Games System shock 3

chipper

Can't get enough of FH
Joined
Jan 15, 2004
Messages
1,874
so i didnt actually know about doom 4 happening i saw the trailer with the demon with mounted chain guns and just thought meh i didn't know demons had access to the local weapons store.

anyway i knew about this a while back. I'm surprised there is no thread on it? its definitely happening apparently but almost no info on it yet.
anyone excited for the prospect of it? SS2 scared the absolute shit out of me more than any other game has done. those damn ghost flashbacks made my skin crawl every time! truly one of the best games I've ever played, i hope this can at least come close to its sense of terror.

Otherside Tease
 

fettoken

I am a FH squatter
Joined
Jul 18, 2004
Messages
9,640
Very very excited as SS2 is one of my alltime favourite games, made by some of the same guys that worked on Thief 1 & 2.
As of now they are working on a sort of remake, called Underworld Ascendant which looks really really nice, so hoping that turns out great, and that will be an indication on how SS3 will turn out.
 

old.Osy

No longer scrounging, still a bastard.
Joined
Dec 22, 2003
Messages
2,636
Whoa - this I will keep a close eye on. I played both SS1 and SS2, and SS2 was the best game I had played.

I have it from GOG, with res packs and sound packs and everything. SS3 with today's capabilities? Give me!!!
 

Wij

I am a FH squatter
Joined
Dec 23, 2003
Messages
18,219
Erm. I never played SS1 or 2 :(

I just played Ultima Underworld 2 repeatedly.
 

SilverHood

FH is my second home
Joined
Dec 23, 2003
Messages
2,284
Warren Spector joined the team making System Shock 3. Very excited :)
 

Zarjazz

Identifies as a horologist.
Joined
Dec 11, 2003
Messages
2,391
Remake of System Shock 1 coming up as well.



That actually looks not-shit. They've definitely captured the essence of the originals aesthetics despite starting from scratch and using a completely modern engine.
 

fettoken

I am a FH squatter
Joined
Jul 18, 2004
Messages
9,640
Apparently one of the developers that worked with Dark age of Camelot is on board. Interesting!

Gamasutra - The Art & Business of Making Games

OTHERSIDE ASSEMBLES DREAM DEVELOPMENT TEAM FOR SYSTEM SHOCK 3


08/30/2016

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Austin, TX, August 30, 2016 – OtherSide Entertainment is proud to announce the formation of its Austin development studio and that studio’s first project, System Shock 3, the latest in the series of classic, award-winning System Shock games.

Since its official inception in July, the studio has assembled its core team, made up of industry veterans under the guidance of Creative Director and Studio Manager, Warren Spector.

Warren Spector (Creative Director, Studio Manager)

The System Shock 3 team is being led by 33-year industry legend, Warren Spector, winner of several game of the year awards and honored with four lifetime achievement awards for his contributions to gaming. Warren played a key role in bringing the original Underworld and System Shock games to life and was also behind the seminal Deus Ex series, as well as Disney Epic Mickey and Disney Epic Mickey: The Power of Two.

Sheldon Pacotti - Design Director

In his 22-year career in the game industry, Sheldon has proven himself to be a multidisciplinary developer whose past experience includes stints as lead writer on Deus Ex and Deus Ex: Invisible War, on which he played a critical role. He also has credits as lead programmer and lead designer on many other projects. Among the games he has worked on are Auto Assault and America’s Army. He comes to OtherSide with an unparalleled academic background, with degrees in mathematics and literature from MIT and Harvard.

Arturo Pulecio - Art Director

Arturo brings to the project more than 14 years of hands-on experience in every aspect of video game art. Among the titles he has worked on are Lord of the Rings Online, Dungeons and Dragons Online, Dark Age of Camelot, Warhammer Online, Wizard 101, and both Disney Epic Mickey games.

Jason Hughes - Tech Director

Jason Hughes is a 21-year veteran industry technologist and generalist with deep knowledge of game systems. In a career that includes Wing Commander, Star Wars, and Disney Epic Mickey, Jason has everything from AI to graphics under his belt and has built multiple indie studios from scratch, operating both as founder and core technical leader.

All of these team leaders have worked with Spector before on games including Deus Ex, Deus Ex: Invisible War, Disney Epic Mickey, and Disney Epic Mickey: The Power of Two.

In addition, the team is consulting with members of the original System Shock teams within OtherSide Entertainment, including creative director Paul Neurath ( System Shock, System Shock 2), lead designer Tim Stellmach ( System Shock, Thief: The Dark Project) and art director Nate Wells ( System Shock 2, BioShock).

Finally, OtherSide Austin will engage the talents of Terri Brosius, the voice behind the System Shock series’ malevolent AI, SHODAN, and concept artist Robb Waters ( System Shock, BioShock). Outside creative consultants include Doug Church, game director on the original System Shock game.

To receive future updates on System Shock 3 as they become available, please register for our newsletter here. And stay tuned for an upcoming announcement regarding the game engine that Otherside Entertainment will be using to create the world of System Shock 3 and other titles.
 

Users who are viewing this thread

Top Bottom