R
Roo Stercogburn
Guest
Instas are evil. Yes we all know that. They are good when you are using them and bad when your enemies are using them.
Take them away and what do you do to redress the balance? Well, for one, its the only thing you can cast while moving, so to make up for this you make spells castable while charging forward.
How do you stop this in turn becoming overpowered?
Trickier, but here's an idea: have a bank of say 3 spells you can load up for casting while moving and when you've cast all 3 you are reduced to casting standing still. Also, these can't be interupted either but they still take the full cast time to unleash. Perhaps make it only 1 spell that can be slotted for this type of thing? How powerful would something like this be?
Make the time to fill one of these slots about 10 seconds meaning a downtime of 30 seconds if you are reloading these slots.
So suppose Caster A is approaching some enemies. He can stop and cast a spell normally, or keep moving and use up one of his 3 shots of whatever is his bread and butter spellcasting, be it mez, stun or nuke. It also means that a caster on the enemy team can react to the incoming attack without fearing interupt.
So long as each side is actually awake, they are guaranteed to get off one shot before the battle is fully joined.
Have to say the thought of a chanter pbae'ing while running is nasty but it would even out for all 3 realms.
Thoughts? Its purely hypothetical, it will never see the light of day
Take them away and what do you do to redress the balance? Well, for one, its the only thing you can cast while moving, so to make up for this you make spells castable while charging forward.
How do you stop this in turn becoming overpowered?
Trickier, but here's an idea: have a bank of say 3 spells you can load up for casting while moving and when you've cast all 3 you are reduced to casting standing still. Also, these can't be interupted either but they still take the full cast time to unleash. Perhaps make it only 1 spell that can be slotted for this type of thing? How powerful would something like this be?
Make the time to fill one of these slots about 10 seconds meaning a downtime of 30 seconds if you are reloading these slots.
So suppose Caster A is approaching some enemies. He can stop and cast a spell normally, or keep moving and use up one of his 3 shots of whatever is his bread and butter spellcasting, be it mez, stun or nuke. It also means that a caster on the enemy team can react to the incoming attack without fearing interupt.
So long as each side is actually awake, they are guaranteed to get off one shot before the battle is fully joined.
Have to say the thought of a chanter pbae'ing while running is nasty but it would even out for all 3 realms.
Thoughts? Its purely hypothetical, it will never see the light of day