Surs defence

E

Ensceptifica

Guest
Best keep defense I ever witnessed ( : Enjoyed myself thoroughly ( :
 
O

old.Laryssa

Guest
:clap: :m00: :clap:

I never enjoyed a alb zerg that much - one by one they died at the gates :D ;)

Don't mess with luris
sshot011.jpg


Atfer Albs got into the keep
sshot008.jpg
 
O

old.Tzeentch

Guest
one of these days im gonna have enough time to stop AEing and make my window bigger to see how many get hit on one AE

or.. if anyone has a pic of DMs from me, feel free to give me an ego boost :)
 
E

Eleasias

Guest
too bad we had that wanker nova leeching the whole time
 
A

Aussie-

Guest
damn i forgot to take a screen at Fens Faste
albs pulled some guards at relic and 1/4 of mid realm came to attack Fens :D
 
P

pitspawn

Guest
Yeah it was fun.

Its quite stupid how a hundred albs could loose to 15-20 hibs defending a keep (I dont even want to think how many rp we handed over to you guys). Oh well thats alb zerg the lord asap who cares about the casters waiting to shaft us all with pbaoes and aoes.

Also i think DoTs need some serious fixing. Why is it the only form of attack that cant have the damage reduced through resistances? Its one of the main reasons dot/aoe casters and assassins can rake in the rp.
 
S

Subbiz

Guest
Originally posted by Aussie-
damn i forgot to take a screen at Fens Faste
albs pulled some guards at relic and 1/4 of mid realm came to attack Fens :D

1½ FG of NPs roam sauvage for 10 mins and 40 albs show up in 5 mins :rolleyes:
 
C

Crazygimp

Guest
Originally posted by Subbiz


1½ FG of NPs roam sauvage for 10 mins and 40 albs show up in 5 mins :rolleyes:
jah not like we gonna let u take ur time take keeps and take relic anymore... duh...
 
E

Envenom2

Guest
yeah i made some really nice rps from the usual stragglers and albs inside the keep :p
 
K

Khalen

Guest
Nananana you didn't get me :p And Dablien don't be a pussy and run from fights :p (/me can't wait till next update when armor modifiers are in)

Oh and it was me who broke your nice little door (had to show albs how to use a ram.. sigh...)
 
E

Ensceptifica

Guest
Originally posted by pitspawn
Yeah it was fun.

Its quite stupid how a hundred albs could loose to 15-20 hibs defending a keep (I dont even want to think how many rp we handed over to you guys).

More like 30-40 Hibs btw. I got a bit over 10k rps there :p And zerging wasn't the smartest move with that many defenders, indeed.
 
O

old.Elfslayer

Guest
respect to that defence, best I`ve seen

-------------------

Elfslayer
lvl 50 Cabalist
<Crusaders of Albion>
 
E

Exinferis

Guest
Originally posted by Envenom2
yeah i made some really nice rps from the usual stragglers and albs inside the keep :p

bah, from green con casters eh? :p


and btw, sub, lol at you and some more NP hiding on top of the sauvage tower :D :clap:
 
K

Khalen

Guest
Originally posted by old.Elfslayer
respect to that defence, best I`ve seen

-------------------

Elfslayer
lvl 50 Cabalist
<Crusaders of Albion>

Ehm pussing AE button isn't hard....
 
E

Ensceptifica

Guest
Originally posted by Khalen


Ehm pussing AE button isn't hard....

Your grudge might have been less obvious if you had used a less naive argument in trying to criticize our achievement.
 
O

old.Ramas

Guest
Also i think DoTs need some serious fixing. Why is it the only form of attack that cant have the damage reduced through resistances? Its one of the main reasons dot/aoe casters and assassins can rake in the rp.

AoE dots affected by resistence is in a future patch.

However, so is aoe dots affected by INT (the same +ve modifier you get on DDs).

On a well equipped opponent this will cancel out (approximately).

Poisons are unaffected.

Spell DoT is a long way off uber. AEDots should give significant damage if you let them run, but they are healable, take up to 24 seconds to run, and you cannot cast another in this time. Let 2 nukers hit you for 24 seconds solid, and you expect to be a smoudlering pile of ash on the floor. 2 AoE DoTers going at you for 24 seconds will do 83x6 = 498 damage, add a little on to that for spec level modifiers, and you can get up to the high 500s. Still not going to kill you, even if you are a caster.

/ign-rant off
 
P

Pin

Guest
Originally posted by Ensceptifica
Best keep defense I ever witnessed ( : Enjoyed myself thoroughly ( :

Best one I witnessed was Saturday afternoon at Fensalir.

Doors down for 2 hours, 2 groups of albs in the tower, defending against a constant mid zerg. 20k rps for me :) :) :) :) :D
 
P

pitspawn

Guest
Yes but you are forgetting another vital aspect of AoE DoT...

It is one of the few AEs that have no diminishing damages. By this i mean when i do an AE nuke on the enemy, I hit the center for a fair amount of damage, then the fall off gets real crappy and i hit people at the edges for something like 14 (-6) LOL

With AE DoT it has no fall off, so even at the edges you are hitting for the same you would do in the center. With no resistances to dampen the DoT and no fall off on AE this is truely one of the most powerful caster spells atm.

Please note i am not saying nerf hib, all realms have this ability. Its just an overpowered ability that makes me want to start up a cabalist lol.
 
O

old.Tzeentch

Guest
If it had fall off damage, I would not be a mentalist with 48 in mana.
AE DoT is THE best spell a mana mentalist has.. and our DoTs are in different spell lines... I used to be master of DoTs.. now I'm a gimp, compared to the love that other realms have gained in terms of DoTting.

Currently the number of ticks on the AE are not as they should be (4 -> 6 in later patch), acuity will soon affect them to give more damage, and relics will affect them.

This will push me well over the 1000dmg mark on a target, using AE, or single target, with a decent crit.
 
O

old.Ramas

Guest
Please note i am not saying nerf hib, all realms have this ability. Its just an overpowered ability that makes me want to start up a cabalist lol.

really?

Well I *am* saying nerf hib, for an entirely different, stun + high power dds on all casters based reason ;)

Dots on the other hand, I'd be happy to see get dimishing returns, when they have the same dps as a dd, and when we can stack so two different casters can both put a dot on the same target.

Can you honestly say that 2 aoe dders will do less damage over time than 2 doters? Once again...

2 Aoe Dotters...

83 damage per target every 4 seconds. (I'm being generous here and ignoring the cast time that has to added on to the first 4 second tick)

2 Aoe DDers...

158x2=316 damage every 4 seconds At centre, droping to zero at extreme radius, so taking an average...
158x50%x2 = 158 damage every 4 seconds.

See? DDs and dots cannot be sensibly compared.

I should also point out that dots have zero chance to crit naturally. And since duration based spells like dots block additional dots, if we had radius based dropoff the weak-ass 1 damage per hit dot on the edge of the radius would block even the application of my single target spec dot, AND would still make the target CC immune for the next half a minute.

I'm also ignoring the bonus to damage you get through your INT, which has not been applied to the numbers above (but which, like I said previously, goes on to dots about the same time as resistences start to affect them).

As it stands I'm happy enough for dot power to neither be increased to par nor be given stacking between casters (despite the fact this makes a second ae dotter useless) as I have plenty of fun with nearsight and pets, and the odd body lifedrain alongside my chief weapon. But obviously, dots are in no position to be nerfed to hell at this time.
 
O

old.Ramas

Guest
Oh, and I forgot to mention.

You can cure a dot before it finishes.

Only way you can cure being nuked into a pile of smoudering ash is to get a rez.
 
E

Ensceptifica

Guest
Originally posted by Pin


Best one I witnessed was Saturday afternoon at Fensalir.

Doors down for 2 hours, 2 groups of albs in the tower, defending against a constant mid zerg. 20k rps for me :) :) :) :) :D

Nice ( ;

Good to see the keep defense is becoming a more popular phenomenon again ( : With the opening of DF, keeptaking was reduced to a nuisance at best... 2-3 fgs taking 3 undefended keeps in no time and no effort, and then everybody zerging into DF, killing the present inhabitants, who went and did the same. Gradually RvR is shifting towards something more substantial, with real battles, the action in Odin's / Pennine / Hadrian's and the keep defense are examples of that ( ;
 

Users who are viewing this thread

Top Bottom