PaqMan
Fledgling Freddie
- Joined
- Dec 22, 2003
- Messages
- 86
I made 2 templates but I have to little knowledge about how different stats/bonuses actually affect me so I thought I toss those two ones out here for some advice.
Both use nearly same items but for one or two pieces. One of them is more balanced and other more 'aggressive', ie less hp but more str.. Also the resists differ a little.
Below are the ones, showing only the actual bonuses as eq might change. And Im interested in how good/bad different stat changes might affect me instead of what different eq there is. Its for a Thane btw, racial resists is for norse but can be changed for any other race to I suppose
Thanks in advance.
Template 1:
This template have less in matter,con and +hits, but more in str,
parry, qui and melee speed.
-------------------------------------------------------
Stats
Str: 100 Int: 0 Hits: 284
Con: 80 Pie: 75 Power: 0
Dex: 80 Cha: 0
Qui: 30 Emp: 0
Resists
Body: 26 Energy: 26 Crush: 29 (2)
Cold: 27 (5) Matter: 16 Thrust: 26
Heat: 25 Spirit: 16 Slash: 26 (3)
Skills
7 Parry
11 Shield
11 Axe
Cap Increases
5 Dex
80 Hits
20 Str
5 Con
Other Bonuses
9 Style Damage Bonus
4 Spell Range Bonus
4 Spell Damage Bonus
4 Melee Damage Bonus
10 Melee Speed Bonus
5 Fatigue
10 AF Bonus
-------------------------------------------------------
Template 2:
-------------------------------------------------------
This template is more 'balanced'. It has more +hits, +con
and matter but less in str, parry and qui aswell as less
melee speed.
Stats
Str: 91 Int: 0 Hits: 324
Con: 86 Pie: 75 Power: 0
Dex: 80 Cha: 0
Qui: 15 Emp: 0
Resists
Body: 26 Energy: 25 Crush: 29 (2)
Cold: 26 (5) Matter: 25 Thrust: 26
Heat: 27 Spirit: 16 Slash: 30 (3)
Skills
3 Parry
11 Shield
11 Axe
Cap Increases
5 Dex
120 Hits
15 Str
10 Con
Other Bonuses
9 Style Damage Bonus
4 Spell Range Bonus
4 Spell Damage Bonus
4 Melee Damage Bonus
5 Melee Speed Bonus
5 Fatigue
10 AF Bonus
-------------------------------------------------------
Both use nearly same items but for one or two pieces. One of them is more balanced and other more 'aggressive', ie less hp but more str.. Also the resists differ a little.
Below are the ones, showing only the actual bonuses as eq might change. And Im interested in how good/bad different stat changes might affect me instead of what different eq there is. Its for a Thane btw, racial resists is for norse but can be changed for any other race to I suppose
Thanks in advance.
Template 1:
This template have less in matter,con and +hits, but more in str,
parry, qui and melee speed.
-------------------------------------------------------
Stats
Str: 100 Int: 0 Hits: 284
Con: 80 Pie: 75 Power: 0
Dex: 80 Cha: 0
Qui: 30 Emp: 0
Resists
Body: 26 Energy: 26 Crush: 29 (2)
Cold: 27 (5) Matter: 16 Thrust: 26
Heat: 25 Spirit: 16 Slash: 26 (3)
Skills
7 Parry
11 Shield
11 Axe
Cap Increases
5 Dex
80 Hits
20 Str
5 Con
Other Bonuses
9 Style Damage Bonus
4 Spell Range Bonus
4 Spell Damage Bonus
4 Melee Damage Bonus
10 Melee Speed Bonus
5 Fatigue
10 AF Bonus
-------------------------------------------------------
Template 2:
-------------------------------------------------------
This template is more 'balanced'. It has more +hits, +con
and matter but less in str, parry and qui aswell as less
melee speed.
Stats
Str: 91 Int: 0 Hits: 324
Con: 86 Pie: 75 Power: 0
Dex: 80 Cha: 0
Qui: 15 Emp: 0
Resists
Body: 26 Energy: 25 Crush: 29 (2)
Cold: 26 (5) Matter: 25 Thrust: 26
Heat: 27 Spirit: 16 Slash: 30 (3)
Skills
3 Parry
11 Shield
11 Axe
Cap Increases
5 Dex
120 Hits
15 Str
10 Con
Other Bonuses
9 Style Damage Bonus
4 Spell Range Bonus
4 Spell Damage Bonus
4 Melee Damage Bonus
5 Melee Speed Bonus
5 Fatigue
10 AF Bonus
-------------------------------------------------------