses based on:
* priority order of each bonus you chose
* overall utility bonus of each slot
* distance of each bonus to cap

The result is the best possible SC solution for all crafted items in your template with a single click of the mouse, is under testing atm and seems to work. :eek2:

Will be released with version 3.0 available next week.




 

Quetz

Fledgling Freddie
Joined
Apr 29, 2004
Messages
37
When importing from chat log it doesn't seem to pick up items that I delve normally (ie. the ones that I haven't delved to a chat channel) will this be implemented at some point?
 

Kami

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,254
Edo one problem I did notice with the program - No option to select Troll as a race for Bonedancers. Only problem I've ever had with it :)
 

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