Can someone explain how style growth rates work, in four years odd i still have never found out.
Well for normal styles (not Critical Strike). The growth rate is the increase to your base damage. The growth rates varies between about 0.5 (for say and anytime taunt) to just over 1 (for behind styles like levi).
The trouble is that style damage is reduced if you swing faster but base damage isn't so its better to judge growth rate as a comparison between styles rather than an absolute value.
does it stop and reset to zero if you are blocked or parried?
Exactely, a style with 0.5 growth rate doesn't mean it does 50% more damage or anything, it's just a number that is used in a formula to calculate damage.The trouble is that style damage is reduced if you swing faster but base damage isn't so its better to judge growth rate as a comparison between styles rather than an absolute value.
Big number = good.
Small number = bad.
It's super easy to understand
Base dmg isn't affected by the style like mentioned above.
Style dmg is what the growth rate affects, the growth rate figure gives an approximate increase to the styles dmg.
When you hit someone it looks something akin to You hit noob for 100 (+25). The +25 is the style's dmg. Your growth rate iirc does not give a static increase in dmg, more a variance. So in the example we gain +25, this could fluctuate between +20 - +30.
Might be totally wrong but this is what I was told and it sounds correct lol.