it will be just as viable as it is now imoChronictank said:will be tank grps again soon so if you planning on rolling one i suggest you dont
Chronictank said:will be tank grps again soon so if you planning on rolling one i suggest you dont
yes they are called bonedancersBugz said:Tank groups will still run with a caster for interrupts, debuffs, damage etc.
Chronictank said:yes they are called bonedancers
have everything a sm has and banelord
if you gona say they have higher dps, why have a sm when you can have a rm? better dmg and nearsight
or a warlock interupts and banelord
so no they wont be as viable as they are now
Having played most setups, i very much prefer having a SM in group as a solo caster. We tried with BD a few times but it doesn't come close to having a SM. When free, a SM can kill so much so fast and still have so good survivability and utility. What i missed most without a SM in group was a good petkiller, having tanks running around killing pets could work but it would be far less efficient.Chronictank said:yes they are called bonedancers
have everything a sm has and banelord
if you gona say they have higher dps, why have a sm when you can have a rm? better dmg and nearsight
or a warlock interupts and banelord
so no they wont be as viable as they are now
Stallion said:a melee immune caster, what else do you want?
not quite it will stil be 25% + 55% worked out seperately like aom but yes welcome back dark age of tankalotOlgaline said:Stoicism 25% + new det5 55% = 80% reduction
WrongEva said:Sm's got higher dps than dark rms
Chronictank said:not quite it will stil be 25% + 55% worked out seperately like aom but yes welcome back dark age of tankalot
Wrong
A good rm will lead with a debuff so will do more dmg than a sm
Hungins Claw 175d 10% cold debuffMelachi said:Well technically he was right since he said a SM would do more dps than a dark rm, dark rm's dont get debuff ;P
Chronictank said:not quite it will stil be 25% + 55% worked out seperately like aom but yes welcome back dark age of tankalot
Chronictank said:Hungins Claw 175d 10% cold debuff
Melachi said:Hungins Claw
175 * 0.1 = 17.5
175 + 17.5 = 192.5
192.5 / 3 = 64.16
Extinguish Lifeforce
183 / 2.5 = 73.2
lifetap also has some extra damage bonus I believe (was on VN a while ago) plus it gives hp back ;O
Melachi said:Hungins Claw
175 * 0.1 = 17.5
175 + 17.5 = 192.5
192.5 / 3 = 64.16
Extinguish Lifeforce
183 / 2.5 = 73.2
lifetap also has some extra damage bonus I believe (was on VN a while ago) plus it gives hp back ;O
Septima said:I think chronic meaned was after hugins Claw you start casting your dark spec DD (greater rune of shadow) who delves for 219. Since your target is still debuffed you would have on second and next casts a dps of 80.3 on that target.
But i always thought hungins was bugged and only debuffed for 5%?
Olgaline said:running in random groups you some times end up with funny situations
ever tried having a rc'er & dark sm cross -50 debuff then assist for each other ?
note: not saying it's opted in any form, just kinda funny
forgot to try a rc'er debuffing pre nerf for a WL
Diddledum said:how many rvr gps run with spiritmasters on a regular basis?
Is it a first choice - how easy is it to get a grp as one??
Thanks
A potential to be rvr spirtmaster