Tales of a scout

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Wicoa

Guest
I thought an archer would be fun to play........ the hard treadmill I had to go on to get enjoy some decent rvr have been crushed.

I really don't think archers would be missed if they got taken out of the game completely.

Stealth

My stealth is in all honestly totally useless....... the only thing that it might be slightly good for is loading stealthed before releasing a shot. With see hidden we are in a lot of trouble.

I can't even leave my own pk stealthed before being set upon by a pack of hungry sb's who go slightly rabid when they see me coming.

Shield

Yes slam is lovely but I have missed more times than a level 1 trying to hit the legion.. the sb's and ns's evade like crazy trying to land on any epic armour is very difficult. I have actually landed slam about 3 times on my many adventures. Once I had to flee life bane or something similar was doing crazy things to my hp bar. The second I thought I'd try to bow the nasty little sb down got him to half life and then I died.

Weapon

Forget it may as well use a pair of tweasers or a letter opener

Bow

This is what we are supposed to do well in..... and we hit hard. BUT mages hit twice as hard maybe even harder.

Armour

Laughable probably will survive two more hits after a mage.

To sum up.

If I could go back and change to an inf I wouldnt even have to think about it. But when I was level 5 I thought it would be nice to be a bowman.

Everything we do is superceded by all the other classes around us.

My advice to other scouts is to STOP..... we are gimped and gimped badly...imo we are the best archer class in the game but its a long way from being what we should be.
 
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old.Charonel

Guest
have you considered thidranki?

i have a ranger and my stealth MAKES me :) no see hidden in there, easy to level to 24, and you can go solo sniping very well.

you may want to try it :) is quite different (in a good way i think) than emain, also nobody is rp hungry in there, makes it much nicer in general :)
 
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DocWolfe

Guest
tbh wic I totally agree with you, and sychnonised bladeturn is an absolute piss take, I can even hit the feckers with a 2s draw time.
 
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<Wels>

Guest
Well since we are kinda in the same boat I got a little tip.

I know most archers made their char to be able to solo in the frontiers, this is not an option anymore :(.
But unless you really don't like to group try to grab a group before leaving pk and you should be doing a bit better, atleast you don't have to bother about SB, NS.

Not saying stay with the zerg, bit stay with 1 group, oh and get True Sight and have your group beat up those SB, NS, and force them to join their zerg :)

As for the bubble, well if you not solo shooting someone with PBT you will land your hits. Actually I have more fun with 1 group than solo (you'll need speed :p).

I only myself only go solo when I am hunting SBand I know they are alone (or sometimes 2) :D

Lastly wait till 1.52 then it gets a bit better with camo.
 
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old.Atrox

Guest
Wicoa I know your pain.. I have a lvl50 hunter, with 40 totaly useless lvls in Stealth.
thou Scouts are still good, your have the dmg, and the defence, same for Rangers ( little less but still ok class ).
I cant wait til spec respec comes....
and I dont have any hopes for came.. yay we have a ability too scout, and be totaly passive, 1 shoot and we are assasin rpcows for 10min, oh and the camo are based on your stealth lvl.. so are you preperd to waste 35 skill lvls just to be able to scout ??
Im not..
 
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old.Charonel

Guest
still think you should try thidranki, you CAN solo in there, and you can do it very well, almost all my kills come solo, sure, there are LOTS of assassins, but it's only occasionaly that they attack me, most of the time i never meet them, only if i'm stupid enough to stay in an area killing for too long, but that's a given at any time really, i was able to solo snipe albs for over 3 hours the other day without even a single death, they'd chase me for a bit sometimes but i'd stealth, no see hidden means it's a percectly viable course of action in there, and works a treat :)

sure, casters all have bladeturn running, but so what? two shots after BT is down, so are they, and as a ranger two shots doesnt take long at all :)

just lvl an archer to 24 and see what it's like in there, i think you'll enjoy it, thidranki is usually considered to be a sort of cop out, for people who can't be bothered to lvl a 50, BUT, what i've seen in there is a rather nice version of the game that you dont get a later levels, too many assassins maybe, but in there your stealth can still let you escape even those, not allways sure, but then you never could anyway, and your not really meant too. you can wander around killing people for ages, or if you fancy join up with a group, dont recommend that though, FAR more enjoyable solo or with a couple of other archers :) we set up a sort of gauntlet the other day on the road form mpk to mid bridge :D about 4 rangers all spaced along there, since people just try to carry on running to hte keep and get out of range, when they got out of range a couple more rangers would open fire :D adn so on, nobody survived that road during that little while we were there. on the other hand, if they decided to fight we could usually kill them anyway.

i've also noticed a lack of mindless zerging, and camping of the tk's (this does happen though, but not as much as in "proper" rvr) because nobody wants realm points, so nobody is in such a mad rush to kill them, and usually go for a more strategic aproach instead of a mad rush, is lots of fun.

just level a 24 scout, get grouped with a couple of other lvl 24 scouts, and wander the deserted areas making it suicide for anyone to go into them, of course THEY won't know that :)

trust me, you'd be surprised how much fun thidranki is.

simple fact, from your post, your main problem seems to be that you wanted a stealther when choosing an archer, yet you've found that mythic has decided you can't have one. in thidranki an archer IS a stealther still. try it out, you may be pleasently surprised :)
 
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old.Jadow

Guest
I think people misunderstand how to play scouts now. I don't know the ins and outs of it... But the times i've been grouped with a couple of infs and a couple of scouts we have done -extremely- well.

We had the scouts hide behind trees, basically they were our "ace in the hole". The moment we bit off more than we could chew. One of them steps forward and starts shooting our target.

The other one hits truesight, to reveal any sb's heading to the original scout and if none are around, does not join in unless absolutely necessary.

Scouts in this "heavy artillery" capacity are outstanding, and we won quite a few encounters while heavily outnumbered. I would strongly suggest getting together with your infiltrator and scout (and minstrel) friends and trying this. Mini stealth zergs are the way for some real fun.
 
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Gef

Guest
I have to agree that RvR is nowhere near as fun for us as it once was, even with camo it wont ever be the same.

Whats our job now? stand at the back with the casters and wait for your local neighbourhood SB to come and whack you one. It sucks, I hate zerging, I hate fights where you have no control. I like to solo, I like to be able to pick my fights and a stealth class is to only way to do it in this game.

I rolled a NS on Excalibur, an assasin is the only other class that comes close to how I wanted to play DAoC from the outset. Hit lvl24 and just think to myself .. can I be bothered to go through all this again? Guaranteed, at the end of it to be gimped because someone on the VN boards whined(tm) too much.

The lowbie levelling is already totally screwed over because everybody and their uncle is rolling a stealther. Levelling my NS I once was in a grp consisting of 4 NS's, 1 Ranger, 2 Eld's and a Warden .. needless to say we died pretty fast in Sprag den. I really feel sorry for new people coming to the game and seeing it played this way, no wonder the server populations havent really improved over the last few months.

The game as I see it has been screwed over and under by bad decisions on Mythics part. They nerf classes that do well, when all they really do is give an advantage to someone else who was pretty balanced to begin with. Then everyone crys that they are overpowered and the cycle goes on.

I'll play on and off till the SI comes out, then play the new classes, explore the new islands but I dont see much changing. As soon as something better comes out i'll move on. I enjoyed the early levels, learning the game mechanics and enjoyed RvR to some extent. But i'm now a little wary to invest any more time in something I know ultimately I will have no control over.
 
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Wicoa

Guest
<Agreed with Gef above>

I've decided to play until the pvp server goes live thats where I will level my second main char.

There are a few level 50 infiltrators about but most of them are happy soloing which sort of leaves a scout at a loose end. An inf and scout team would do extremely well.

Respec to slash is an option tho cause all I seem to fight melee are sb's.

What I started the thread on still stands.. I think I was on a low point tho when I made it (no kidding)

Theres only one char type which has the option to solo in rvr and thats the assasin types.

Scouts need something a little extra either increase the bow dmg output slightly or make us a bit tougher in melee. I don't know what is needed exactly but its not good the way it is. I don't want to be "uber" just be useful in a way that no other char can be oh except for getting killed for good rps.

<hugs all>
 
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Meatballs

Guest
any scouts out their with a spec like 44 shield 44 slash 44 longbow?
 
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Wicoa

Guest
I don't think so......thats a real melee spec scout tho... when camoflauge comes out low stealthers will suffer I think.

Im thinking of lowering my stealth to 30 with items = about 40 tho and then getting slash to 29 not sure how much of a difference it would make tho. Any slasher scouts out their with some advice and experience's to tell. At the moment I am thrust spec and will probably change to slash...if a chain wearer catches you anyway you're in big trouble. With slash you may stand a chance caught 1v1 with a sb thats if there not roaming around in their mongrel packs hehe.

How many re-specs are we allowed...... do the ones from 20-50 pile up so you have about 3 chances at it in the end. So if I muck up I can go back to the old one.
 
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Gef

Guest
I have heard of people speccing as a melee scout, but we still have no real defense against our major opponents .. assasins. In a 1v1 when the assasin uses no poison or PA/CD we would still lose.
 
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Wicoa

Guest
Well an sb 1v1 has brought down same level tanks so even a melee scout will hit the floor. I think inf's bring down tanks too.
 
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old.mattshanes

Guest
Well maxgirth at lv46 soloed narve he said and hes 50 i beleive so are you sure?:D
 
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krait

Guest
Hopefully with the "fixed" blocking in patch 1.53,scouts may be able to survive longer when we get into a melee situation with SBs.
This will make a slash spec very viable in a 1v1 encounter........... shame it's all zerg.v.zerg atm with very little chance of any fight being 1v1.
:(
 
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Gef

Guest
He must have got a few shots with the bow in first, maybe a crit while using true sight? But there is no way in a plain 1on1 melee a Scout would win even with 50 slash ..
 
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old.mattshanes

Guest
I was refering to wicoa saying they can take tanks out and i use maxgirth as example but then again hes a fighter class:rolleyes:
 
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Wicoa

Guest
Taken from a post by Tjalfe

But a pala is really a easy target, many times i dont even lose 20% health fighting down a yellow pala (even in epic) true that my crit hits for almost nothing (even less then yours) but its only to get the PA + CD chain off!.... but still hit for a 100 dam with my DF on plate ... and im packing a nasty DOT!

here are a few of those plates that i have taken down 1on1

Darkday = 50 Arms.
Aarnie = 50 Arms.
Ank = 50 Warden.
Endbringer = 46 Arms.
Eliar = 50 Pala.
Acorn = 50 Pala.
----------------------------------------------------------------------------------

And found this, most probably knew it Im just answering my own question and for others who look here.

Respec somes in at 1.52 one full all skill respec for anyone who was in the game prior to 1.52 also 1 single line respec at 20 and one single line repec at 40.

Also a warning from solid: "I would strongly advise all wait till 1.53 goes live on US servers before you use a respec, as it will bring with yet more changes to game dynamics."
 
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Turamber

Guest
Well, I killed Death in an epicly long 1v1 battle -- but it was mightily close. The problem that most paladins (myself included) have is that we specced defensively: and as blocking/parrying of styles doesn't work in RvR at the moment we are rather gimped. More so in encounters with classes that can Evade, cos they can evade our styles okay.

Keep trying Wicoa ... some days RvR is extremely dull (zerged/release multiple times) but other days ... well, something clicks and its very enjoyable. Any time you need a paladin for company just let me know old chap.
 
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j000 d000d

Guest
I think a good spec would be ~30 stealth, 40 bow, 42 Shield and the remaining in SLASH (thats about 35 in slash :))

Try to get some decent RAs (especially passive ones) so that you stand more chance in melee vs. shadowblades and with Camouflage things should be a bit better.
 
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old.Kladen

Guest
dont have high stealth and be a tanky archer with high slash and sheild and lower your bow. like teadors spec. respec should be soon
 
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old.Isos

Guest
Wic....dont complain to much =)

wanna try playing an paladin in rvr? and specialy isos...

Im gettign owned from all directions and sides

paladins are great in groups. but were only aiding the real fighters and we hardly get anythnig for it

I have fought alot with mid stealthers today in sauvage forest, and whats the point when you take more damage from DoT and posion than the stealther actually hitting you?

svartalf you sneeky ba*ta*d, one day im gonna get you and get back for all the hit and run attacks you have done =)

ok what does we get out of this?
woho lets make the hibs and mids better becuse albs are waaaay to good!!!

well that atleats whats mythic thinks
:clap: :clap: :clap:
 
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old.Jeriraa

Guest
Bah! Whining! Archers still rock! Get yerself a group with speed and bladeturn. Make an /assist macro for your main tank and stick to your mezzer.

You are not supposed to solo! You can still solo if you want to but you have to use natural cover instead of your stealth. Well I'm getting paranoid when solo and seeing Infis everywhere even with true sight inactive... aaargh I know there are everywhere! Groups however will love you if you can play well. Who cares if you can 1-hit a caster or not? You can keep interrupting him and you can do that BEFORE your group rushs into melee. You can see EVERY stealther no matter how high his skill is (don't whine about the 30 minute timer - I seldom want to use it more often). When it goes to zerging I am usaly last (wo)man standing bcz I'm not with the crowd and just /assisting.

I have alot of fun with my Huntress! Yes I can't solo but hey I don't want to solo! :)

PS: Derrek don't get mad at me! It was pure luck that I unstealthed you. I was chatting and just saw Jeron yelling 'Doors'... couldn't even use shortcuts to trigger true sight and you were almost outa range. 2nd encounter was pure luck aswell. I was rezz ill and really surprised that I survived your attacks. Dunno why you hit me for that crappy damage.
 
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Roalith

Guest
Don't be a stranger Wic, and don't give in. I know it's tough trying to summon up the enthusiasm for playing; I'm even having trouble convincing myself to hit 50 before quitting, but I'm going to give it a shot. See you in the realm... I hope.
 
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old.Mitsu

Guest
Who cares about thidranki :eek:

Try playing an assasin and you'll see how retarded See Hidden is.
Gotta love bow accuracy too :rolleyes:
 
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Wicoa

Guest
"Scouts are Infiltrators who accidentally went to the wrong trainer at lvl 5." LOL

Sorry to see you go mitsu.

As I said I was on a downer when I originally posted this. I did very well last night...... found an sb and killed her after she did a hit and run, found a kobie archer and bowed down a few others. Slammed a sb who tried to do a hit and run on me and she got hacked to pieces all in all a fun evening.

I've just got to think hard about my respec, things will hopefully get better after that and 1.52 with more blocking and camo, tho I hear conflicting rumours of how much use it actually is.
 
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old.Mitsu

Guest
Yes I dont think scouts are that bad :p
I was just tired of daoc and some ppl.
 
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old.Sko

Guest
Block and parry are working properly in 1 vs 1 ecounters - and if you're in group the block/parry rate of opponent decreases significantly - tis a known fact. In 1.53 Mystic "fixed" it - there was hilarious tale of shield warrior dueling shield hero without landing even one hit for a good half an hour, after which both parties became bored and stopped duel.
So i believe that attacking shield spec after 1.53 will be possible only with kiting, and its not really an option with archer class ;)
 
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SoulFly Amarok

Guest
Originally posted by Turamber
Well, I killed Death in an epicly long 1v1 battle -- but it was mightily close. The problem that most paladins (myself included) have is that we specced defensively: and as blocking/parrying of styles doesn't work in RvR at the moment we are rather gimped. More so in encounters with classes that can Evade, cos they can evade our styles okay.

Keep trying Wicoa ... some days RvR is extremely dull (zerged/release multiple times) but other days ... well, something clicks and its very enjoyable. Any time you need a paladin for company just let me know old chap.


I cant count the times when I have blocked/parried a style :)
 

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